Add new bullet for railgun

This commit is contained in:
Moe Poi ~ 2023-10-21 23:14:27 +07:00
parent 1374ee3bb3
commit 807103c2a6
10 changed files with 100 additions and 39 deletions

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Width:  |  Height:  |  Size: 330 KiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cd4drctpn8lgs"
path="res://.godot/imported/bullet-2.png-219c6194fd5f314d45ef489e75c7a573.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/spritesheets/bullet-2.png"
dest_files=["res://.godot/imported/bullet-2.png-219c6194fd5f314d45ef489e75c7a573.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -0,0 +1,29 @@
[gd_scene load_steps=4 format=3 uid="uid://qv7jjmyhnrbo"]
[ext_resource type="Script" path="res://scripts/bullets/bullet_1.gd" id="1_coxga"]
[ext_resource type="Texture2D" uid="uid://cd4drctpn8lgs" path="res://assets/spritesheets/bullet-2.png" id="2_tr7nr"]
[sub_resource type="CircleShape2D" id="CircleShape2D_3cgpo"]
radius = 6.0
[node name="bullet" type="Area2D"]
script = ExtResource("1_coxga")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(-2, -15)
rotation = -0.508211
scale = Vector2(0.05, 0.05)
texture = ExtResource("2_tr7nr")
hframes = 2
frame = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(18, -1)
shape = SubResource("CircleShape2D_3cgpo")
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
position = Vector2(3, -1.5)
scale = Vector2(2.2, 1.25)
[connection signal="body_entered" from="." to="." method="_on_Bullet_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]

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@ -1,7 +1,6 @@
[gd_scene load_steps=14 format=3 uid="uid://biyhuyx177dw8"]
[gd_scene load_steps=13 format=3 uid="uid://biyhuyx177dw8"]
[ext_resource type="Script" path="res://scripts/towers/tower.gd" id="1_8623k"]
[ext_resource type="PackedScene" uid="uid://dqa80ptcc8p70" path="res://scenes/bullets/bullet_1.tscn" id="2_1uwpq"]
[ext_resource type="Texture2D" uid="uid://c02ebkmjpxium" path="res://assets/spritesheets/towers/railgun-1.png" id="3_vo8au"]
[sub_resource type="AtlasTexture" id="AtlasTexture_60mof"]
@ -73,7 +72,6 @@ radius = 138.293
[node name="railgun-1" type="Node2D" groups=["Towers"]]
script = ExtResource("1_8623k")
bullet = ExtResource("2_1uwpq")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(-1, 0)

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@ -83,9 +83,9 @@ var tower = [
{
"name": "Railgun",
"asset": preload("res://scenes/towers/railgun_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -107,9 +107,9 @@ var tower = [
{
"name": "Railgun (V2)",
"asset": preload("res://scenes/towers/railgun_2.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -131,9 +131,9 @@ var tower = [
{
"name": "Railgun (V3)",
"asset": preload("res://scenes/towers/railgun_3.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,

View file

@ -113,9 +113,9 @@ var tower = [
{
"name": "Railgun",
"asset": preload("res://scenes/towers/railgun_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -137,9 +137,9 @@ var tower = [
{
"name": "Railgun (V2)",
"asset": preload("res://scenes/towers/railgun_2.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -161,9 +161,9 @@ var tower = [
{
"name": "Railgun (V3)",
"asset": preload("res://scenes/towers/railgun_3.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,

View file

@ -95,9 +95,9 @@ var tower = [
{
"name": "Railgun",
"asset": preload("res://scenes/towers/railgun_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -119,9 +119,9 @@ var tower = [
{
"name": "Railgun (V2)",
"asset": preload("res://scenes/towers/railgun_2.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -143,9 +143,9 @@ var tower = [
{
"name": "Railgun (V3)",
"asset": preload("res://scenes/towers/railgun_3.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,

View file

@ -101,9 +101,9 @@ var tower = [
{
"name": "Railgun",
"asset": preload("res://scenes/towers/railgun_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -125,9 +125,9 @@ var tower = [
{
"name": "Railgun (V2)",
"asset": preload("res://scenes/towers/railgun_2.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -149,9 +149,9 @@ var tower = [
{
"name": "Railgun (V3)",
"asset": preload("res://scenes/towers/railgun_3.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,

View file

@ -101,9 +101,9 @@ var tower = [
{
"name": "Railgun",
"asset": preload("res://scenes/towers/railgun_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -125,9 +125,9 @@ var tower = [
{
"name": "Railgun (V2)",
"asset": preload("res://scenes/towers/railgun_2.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -149,9 +149,9 @@ var tower = [
{
"name": "Railgun (V3)",
"asset": preload("res://scenes/towers/railgun_3.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,

View file

@ -143,9 +143,9 @@ var tower = [
{
"name": "Railgun",
"asset": preload("res://scenes/towers/railgun_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -167,9 +167,9 @@ var tower = [
{
"name": "Railgun (V2)",
"asset": preload("res://scenes/towers/railgun_2.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,
@ -191,9 +191,9 @@ var tower = [
{
"name": "Railgun (V3)",
"asset": preload("res://scenes/towers/railgun_3.tscn"),
"bullet": preload("res://scenes/bullets/bullet_1.tscn"),
"bullet": preload("res://scenes/bullets/bullet_2.tscn"),
"timer": 1,
"speed": 3,
"speed": 10,
"damage": 40,
"health": 100,
"durability_reduction": 10,