Commit graph

482 commits

Author SHA1 Message Date
Josh Roy
01d9107641 Add config option to enable hopper occluding blocks (#6896)
Co-authored-by: zombachu <zombachu@gmail.com>
2021-11-20 14:15:36 -05:00
Josh Roy
b119833e39 Fix AnvilPrepareEvent not working with zero xp (#6895)
Co-authored-by: Jan Tuck <jan@tuck.dk>
2021-11-20 14:09:19 -05:00
Nassim Jahnke
72abd4fb7a Fix more namespacedkey parsing (#6903) 2021-11-17 10:53:41 +01:00
Jason Penilla
a9214f2d63 Update paperweight to 1.2.0 (#6901) 2021-11-16 21:00:14 -08:00
booky10
63c3c76ad0 Add API for resetting a single score (#6873) 2021-11-16 00:08:50 +01:00
Jake Potrebic
023b612f62 cleanup: Add hand to bucket events patch (#6881) 2021-11-15 11:01:19 -08:00
Jake Potrebic
f68505286b Call onRemove logic for breakNaturally (#6854) 2021-11-12 18:28:08 -08:00
Jason Penilla
66e3cb1837 Partially fix #6880 (#6888) 2021-11-12 14:27:26 -08:00
Josh Roy
d19cd1ac56 Add Raw Byte Entity Serialization (#6826) 2021-11-10 21:53:27 -05:00
Seggan
5dc93227ab Goat ram API (#6336) 2021-11-09 03:48:22 -05:00
Jake Potrebic
986f5e5d12 Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00
Owen1212055
1f7df1832f Move getTrackedPlayers up from Player to Entity (#6569) 2021-11-08 16:39:42 -05:00
Bjarne Koll
c23b1138fb Fix setPatternColor on tropical fish bucket meta (#6877) 2021-11-08 20:20:07 +01:00
Jake Potrebic
0f52610a18 Add isCollidable methods to various places (#6870) 2021-11-06 12:43:24 -07:00
Jake Potrebic
6197315429 Add API for checking if a zombie has the option to break doors (#6855) 2021-11-05 17:17:12 -07:00
Jake Potrebic
a8448bef56 Fix issues with mob conversion (#6831) 2021-11-05 17:06:19 -07:00
Nassim Jahnke
97ece388a9 Fix CraftNamespacedKey shenanigans (#6825) 2021-11-05 16:01:40 +01:00
Bjarne Koll
7deb2b0f26 Expose the potential player cause of a lightning (#6782) 2021-11-05 15:54:37 +01:00
PaulBGD
4b68f08fe5 Cache palette array (#6767)
Instead of allocating the 4KB for every chunk section, cache it locally and
reuse it for other chunk sections to save on allocations. These allocations add
up very quickly when saving chunks frequently.

For example, with 30,000 chunks and 16 chunk sections per chunk (which will
actually get larger in 1.18) it allocates nearly 2GB, which this patch
eliminates entirely.
2021-11-05 10:52:32 -04:00
Nassim Jahnke
f79445fff5 Updated Upstream (Bukkit/CraftBukkit) (#6872)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cfd18bd0 SPIGOT-6436: Add Player#stopAllSounds

CraftBukkit Changes:
b58f4299 SPIGOT-6436: Add Player#stopAllSounds
eb191612 SPIGOT-6783: Items do not appear in custom anvil inventories
376edf4f SPIGOT-6779: Fix LivingEntity#attack for Player entities
747a73ec SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
2021-11-05 15:08:24 +01:00
Jason Penilla
130e21da7e Deduplicate strings in ObfHelper (#6841) 2021-11-04 17:23:06 -07:00
Jake Potrebic
280cf8d8db Move async catches back to where they were (#6869) 2021-11-04 11:20:14 -07:00
Jake Potrebic
546ba82ea7 Added missing mappings (#6810) 2021-11-04 07:08:53 -07:00
Jason Penilla
4da74a5419 Remove redundant and unneeded repos, reorder repos (#6867) 2021-11-03 19:42:18 -07:00
Jason Penilla
ed5400a823 Update paperweight to 1.1.13 (#6866) 2021-11-03 17:54:11 -07:00
Shane Freeder
edc8a389fc Update jline and TCA (#6829)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>

