Commit graph

597 commits

Author SHA1 Message Date
Shane Freeder
d2ff9c662c Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9d0221aa API to get client side view distance.
9be7f0ea SPIGOT-4395: Additions to PlayerBedEnterEvent.
01e534c6 Minor cosmetic cleanups to imports etc

CraftBukkit Changes:
96c461b3 API to get client side view distance.
e2785f4e Remove note about development build
a8000588 SPIGOT-4395: Additions to PlayerBedEnterEvent.

Spigot Changes:
117d4f7e Rebuild patches
2018-11-03 00:23:27 +00:00
Shane Freeder
a596ff6bdb Fix resource pack api (Fixes #1634) 2018-10-29 13:02:56 +00:00
Zach Brown
45593fc5eb Update upstream B/CB/S 2018-10-28 18:08:08 -04:00
Zach Brown
f29440f891 Update upstream B/CB/S 2018-10-27 00:02:22 -04:00
Shane Freeder
7391c5bbbb Fix javadoc issues 2018-10-25 14:38:19 +01:00
Automated
c1af6f63d2 [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
162807b3 Remove some draft API designations
2018-10-25 06:01:38 -04:00
Shane Freeder
18ac1d68c0 Update for Minecraft 1.13.2 2018-10-23 00:16:21 +01:00
BillyGalbreath
4a5ad2e1d2 Add more Witch API (#1564) 2018-10-18 22:24:09 -05:00
Caleb Bassham
99cd22a793 Add events for player changing spectator target (#1498)
* Add events for player changing spectator target

- Add PlayerStartSpectatingEntityEvent
- Add PlayerStopSpectatingEntityEvent
2018-10-18 15:53:10 -05:00
Aikar
b3b0490651 Improvements to Timings Performance
1) Get rid of string interning. can be heavy, has been seen to cause issues for some users
2) Use ConcurrentHashMap instead of a SynchronizedMap
3) Stop use of MRUMapCache which is not thread safe for Group lookups
4) Stop using IdentityHashMap which has performance issues in Java 8
2018-10-17 21:59:35 -04:00
BillyGalbreath
7040465881 Implement getters and setters for EntityItem owner and thrower
Closes #1526
2018-10-06 20:55:18 -05:00
Trigary
cdbdd636e7 Limit lightning strike effect distance
Resolves GH-1436
2018-09-14 17:49:25 +02:00
Automated
6f4f194503 [CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-10-12 03:11:50 -04:00
BillyGalbreath
83e66d52da Here's Johnny! (#1563)
Adds Johnny API to Vindicator
2018-10-12 02:09:53 -05:00
Automated
b6902b9615 [CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-10-11 21:46:35 -04:00
BillyGalbreath
f4da2d1b05 Add sun related API (#1546)
These methods are used internally throughout the game for things like spawning mobs during day/night only or making them burn in daylight, etc. Now exposed for plugin usage.
2018-10-11 20:42:49 -05:00
Aikar
e6b2a1d2a6 Ignore colorable size in test, NMS Tags not loaded at unit test
runtime materials is different than unit test.

prob going to run into this again in future, will worry about it then
2018-10-10 23:39:36 -04:00
BillyGalbreath
35e512ae34 Turtle API (#1509) 2018-10-10 22:40:49 -05:00
BillyGalbreath
7f7b6df9bd Add LivingEntity#getTargetEntity (#1467) 2018-10-08 20:14:55 -05:00
Spottedleaf
9857d5a9b4 Fix MaterialTagTest deterministic ordering
Tacos > Burritos
2018-10-08 01:33:25 -04:00
BillyGalbreath
f0826f8994 Allow setting the vex's summoner (#1545) 2018-10-06 22:31:21 -05:00
Aikar
8cf0c2072f rename Material.isAir to Material.isEmpty
represents what its more for, and aligns with future Minecraft goals
2018-10-06 22:00:13 -04:00
Aikar
23866800be MaterialTags API
This adds a plethora of useful Tags to let you identify common grouping
of materials. This should complete all of the categories that mojang
did not provide official tags for plus some more.

These are not "registered" tags. They are not usable in any form of
command system that might support tags.

