Commit graph

341 commits

Author SHA1 Message Date
Zach Brown
dddda71685 Re-introduce an option to limit the height of a flying tnt entity 2016-01-16 21:04:07 -06:00
Zach Brown
f04375e45c Force commands to be dispatched synchronously
[22:29:12] <Aikar> just add that
[22:29:17] <Aikar> that forces it fixed
[22:29:31] <Aikar> and then when his users spam him hell fix it :P
2016-01-12 23:00:58 -06:00
Zach Brown
b57d9f9638 Add an option to disable chest's detection of Ocelots/Cats 2016-01-10 20:47:21 -06:00
Zach Brown
a4ab2f017d Migrate timings classes to new package 2016-01-10 01:33:27 -06:00
Zach Brown
097ffc44c1 Migrate PaperSpigot to Timings version 2 2016-01-09 00:32:38 -06:00
Zach Brown
6e5b779d20 Require Java 8 - Tell your shitty hosts to update 2016-01-09 00:13:58 -06:00
chickeneer
7f92ef8437 Resolve bed issues on unloaded chunks 2016-01-04 00:24:36 -06:00
Aikar
0875e3ee25 Entity teleport fix 2016-01-04 00:23:17 -06:00
Zach Brown
ec8a492d29 Make the duplicate entity UUID warning toggleable 2015-12-28 20:15:28 -06:00
Steve Anton
f532fca425 Add PlayerInitialSpawnEvent 2015-12-22 22:06:19 -06:00
Jedediah Smith
1bd859fad5 Fix player leak from entity tracker and item frames
3005a20c5c
2015-12-22 21:55:00 -06:00
Aikar
10316338d8 EAR: Fix bug with teleporting entities 2015-12-22 18:22:36 -06:00
Zach Brown
bf35c9ab26 [17:15:29] * Z750 kicks jetbrains right in the scrotum 2015-12-06 17:16:51 -06:00
Zach Brown
8c0b8acfb6 Restore a constructor that was removed in EntityFallingBlock 2015-12-06 17:14:41 -06:00
ItsHarry
cc7182a269 Also apply the "vanished players don't have rights" patch to Fishing Hook entities. 2015-11-26 19:51:01 -06:00
Aikar
c0fa6b8d12 Don't create a chunk just to unload it 2015-11-15 19:46:34 -06:00
Aikar
68c983d7cd Don't create region files when checking if a chunk exists 2015-11-15 19:44:28 -06:00
Aikar
929a5b40ed Bump thread count for chunk loading 2015-11-15 19:41:12 -06:00
Aikar
314c8f06cc Don't damage ArmorStands that are already dead 2015-11-15 19:40:32 -06:00
Zach Brown
7b80afb6ef Remove TE/E Removal Optimizations
Causes pistons to eat blocks in certain circumstances, double piston extenders most notably
2015-10-24 02:20:30 -05:00
Aikar
ee9886c278 Update tick limiter removal and TE/E removal optimizations 2015-10-24 02:12:33 -05:00
Aikar
eac397cbab Implement EMC's optimized entity and tileentity removal 2015-10-16 22:23:05 -05:00
Zach Brown
0ab0bcc85d Don't point users at spigotmc when watchdog kills the server 2015-10-16 21:50:04 -05:00
Zach Brown
264f2c2d09 Disable spigot tick limiters 2015-10-16 21:43:03 -05:00
Zach Brown
9f7447824d Rebuild patch for upstream changes 2015-10-07 21:32:01 -05:00
Aikar
2d37e27b37 Remove an unused list of TileEntities slowing down removal 2015-10-06 23:27:01 -05:00
Zach Brown
43fee1c16e Rebuild patches for upstream changes 2015-10-02 22:58:02 -05:00
Zach Brown
dcef1d444b Remove our own (outdated) TE handling, for one that's closer to vanilla 2015-09-19 09:34:17 -05:00
Zach Brown
2190d87f45 Rebuild patches 2015-09-18 20:44:37 -05:00
vemacs
b12044f2b7 Re-add entity/tile entity tick limiters 2015-09-12 23:29:23 -05:00
Zach Brown
603159dedf Remove several broken or unnecessary patches.
