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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 01:27:58 +0500
2024-01-21 12:53:04 +01:00
Subject: [PATCH] Optional per player mob spawns
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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return this.nearbyPlayers;
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}
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+ // Paper start - Optional per player mob spawns
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+ public void updatePlayerMobTypeMap(final Entity entity) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
+ }
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+ final int index = entity.getType().getCategory().ordinal();
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+
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+ final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> inRange =
+ this.getNearbyPlayers().getPlayers(entity.chunkPosition(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange == null) {
+ return;
+ }
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+ final Object[] backingSet = inRange.getRawData();
+ for (int i = 0, len = inRange.size(); i < len; i++) {
+ ++((ServerPlayer)backingSet[i]).mobCounts[index];
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+ }
+ }
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public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return -1;
+ return player.mobCounts[mobCategory.ordinal()];
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+ // Paper end - Optional per player mob spawns
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.popPush("naturalSpawnCount");
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
int k = this.distanceManager.getNaturalSpawnChunkCount();
- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(k, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
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+ // Paper start - Optional per player mob spawns
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+ int naturalSpawnChunkCount = k;
+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
+ // re-set mob counts
+ for (ServerPlayer player : this.level.players) {
+ Arrays.fill(player.mobCounts, 0);
+ }
+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
+ } else {
+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ }
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+ // Paper end - Optional per player mob spawns
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this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
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this.lastSpawnState = spawnercreature_d;
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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public boolean queueHealthUpdatePacket;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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// Paper end - cancellable death event
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+ // Paper start - Optional per player mob spawns
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+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
private NaturalSpawner() {}
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public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
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+ // Paper start - Optional per player mob spawns
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+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
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+ }
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+
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+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
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+ // Paper end - Optional per player mob spawns
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PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
Iterator iterator = entities.iterator();
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
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}
- if (entity instanceof Mob) {
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+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
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densityCapper.addMob(chunk.getPos(), enumcreaturetype);
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}
object2intopenhashmap.addTo(enumcreaturetype, 1);
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+ // Paper start - Optional per player mob spawns
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+ if (countMobs) {
+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
+ }
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+ // Paper end - Optional per player mob spawns
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});
}
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
continue;
}
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- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
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+ // Paper start - Optional per player mob spawns; only allow spawns upto the limit per chunk and update count afterwards
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+ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
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+ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
+ int difference = k1 - currEntityCount;
+
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+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ int minDiff = Integer.MAX_VALUE;
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+ final com.destroystokyo.paper.util.maplist.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
+ world.chunkSource.chunkMap.getNearbyPlayers().getPlayers(chunk.getPos(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange != null) {
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+ final Object[] backingSet = inRange.getRawData();
+ for (int k = 0, len = inRange.size(); k < len; k++) {
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear((net.minecraft.server.level.ServerPlayer)backingSet[k], enumcreaturetype), minDiff);
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+ }
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+ }
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
+ }
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+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit end
Objects.requireNonNull(info);
NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
Objects.requireNonNull(info);
- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
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+ // Paper start - Optional per player mob spawns
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+ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
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+ difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
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+ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
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+ // Paper end - Optional per player mob spawns
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}
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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// Paper end - Add mobcaps commands
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public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ // Paper start - Optional per player mob spawns
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+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
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+ }
+ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
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- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
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+ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
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}
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+ return 0; // Paper - Optional per player mob spawns
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}
@VisibleForDebug
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
});
}
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+ // Paper start - Optional per player mob spawns
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public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
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+ }
+ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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StructureManager structuremanager = world.structureManager();
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ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
int i = pos.getY();
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BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
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+ int j = 0; // Paper - Optional per player mob spawns; moved up
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if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
- int j = 0;
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+ //int j = 0; // Paper - Optional per player mob spawns; moved up
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int k = 0;
while (k < 3) {
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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// Paper start - PreCreatureSpawnEvent
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PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
if (doSpawning == PreSpawnStatus.ABORT) {
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- return;
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+ return j; // Paper - Optional per player mob spawns
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}
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if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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// Paper end - PreCreatureSpawnEvent
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Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
if (entityinsentient == null) {
- return;
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+ return j; // Paper - Optional per player mob spawns
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}
entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
++j;
++k1;
runner.run(entityinsentient, chunk);
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+ // Paper start - Optional per player mob spawns
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+ if (trackEntity != null) {
+ trackEntity.accept(entityinsentient);
+ }
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+ // Paper end - Optional per player mob spawns
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}
// CraftBukkit end
- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
- return;
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+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
+ return j; // Paper - Optional per player mob spawns
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}
if (entityinsentient.isMaxGroupSizeReached(k1)) {
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
}
}
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+ return j; // Paper - Optional per player mob spawns
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}
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
MobCategory enumcreaturetype = entitytypes.getCategory();
this.mobCategoryCounts.addTo(enumcreaturetype, 1);
- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
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+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
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}
public int getSpawnableChunkCount() {
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
// CraftBukkit end
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+ if (this.localMobCapCalculator == null) return this.mobCategoryCounts.getInt(enumcreaturetype) < i; // Paper - Optional per player mob spawns
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return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair);
}
}