These are provided as a Paper maintained list of items so that plugins
do not have to worry about maintaining all these tags themselves.

This API can technically be copy and pasted into a plugin, and plugins
can add additional Tags's if they wish too to their plugin by
instantiating a MaterialSetTag.
2018-10-06 21:40:16 -04:00
Aikar
565379ce18 Add Material.isAir API
Because mojang, we now have 3 airs.
2018-10-06 21:39:50 -04:00
Aikar
965bbdd8fb [CI-SKIP] Remove Trove and update to fastutul 8 on -api
These deps were marked as provided, not compile, so they were never
exposed to plugins anyways as we THOUGHT we had done, oops.

Well plugins can still add fastutil to their build and use the
deps as provided by minecraft.

This ensures -api side does not use a deprecated API as fastutil 8
removed the deprecated methods.
2018-10-03 21:18:47 -04:00
Shane Freeder
ec5b88b7c1 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
867794b2 Make setPersistent also control player saving

CraftBukkit Changes:
02518f92 Make setPersistent also control player saving
2018-10-03 20:19:35 +01:00
Shane Freeder
fc0af24140 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c71bb9ca Add PlayerRecipeDiscoverEvent and methods to (un/)discover recipes

CraftBukkit Changes:
7a2f4867 Implement PlayerRecipeDiscoverEvent and methods to (un/)discover recipes
2018-10-02 11:01:56 +01:00
Zach Brown
5561f5dfdf Add support for Java 11 to deprecated Timings API
In Java 11 the internal reflection method used to determine the calling
class in the legacy and deprecated Timings API, that no one should be
using anymore, was removed.

This means plugins that try and use it will all fail to enable and we
can't compile the server with JDK 11.

The solution to the removal of this internal reflection class is
to just use reflection to call it if its available and fall back to
the unnamed handler system if it isnt.

Update to the newer API if you use Timings already...
2018-09-29 14:05:24 -04:00
Aikar
d10ea572de Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers

CraftBukkit Changes:
1cf8b5dc SPIGOT-4400: Populators running on existing chunks
116cb9a1 SPIGOT-4399: Add attribute modifier equality test
5ee1c18a SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
2018-09-28 19:31:59 -04:00
Aikar
16846b782c Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.

This update has been tested to ensure that World Conversion still occurs correctly.

Bukkit Changes:
0812ce2c SPIGOT-4397: isChunkGenerated API

CraftBukkit Changes:
4824655c SPIGOT-4398: Upgrade to ASM 6.2.1 for better Java 11 support
eea43870 MC-134115: Fix issues converting tile entities
1a7f2d10 SPIGOT-4397: isChunkGenerated API
40aed54d SPIGOT-4396: Improve vehicle movement

Spigot Changes:
f6a273b1 Rebuild patches
2018-09-26 22:35:42 -04:00
Zach Brown
9d830d36ce Allow zero revive health when it matches maxHealth
Apparently a zero max health attribute is perfectly fine in vanilla and
our own revive handling code appears to handle the case fine, even when
EntityDeathEvent is cancelled. So we should allow it to avoid issues
when these mobs are killed.
2018-09-24 20:48:21 -04:00
Automated
31ba50a539 [Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b9620fd9 API to generate filled explorer maps

CraftBukkit Changes:
c1ecaa2f API to generate filled explorer maps
2018-09-24 05:41:32 -04:00
Mark Vainomaa
d326b41a91 Create API for CanPlaceOn and CanDestroy NBT tags (#1015) 2018-09-23 06:30:54 +03:00
BillyGalbreath
6d7372445c Expose attack cooldown methods for Player (#1412) 2018-09-22 22:03:53 -05:00
Aikar
1f201ff86c Remove Precondition on name for AttributeModifier
Vanilla allows empty names
2018-09-22 18:42:03 -04:00
Zach Brown
5cfcc66b4f Fix up maven stuff hopefully 2018-09-22 12:58:09 -04:00
Aikar
4ce0958029 Rework Async Chunks API in prep for merge, add utility
This adds a new Future based, Consumer<Chunk> based, and ability
to control whether or not to generate to the Async Chunk API.

