19 lines
430 B
GDScript
19 lines
430 B
GDScript
extends Area2D
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signal enemy_entered_base(enemy)
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_body_entered(body):
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if body.is_in_group("Enemy"):
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var enemy = body.get_parent()
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enemy_entered_base.emit(enemy)
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body.get_parent().destroy()
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