updates jline to 3.21.0, and TCA to 1.3.0
2021-11-02 18:02:16 +00:00
Spottedleaf
32f6f4a8cd Async catch modifications to critical entity state
These used to be here from Spigot, but were dropped with 1.17.
Now in 1.17, this state is _even more_ critical than it was before,
so these must exist to catch stupid plugins.
2021-10-31 21:35:47 -07:00
Jake Potrebic
8cd49fef6b Fix dupe uuid check on entity add (#6735) 2021-10-31 15:09:39 -07:00
HexedHero
e0cac960b1 Allow spawners to be disabled without adding a stupid high tick rate (#6837) 2021-10-31 07:51:57 +00:00
Finn Künstner
fed4fa20ae Updated Upstream (Bukkit/CraftBukkit) (#6848)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9b45fa2f #667: Allow setting BrewEvent results
8c776ddc SPIGOT-6762: ChatPaginator.wordWrap only transfers one modifier
da372966 SPIGOT-4590, SPIGOT-6769: Clarify DamageCause documentation

CraftBukkit Changes:
cef1fda3 #947: Add missing spawn eggs for SpawnEggMeta
eb9a0f34 #945: Allow setting BrewEvent results
2021-10-31 08:34:10 +01:00
Jake Potrebic
399444abda Don't fire EntityZapEvent twice (#6830) 2021-10-25 02:54:21 -07:00
sulu5890
58e4f8acf4 don't attempt to teleport dead entities (#6832) 2021-10-25 04:38:43 -05:00
Nassim Jahnke
0050f4edf4 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6823)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
58c2d3c7 SPIGOT-6771: Help command tab completion does not respect permissions

CraftBukkit Changes:
fd50041d SPIGOT-6768: Remove upper bound on setFreezeTicks

Spigot Changes:
38929296 SPIGOT-6767: Configurable Thunder Chance
2021-10-24 19:38:23 +02:00
Pedro
61a906f4c8 Fix method name for Critical damage (#6813) 2021-10-21 11:11:19 -03:00
stonar96
f024b4b48a Fix command suggestion leak (#6592)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-10-21 11:15:18 +02:00
Jason Penilla
8723ed4810 AT & Mapping fixes (#6809) 2021-10-21 03:16:31 -05:00
Owen1212055
c033fef26d Add Horse Animation API (#5599) 2021-10-20 21:09:42 -04:00
Kacper Płażewski
34010d648f Add critical damage API (#6275) 2021-10-21 00:15:28 +02:00
Jake Potrebic
c855cebeee rename method to getSpawnEgg 2021-10-20 14:41:54 -07:00
BillyGalbreath
03f31b993b Add ItemFactory#getMonsterEgg API (#6772) 2021-10-20 14:35:52 -07:00
syldium
ea9b20ce59 Add advancement display API (#6175) 2021-10-20 21:59:13 +02:00
BillyGalbreath
2969d4224f Left handed API (#6775) 2021-10-19 20:46:52 -07:00
Bjarne Koll
89b449e9e6 Correctly inflate villager activation bounding box (#6798) 2021-10-20 05:14:30 +02:00
Jake Potrebic
637b466c2d Get entity default attributes (#6449) 2021-10-19 18:55:05 -07:00
Shane Freeder
82418e3a71 create random seeds for features using SecureRandom 2021-10-19 15:25:04 +01:00
Jason Penilla
3260e035ab Use correct LevelStem registry when loading default end/nether (#6789) 2021-10-17 12:10:03 -05:00
Jake Potrebic
2943a22d37 Fix/improve the last upstream update (#6780) 2021-10-16 11:57:05 -07:00
Spottedleaf
0339e8a094 Do not overload I/O threads with chunk data while flush saving
If the chunk count is high, then the memory used by the
chunks adds up and could cause problems. By flushing
every so many chunks, the server will not become
stressed for memory. It will also not increase the total
time to save, as flush saving performs a full flush at
the end anyways.
2021-10-16 02:22:11 -07:00
Jake Potrebic
e25e063bc9 Fix merchant inventories not closing on entity removal (#6544) 2021-10-15 20:19:08 -07:00
Spottedleaf
9ba1f65d29 Fix off by one for determining server view distance
It was 1 greater than it should've been. lvar renaming
caused the field viewDistance to be read when it should've
been reading the watchDistance
2021-10-15 19:20:32 -07:00