Until Async Chunks merges, these API's are still synchronous, but
this commit will allow plugins to start using the API's in use
with the Async Chunks beta.
2018-09-21 16:56:08 -04:00
Max Lee
06cbabf778 Add a separate PreSpawnerSpawnEvent (#1455)
This event extends the PreCreatureSpawnEvent and includes the position
of the spawner that spawned the entitiy. (similarly to how the
SpawnerSpawnEvent contains the spawner's BlockState).

This one doesn't include the state though as getting the block and
generating that snapshot is a bit wasteful.
2018-09-19 01:34:11 +02:00
Tassu
97fc12e095 Implement furnace cook speed multiplier API. (#1437)
Adds methods `Furnace#getCookSpeedMultiplier()` and
`Furnace#setCookSpeedMultiplier(double)`.

This PR is basically 3516ae34ef for 1.13.

A test plugin may be found [here](https://gist.github.com/supertassu/fade0cce946261732c6299e1ec89290e).
2018-09-18 01:53:27 +03:00
Aikar
9e5220a4bb Add ItemStackRecipeChoice Draft API
This is based on Spigots Draft API. This is subject to change

Allows creating recipes that must match isSimilar to full item stack.
2018-09-13 21:41:19 -04:00
Aikar
716d4d5751 Performance & Concurrency Improvements to Permissions
Modifying of permissions was only half protected, enabling concurrency
issues to occur if permissions were modified async.

While no plugin really should be doing that, modifying operations
are not heavily called, so they are safe to add synchronization to.

Now, all modification API's will be synchronized ensuring safety.

Additionally, hasPermission was victim to a common java newbie mistake
of calling if (containsKey(k)) return get(k), resulting in 2 map lookups.

Optimized it to simply be a single get call cutting permission map
lookups in half.
2018-09-13 20:55:31 -04:00
Zach Brown
9ff95e76f7 Update branch name for GitHub version checking 2018-09-13 12:17:01 -04:00
Aikar
14d6ee0495 Rename some methods per discussion in channel 2018-09-09 21:45:54 -04:00
Aikar
cc238c61a0 You can use EntityPathfindEvent to cancel new pathfinds from overriding your current 2018-09-09 14:48:32 -04:00
Aikar
75d51d6f9f getextPointIndex was not needing to be boxed/nullable 2018-09-09 14:36:51 -04:00
Aikar
0ae2903d8a Mob Pathfinding API
Adds an API to allow plugins to instruct a Mob to Pathfind to a Location or Entity

This does not do anything to stop other AI rules from changing the location, so
it is still up to the plugin to control that or override after another goal changed
the location.
2018-09-09 12:58:47 -04:00
Aikar
f848af3df4 Merge branch 'master' into pre/1.13
* master:
  Remove no longer needed tests due to last change
2018-09-09 01:14:52 -04:00
Aikar
e0c865681c Remove no longer needed tests due to last change 2018-09-09 01:14:18 -04:00
Aikar
ae158dbbc8 Merge branch 'master' into pre/1.13
* master:
  Remove deadlock risk in firing async events
2018-09-09 01:06:44 -04:00
Aikar
68b25624d8 Remove deadlock risk in firing async events
The PluginManager incorrectly used synchronization on firing any event
that was marked as synchronous.

This synchronized did not even protect any concurrency risk as
handlers were already thread safe in terms of mutations during event
dispatch.

The way it was used, has commonly led to deadlocks on the server,
which results in a hard crash.

This change removes the synchronize and adds some protection around enable/disable
2018-09-09 01:04:29 -04:00
chickeneer
938a3d5c70 Fix invalid data types for particles and fix colors in the ParticleBuilder (#1422)
* Fix invalid data types for particles and fix colors in the ParticleBuilder
2018-09-08 18:52:56 -05:00
Zach Brown
09ca94cb13 Merge branch 'master' into pre/1.13 2018-09-08 19:12:58 -04:00
Max Lee
4ff931a021 Improve death events (#1362)
* Improve death events

This adds the ability to cancel the events and to specify the sound.
2018-09-08 02:14:48 +02:00
BillyGalbreath
1ee368448e Add ray tracing methods to LivingEntity (#1410)
This method will return the Block a player is looking at while taking into consideration the AABB of each block in the path.