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown
3d490255dc Rebuild patches 2015-09-01 20:14:41 -05:00
Zach Brown
de98ff5d80 Use spigot.yml's view distance setting 2015-08-29 03:12:41 -05:00
Techcable
3e8e275447 Lookup game profiles for users that aren't onine 2015-08-15 14:05:03 -05:00
Byteflux
51cbd00f88 Re-add Spigot's hopper-check feature 2015-08-13 10:36:58 -07:00
Techcable
15512b5459 Use the server usercache for player heads 2015-08-11 01:27:18 -05:00
Zach Brown
df01ae692d [23:29:51] <Byteflux> no tacoz 4 clippeh 2015-08-08 23:33:19 -05:00
Byteflux
d4bd87a7ec Fix NPE in recheckGaps when using async lighting 2015-08-06 21:44:03 -07:00
Byteflux
f2f04fbb77 Add beds and enderchests to list of collidable blocks 2015-08-05 02:31:55 -07:00
Iceee
19d4a47c33 Fix lava/water some times creating air instead of cobblestone 2015-08-04 17:57:17 -07:00
Byteflux
5b6b8beff8 Temporarily use getDouble() internally for calls to getFloat() in Paper configs
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux
febaf3c5a1 Configurable TNT explosion volume 2015-08-04 17:47:57 -07:00
Byteflux
c92053d8b0 Add chests and soul sand to list of types falling blocks can collide with 2015-08-04 17:24:47 -07:00
Byteflux
6bcae0c948 Make the recheckGaps method async like other lighting updates 2015-08-04 15:44:54 -07:00
Byteflux
6cbf685402 Optimize getCubes() 2015-08-04 15:25:37 -07:00
Zach Brown
acd17efa2d Rebuild patches 2015-08-02 01:56:08 -05:00
Zach Brown
f4d9e4a686 Temporarily remove PlayerMicroMoveEvent implementation
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown
7d566bf6b7 Update for upstream NMS mapping changes 2015-07-30 22:41:53 -05:00
Zach Brown
fd378c06e5 Update PaperSpigot to 1.8.8 2015-07-27 17:26:21 -05:00
Zach Brown
9486b3747e Re-add recentTps array for plugins that make bad choices 2015-07-26 15:58:37 -05:00
Zach Brown
a1497e2182 Rebuild 2015-07-25 18:00:37 -05:00
Sudzzy
21ee673718 Configurable container update tick rate 2015-07-23 22:06:57 -07:00
Byteflux
a5a657d88c Rebuild patches 2015-07-23 13:37:52 -07:00
Byteflux
a8b69d72c7 Add BeaconEffectEvent 2015-07-23 12:57:12 -07:00
Byteflux
c8f3b4ba4f Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
f89d680e05 Add PlayerMicroMoveEvent 2015-07-23 04:30:13 -07:00
Iceee
b35f1a3c3e Optimize Spigot's Anti X-Ray 2015-07-23 04:24:24 -07:00
Jedediah Smith
57eedbe1b4 Send absolute position the first time an entity is seen 2015-07-23 04:13:26 -07:00
Zach Brown
c1e63e5d4b Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux
9491916ffa Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux
d0249a6935 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux
82ad0725c6 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee
86c171f56d ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux
963925b8ea Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux
c17ecdd93f Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux
ee2b2ec193 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux
cfd19b9792 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux
9874c9caa8 Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
3388d414cf Rebuild patches 2015-07-14 08:59:57 -07:00
Byteflux
950d51d5e3 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux
bf8eb1aba6 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux
9da2e5eff7 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux
fc9503b08d Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux
bc9a97a7a3 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux
811b3406a3 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux
498811bfc5 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux
16d34d5de1 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux
5030643f4e Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux
d37d0f83c4 Fast draining 2015-06-30 20:22:24 -07:00
Byteflux
f1b5decd73 Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux
cbe33d538c Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown
147438cc2f Rebuild patches 2015-06-20 22:05:36 -05:00
Byteflux
