Commit graph

35 commits

Author SHA1 Message Date
Nassim Jahnke
3af13e34fb More more work 2024-12-03 19:21:12 +01:00
Nassim Jahnke
3a8f9e0b6e Start update, apply API patches 2024-12-03 17:58:41 +01:00
Nassim Jahnke
4a5ff5039c Clean up thread pool usage (#11681)
Using an unbound LinkedBlockingQueue means you *have* to set core and max core thread pool size the same, as they will never go above the minimum pool size by just passing them through. So this fixes the async command executor pool to actually use 2 threads, and also cleans up other usage to be explicitly "fixed" thread pool sizes, and splits off one more in Minecraft's Util class
2024-11-29 17:07:35 +01:00
Bjarne Koll
c2e37b8c98 Skip Improve-exact-choice-recipe-ingredients for now 2024-10-23 14:12:17 +02:00
Noah van der Aa
510057a8ad okaaay let's go 2024-10-22 18:23:19 +02:00
Jake Potrebic
e07671b7df 279 2024-06-13 12:04:27 -07:00
Jake Potrebic
0ef31547a1 Finish API patches 2024-06-13 08:45:43 -07:00
Jake Potrebic
ebedfa4da7 301 2024-04-23 22:43:09 -07:00
Jake Potrebic
47ee5579ff Begin update to 1.20.5 2024-04-23 10:02:08 -07:00
Jake Potrebic
89528bff42 Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00
Nassim Jahnke
db4ed47134 [ci skip] Add more identifying patch comments 2024-01-21 13:56:22 +01:00
Nassim Jahnke
b5b92e90d8 [ci skip] Add more identifying patch comments, merge related patches 2024-01-19 12:30:04 +01:00
Jason Penilla
9811c737bb some more patches 2023-12-05 15:21:44 -07:00
Nassim Jahnke
46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Jake Potrebic
0fde46537f some more work 2023-09-21 15:26:51 -07:00
Noah van der Aa
524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Warrior
49502449bb Fix main thread priority being lowered (#9488) 2023-08-15 19:37:17 +02:00
Nassim Jahnke
dc0aa6ed0a More more more more more more more work 2023-06-07 22:41:26 +02:00
Nassim Jahnke
1bda3d4d2a Start working on 1.20 2023-06-07 18:24:39 +02:00
Nassim Jahnke
8ab183d79e More more more more patches 2023-03-14 20:24:52 +01:00
Nassim Jahnke
08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Nassim Jahnke
eac356d807 Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Jake Potrebic
b121c04895 Moving ATs from the at file to individual patches (#8573) 2022-11-19 15:53:20 -08:00
Jason Penilla
b9481cae74 Move classes added to net.minecraft.server to paper packages (#8500) 2022-10-24 12:43:46 -07:00
Nassim Jahnke
24201b38ce More work 2022-07-27 21:49:24 +02:00
Nassim Jahnke
858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Spottedleaf
0ad5dc6e60 Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
Spottedleaf
f8d0fdf127 i love jmp 2022-06-07 17:42:07 -07:00
Nassim Jahnke
1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Nassim Jahnke
da03d4a1bc Initial 1.18 update 2022-02-28 22:43:03 -07:00
Jake Potrebic
3f5a9d4a29 several more patches 2021-11-23 15:56:42 -08:00
Jason Penilla
ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
MiniDigger | Martin
a1d90ea32f AT bullshit 2021-06-16 00:24:12 +02:00
Jason Penilla
4ec60d8958 patches and patches 2021-06-13 01:26:58 -07:00
Renamed from patches/server-remapped/Improve-Server-Thread-Pool-and-Thread-Priorities.patch (Browse further)