For example, you can look through the 1/4 space of air in a Stair block and get the block behind it instead of the Stair block you are looking past.
2018-09-03 18:59:54 -05:00
Automated
a0e356e9ae [CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-09-03 10:11:35 -04:00
willies952002
18aaaa150c Add Force-Loaded Chunk API (#1387) 2018-09-03 10:05:55 -04:00
Automated
86798d2ec5 [Auto] Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8ab814cd Add getFacing method to get the current cardinal direction an entity is facing.

CraftBukkit Changes:
ee5efeb0 Add getFacing method to get the current cardinal direction an entity is facing.

Spigot Changes:
0ede7d0e Rebuild patches
2018-09-03 04:14:40 -04:00
Aikar
c77b303abe Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eaf05a2a Expand Recipe API to allow multiple Materials per slot

CraftBukkit Changes:
4c219e2a Expand Recipe API to allow multiple Materials per slot
2018-08-31 23:53:49 -04:00
Aikar
a8f31a2704 Improvements to Timings
With 1.13, the idea of accessing chunks async is going to have to
be supported with the push towards thread safe chunk access mojang
has done.

This commit changes timings to always thread check at start and stop
timings and only mutate state on main thread.

This makes startTimingIfSync pointless, but I'm just going to leave
it as is.

Timings will no longer complain when used async, it just will not
do anything.

Further concurrency issues have been addressed with creating
timings handlers that may of overall been an issue for any handler
that might of been created async (happened even for things that
only timed sync)

with that, the 'protected' concept of handlers has been removed,
and 'plugin' vs 'safe' handlers are now the same.

Got rid of some guava functions in favor of java 8 real stuff now too.
2018-08-30 20:43:15 -04:00
Automated
71f5449321 [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
28237f03 SPIGOT-4330: Improve isSimilar for legacy stacks
2018-08-29 21:54:31 -04:00
Zach Brown
34033480d7 Add Inventory#removeItemAnySlot
Closes GH-1360

This behaves identically to Inventory#removeItem, except it
searches all slots rather than just the storage contents.
2018-08-29 21:41:39 -04:00
Automated
77f6dbeb3b [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aa81efb0 Remove some additional draft API markings
2018-08-29 03:09:34 -04:00
BillyGalbreath
f692535133 Add More Creeper API (#1372) 2018-08-27 02:01:09 -05:00
BillyGalbreath
f2e8288481 Add PhantomSpawnEvent (#1375) 2018-08-27 01:51:20 -05:00
Automated
998d00b523 [Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
410a601d SPIGOT-4313: Unsupported plugin should not crash server

CraftBukkit Changes:
f5985747 SPIGOT-4313: Unsupported plugin should not crash server
2018-08-26 23:05:00 -04:00
Aikar
05dfa62d32 Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 14:11:49 -04:00
Automated
5b07f6d403 [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
23c1a2ba Deprecate ItemStack durability methods in favour of ItemMeta Damageable as they are being frequently used incorrectly.
2018-08-25 08:34:37 -04:00
Zach Brown
438e10fb48 Merge branch 'master' into pre/1.13 2018-08-24 11:57:11 -04:00
BillyGalbreath
67eef6701b 1.13: Slime Patherfinder Events (#1246)
Replaces PR #1161 for 1.13

Resolves #930 

Adds new slime pathfinder related events. All events can be cancelled.
- `SlimePathfindEvent` is the base event of all added events. Cancelling this event will cancel all pathfinders.
- `SlimeWanderEvent` is called when slimes wander around by either swimming or moving/jumping forward. Cancelling this event will prevent slimes from moving around and jumping, but they will still look around and target players.
- `SlimeSwimEvent`is called when slimes are swimming in water/lava. Cancelling will prevent the slimes from moving/jumping in water/lava.
- `SlimeChangeDirectionEvent` is called when a slime changes directions. It contains the new `yaw` position the slime wants to change to, and it can be set to another value. Cancelling this event will prevent slimes from changing directions (except for when targeting players).
- `SlimeTargetLivingEntityEvent` is called when a slime targets a player. NMS uses EntityLiving here so it is named this. Contains the LivingEntity the slime has targeted. Cancelling this event will prevent the slime from targeting the entity and will make it lose current focus.

Adds `Slime#canWander()` and `Slime#setWander(boolean)` for a more persistent control (does not persist server restarts) over all 4 pathfinder types without the spammy event having to be cancelled a bajillion times a second.

Video demonstration: https://youtu.be/8hcLqazmO28

Test plugin: https://pastebin.com/cFgcgdWV
2018-08-24 09:40:14 -05:00
cakoyo
067cd73889 Add source block to BlockPhysicsEvent (#1364)
Resolves #1275 

For plants, the source block is itself, because the `changed` type is itself.
2018-08-24 22:38:31 +08:00
Christopher White
314acb5d8f Add isChunkGenerated API (#1363)
Resolves #1329
2018-08-22 18:13:03 -07:00
Aikar
236f91c82d Merge branch 'master' into pre/1.13
* master:
  add World#getLocationAtKey for Block Key API
2018-08-19 11:53:05 -04:00
Aikar
4cf5e15b50 add World#getLocationAtKey for Block Key API
For when you don't want to actually load the block
2018-08-19 11:50:40 -04:00
Automated
ba6d010b34 [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fd6a980a Fix PlayerInventory.setItem docs
2018-08-19 00:29:35 -04:00
Zach Brown
ce5d16d58d Merge branch 'master' into pre/1.13 2018-08-18 03:59:57 -05:00
Automated
72d0717d5d [CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-17 18:01:37 -04:00
BillyGalbreath
66d52954dc 1.13: Player launch projectile event (#1249)
Replaces PR #1193 for 1.13

I'm pretty sure I got all player launched projectiles (except arrows). Let me know if I missed any.

This fixes a use-case specific issue that was discovered [here](https://www.spigotmc.org/threads/projectilehitevent-doesnt-work-in-survival-mode.327097/page-2#post-3059433). I have a use-case example a few posts down, [here](https://www.spigotmc.org/threads/projectilehitevent-doesnt-work-in-survival-mode.327097/page-2#post-3060204).
2018-08-17 16:55:40 -05:00
searchndstroy
612bf465f2 Allow Blocks to be accessed via a long key (#1335)
The key can be retrieved via methods Location#toBlockKey() and
Block#getBlockKey()

World provides lookup for blocks by long key via method World#getBlockAtKey(long)

The formatting for the key is as follows:

10 bit y|27 bit z|27 bit x

The y value is considered unsigned while z and x are considered two's complement

Y range: [0, 1023]
X, Z range: [-67 108 864, 67 108 863]


Checked encoding and decoding via https://gist.github.com/Spottedleaf/74f4e241012ca2fa67d8f1c7e8e34722
2018-08-17 14:55:01 -07:00
Automated
5caf597397 [Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f7662d5c SPIGOT-4283: Allow setting recipe groups

CraftBukkit Changes:
bfb91314 SPIGOT-4283: Allow setting recipe groups
2018-08-17 06:49:39 -04:00
Shane Freeder
26b15531e0 Cleanup javadoc warnings for 1.13 2018-08-17 05:29:16 +01:00
Shane Freeder
1186b23a8d Merge branch 'master' into pre/1.13 2018-08-17 05:10:45 +01:00
Aikar
0f8bab7109 Merge branch 'master' into pre/1.13
* master:
  Fix bug in last patch
  Ensure chunks are always loaded on hard position sets
  Improve Watchdog Early Warning Feature - Closes #1319
  Allow disabling armour stand ticking
2018-08-16 18:11:35 -04:00
Shane Freeder
69928187c9 Cleanup javadoc warnings 2018-08-16 12:20:58 +01:00
Automated
71a0605e32 [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7ba8d633 SPIGOT-4265: Declare org.bukkit module
2018-08-15 02:15:28 -04:00
Aikar
c235889d4a Ability to get Tile Entities from chunks without snapshots
Also make Timings use said new feature and not create snapshots on it reading data
2018-08-15 01:20:40 -04:00
Shane Freeder
b1f15b91ad Merge branch 'master' into pre/1.13 2018-08-14 16:26:01 +01:00
chickeneer
f439f7f20e Add a force option to the ParticleBuilder API (#1322)
Particle packets contain a boolean which marks the particle to either force or show normal to the receiver.
Spigot has been sending all particles with the force boolean which overrides client particle settings.

Related changes in this commit;
- Add a force option to the ParticleBuilder API, which defaults to true to keep spigot consistent with existing api.
- Add a new spawnParticle method to support this mode as a parameter. Of course kept existing api methods the same so as to not break them.

Let me know if changes are needed.
2018-08-14 00:42:31 -05:00
Riley Park
2053af2fa3 Allow disabling armour stand ticking 2018-08-15 01:26:51 -07:00
Aikar
c3b33ee567 Updated Upstream (Bukkit/CraftBukkit) for LootTable API
I have tested that the Replenishing Feature still works as expected.
Lootable API's that now have Bukkit equivalents are now deprecated.

Bukkit Changes:
f0f33981 SPIGOT-1936: LootTable API

CraftBukkit Changes:
c0df4b82 SPIGOT-1936: LootTable API
2018-08-12 13:11:08 -04:00
Aikar
47f090a436 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c23d391f Update documentation of BlockPhysicsEvent
14fcd896 SPIGOT-4258: Add Player.updateCommands method

CraftBukkit Changes:
15da7067 SPIGOT-4258: Add Player.updateCommands method

Spigot Changes:
2b0e71c7 Rebuild patches
2018-08-12 02:08:09 -04:00
Automated
540bc6f440 [Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1f85e526 SPIGOT-4253: Add way to prioritise item conversion

CraftBukkit Changes:
96778caa SPIGOT-4253: Add way to prioritise item conversion
2018-08-11 03:49:37 -04:00
Aikar
7c619bbae0 Updated Upstream (Bukkit/CraftBukkit), deprecate SentientNPC API
Upstream has added the equivalent of our SentientNPC API, with exception to the EnderDragon.

We've added Mob to the EnderDragon, and our SentientNPC API should behave the same.

Vex#getOwner has been deprecated and a replacement Vex#getSummoner has been added using Mob.

However, since 1.13 is not production ready, SentientNPC API is subject for removal in 1.13.1 since
1.13 API is not compatible with 1.12.

Please move to the Mob interface ASAP.

This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c5ab54d8 Expand GameRule API
ab9a606c Improve entity hierarchy by adding Mob interface.

CraftBukkit Changes:
29e75648 Expand GameRule API
50e6858b Improve entity hierarchy by adding Mob interface.
0e1d79b4 Correct error in previous patch
2018-08-10 22:13:00 -04:00
Shane Freeder
3eaefbe3fc Don't reset current tick based on system time 2018-08-10 15:25:45 +01:00
Automated
49c56c04e7 [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6875ad8b Update documentation and status of command completion related events
2018-08-09 18:29:38 -04:00
Automated
19b215f3b2 [CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-07 10:51:42 -04:00
BillyGalbreath
6dd8604bfd [1.13] Hand for bucket events (#1300)
This adds the `getHand()` method to the `PlayerBucketEvent`s
2018-08-07 09:44:44 -05:00
Automated
7979b22cc9 [Auto] Updated Upstream (Bukkit)
upcommit

Bukkit Changes:
dd18c0fc Deprecate and add note to regenerateChunk method
2018-08-06 23:19:31 -04:00
Brokkonaut
e9cbd7b668 [1.13] Skull block profile api (#1308)
Adds #1307
2018-08-06 07:24:55 +02:00
Automated
cfa9570036 [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-05 18:55:03 -04:00
BillyGalbreath
720f7d920e SkeletonHorse Additions (#1283) 2018-08-04 20:12:41 -05:00
Aikar
c0b3072db5 Provide Chunk Coordinates as a Long API
Allows you to easily access the chunks X/z as a long, and a method
to look up by the long key too.
2018-08-04 19:38:58 -04:00
Aikar
6b7aea2582 Provide Chunk Coordinates as a Long API
Allows you to easily access the chunks X/z as a long, and a method
to look up by the long key too.
2018-08-04 19:38:58 -04:00
Aikar
913a75a412 remove PotionEffect color API as it was removed upstream
appears that value was never even used anyways
2018-08-03 21:23:57 -04:00
Aikar
4b75d48de3 update upstream 2018-08-03 20:31:44 -04:00
Aikar
66db17bdd4 Update upstream 2018-08-01 22:49:47 -04:00
Aikar
429c317232 Merge pull request #1214
55d5aef0 Add TNTPrimeEvent (Mark Vainomaa)

* pull/1214/head:
  Add TNTPrimeEvent
2018-07-31 01:49:40 -04:00
Aikar
720dabd2aa Update Upstream
Removed my ChunkLoadEvent patch as upstream fixed it
2018-07-30 01:08:59 -04:00
Aikar
ef22f9d531 Merge pull request #1244
07cf46c4 Rebuild Patches (BillyGalbreath)
9362271f AnvilDamageEvent (BillyGalbreath)

* pull/1244/head:
  Rebuild Patches
  AnvilDamageEvent
2018-07-30 00:12:03 -04:00
Anthony MacAllister
366c974474 EntityTransformedEvent (#1281) 2018-07-29 23:54:13 -04:00
willies952002
b6ba2877b7 Expand ArmorStand API (#1277)
Add the following:
- Add proper methods for getting and setting items in both hands. Deprecates old methods
- Enable/Disable slot interactions
2018-07-29 23:53:59 -04:00
Aikar
20bf0ed9ea Update upstream 2018-07-29 22:16:15 -04:00
Aikar
c33b679642 update upstream 2018-07-29 12:42:07 -04:00
BillyGalbreath
07cf46c4e3 Rebuild Patches 2018-07-28 22:15:52 -05:00
BillyGalbreath
3eb423d212 Merge branch 'pre/1.13' of https://github.com/PaperMC/Paper into AnvilDamageEvent 2018-07-28 22:02:56 -05:00
BillyGalbreath
28d01d85cc 1.13: EnderDragon Events (#1247)
Replaces PR #1185 for 1.13

Add some new cancellable enderdragon events dealing with its fireball shooting and the areaeffectcloud it spawns. Based on [talking with someone with a specific use-case](https://www.spigotmc.org/threads/cancel-projectilehitevent.326466/) this was [confirmed to work](http://i.imgur.com/ezlfpKC.png) for them in PM.
2018-07-28 01:03:10 -05:00
Zach Brown
b41dde0d2b Move part of last change into proper file 2018-07-25 21:55:25 -05:00
Zach Brown
0b2b5ecc33 Remove deprecated AuthLib API from Paper-API
Use the PlayerProfile API as a replacement
2018-07-25 21:49:43 -05:00
Aikar
8536a71daa Update upstream 2018-07-25 19:05:07 -04:00
Aikar
c5c7f03b19 Merge branch 'master' into pre/1.13
* master:
  Expand Location Manipulation API - Closes #1265
2018-07-25 01:38:59 -04:00
Aikar
3aa400a7ca Expand Location Manipulation API - Closes #1265
Adds set(x, y, z), add(base, x, y, z), subtract(base, x, y, z);
2018-07-25 01:38:37 -04:00
Aikar
af3bd62f9e Merge pull request #1248
1cff9820 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:24:44 -04:00
Aikar
8e2ae7eb37 Merge pull request #1257
5e14f241 Put the decompile fixes into MC Dev Fixes patch (Andrew Steinborn)
9399a74c Optimize RegistryID.c() (Andrew Steinborn)

* pull/1257/head:
  Put the decompile fixes into MC Dev Fixes patch
  Optimize RegistryID.c()
2018-07-23 20:15:56 -04:00
Aikar
77c51f1785 Update upstream 2018-07-23 18:57:54 -04:00
Andrew Steinborn
5e14f2410c Put the decompile fixes into MC Dev Fixes patch 2018-07-23 13:10:06 -04:00
Andrew Steinborn
9399a74c2a Optimize RegistryID.c()
Fixes #1253
2018-07-23 12:58:01 -04:00
Shane Freeder
0c14fc6ee6 Update B/CB/S 2018-07-23 09:39:55 +01:00
Aikar
70c967fb6b Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Aikar
58a8ca3eae Restore World.loadChunkAsync API - but load chunks sync
We are still missing Async Chunk Loading, but plugins may be
depending on this API, so it missing blocks upgrading.
2018-07-21 16:55:43 -04:00
BillyGalbreath
1cff982021 PlayerElytraBoostEvent 2018-07-21 02:00:31 -05:00
BillyGalbreath
9362271fc3 AnvilDamageEvent 2018-07-20 23:37:40 -05:00
Shane Freeder
7dd591d1a6 update B/CB/S 2018-07-20 20:57:43 +01:00
Zach Brown
1bac6d6d0b Use 1.13 branch and builds for versioning 2018-07-19 17:33:29 -05:00
Zach Brown
ef420aa25f Add an asterisk to plugins onEnable and in command
Easy visual indicator for server admins to tell which plugins are
operating under the legacy compat mode, and which have been updated.
2018-07-19 15:08:07 -05:00
Shane Freeder
bd34c3623b NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen... 2018-07-19 05:42:43 +01:00
Mark Vainomaa
55d5aef00c Add TNTPrimeEvent 2018-07-16 00:06:26 +03:00
Aikar
6d1a918378 NOT FINISHED!!! Current Progress on 1.13-pre7 update
This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.

Do not try to use this branch. You will fail.
2018-07-14 21:53:17 -04:00
Aikar
898b8957a8 Initial Paper-API for Bukkit 1.13 Preview 4 - THIS IS NOT SERVER
This branch/commit is only useful to those who purely use a clean Bukkit/Spigot/Paper API
and does not use NMS/OBC references.

This will let you start updating your plugin to the latest 1.13 builds of Bukkit Preview (4 as of now)

Note that this release is not final!!! API breakages may occur!

It is up to you if you find use out of this work.
2018-07-13 21:44:35 -04:00
Zach Brown
c89e4105d2 Update upstream B/CB 2018-07-13 02:39:44 -05:00
Aikar
cc84e0fab8 Vex#getOwner API
Get's the NPC that summoned this Vex
2018-07-04 15:32:30 -04:00
Aikar
8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Aikar
58a2e2dc04 InventoryCloseEvent Reason API
Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
2018-07-03 21:57:33 -04:00
Brokkonaut
651753d370 Add World.getEntity(UUID) API
This is the best way to get an entity when the world and its UUID are known.
It is faster than Server.getEntity(UUID) because it does not have to iterate all worlds
2018-07-03 16:16:01 +02:00
Brokkonaut
d47caaad6a Improve ProjectileHitEvent to include the BlockFace where the projectile has hit (#1182) 2018-06-30 05:50:17 +02:00
Aikar
14ccb8ebeb Add Critical missing Bukkit API - setTarget/getTarget moved down to SentientNPC
This fixes a CRITICAL missing part of the Bukkit API due to mistakes on upstream
refusing to implement the Sentient NPC baseclass of all NPC's.

Until now, the Bukkit API has not provided a way for accessing and setting
a non creature entities target.

Although Flying, Slime, Ambient, and Water mobs all supported targets internally,
you were unable to get/set it.

Now with the SentientNPC API and these API's moved down, every sentient NPC has
access to target data.
2018-07-01 22:07:35 -04:00
Aikar
2d646ba400 Subtraction goes down, not up. Silly me. 2018-06-30 04:45:17 -04:00
Aikar
d9c9b9a3d2 LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item

Also aliased isHandsRaised for isChargingAttack in RangedEntity
2018-06-29 00:55:29 -04:00
Aikar
278780623d RangedEntity API
Allows you to determine if an entity is capable of ranged attacks,
and to perform an attack.
2018-06-26 22:08:01 -04:00
Aikar
4342d72e74 EntityPathfindEvent should be an EntityEvent 2018-06-25 22:09:11 -04:00
Aikar
a0146a41f2 ItemStack API additions for quantity/flags/lore 2018-06-22 23:03:46 -04:00
Aikar
899149d68d Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.
2018-06-20 23:19:46 -04:00