5b9a0a0122 Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux
820b9ac5e9 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown
b2aaf31f9e Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown
a29fda12b6 Rebuild patches 2015-06-06 12:15:22 -05:00
Byteflux
0f48b03bbc Update to 1.8.7 2015-06-05 05:45:30 -07:00
Byteflux
38aa4c080b FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux
55b9d1c093 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
7d15ab73ad Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux
5866cac361 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux
2778f5e485 Fix another structure generator NPE 2015-06-02 02:08:51 -07:00
Byteflux
e1c9ba99cd Fix NPE when disabling certain structure generators 2015-06-02 01:40:46 -07:00
Byteflux
e285ca5c92 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
1bcfd0b911 Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux
257119a254 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown
45fc70b6fc Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown
f8db037fab Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
62c1f6b296 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
Zach Brown
c22f803441 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark
e97a33af9b Configurable end credits when leaving the end 2015-05-28 20:29:51 -05:00
Zach Brown
bd0045257f Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Zach Brown
e6727223f8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
Zach Brown
b86b4ff71e Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown
db0d9a2531 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Zach Brown
56edb22600 Misc. cleanup from 1.8.4 update 2015-05-18 19:22:48 -05:00
Jedediah Smith
140e26958b Fix jar being shaded multiple times 2015-05-18 19:06:10 -05:00
Zach Brown
9ba49f12fd Re-enable Metrics so that we can better understand our userbase 2015-05-18 19:03:24 -05:00
Zach Brown
b7ec28b5d2 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Zach Brown
a5b3760b6d Rebuild patches 2015-05-10 19:24:52 -05:00
Zach Brown
47ad0d451e Add ArmorStand Marker NBT API 2015-05-03 17:47:28 -05:00
Zach Brown
a3f9c58fed Fix a typo in the server POM 2015-05-03 16:28:13 -05:00
Isaac Moore
465453dc21 Add PlayerLocaleChangeEvent 2015-04-27 21:43:59 -05:00
Zach Brown
093677dbdd Fix the repo's patches because I can't merge things today
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:14:31 -05:00
Byteflux
1e502e4eae Toggleable player crits 2015-04-18 02:46:53 -07:00
Byteflux
3586742ccc Optimize draining 2015-04-18 02:31:53 -07:00
Byteflux
1ff35348bb Async Lighting 2015-04-18 01:30:12 -07:00
Byteflux
2dae421290 Configurable tickNextTickListCap bypass for redstone 2015-04-17 03:54:46 -07:00
Byteflux
83a95a05c8 Fix remove-unloaded.enderpearls option not being respected 2015-04-17 03:25:02 -07:00
Byteflux
41cb01fa3f Add FallingBlock source location API 2015-04-17 02:51:46 -07:00
Zach Brown
b5f5886e5b Rebuild patches 2015-04-13 15:48:16 -05:00
Zach Brown
5e6c99aec2 Always tick falling blocks - Exclude from EAR 2015-04-10 18:07:59 -05:00
Roman Alexander
67d1ba7c1a How about we actually make that tickNextTickList cap configurable
*glances at Z*
2015-03-24 18:28:19 -05:00
Zach Brown
819db3aba6 Allow users to configure the tickNextTickList cap 2015-03-23 14:40:52 -05:00
Zach Brown
9263823b95 Remove patch that kept the player on world changes 2015-03-20 21:39:37 -05:00
Zach Brown
5ec0ee10bd Rebuild Patches 2015-03-19 19:41:36 -05:00
Zach Brown
bc8b1ee8d7 Rebuild patches 2015-03-09 16:02:50 -05:00
Zach Brown
6538ccd924 Update PaperSpigot to Minecraft 1.8.3 2015-03-07 19:16:09 -06:00
Zach Brown
0d6db011bc Check online mode before converting and renaming player data 2015-03-05 15:30:48 -06:00
Zach Brown
de2ec8b0a9 Manually bump the config version since git won't 2015-02-23 16:59:00 -06:00
Zach Brown
78487dca8c PaperSpigot TNT Changes
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.

Adds additional configuration and features as well.
2015-02-23 15:03:10 -06:00
Zach Brown
7e7840e064 (Temporarily?) Disable Spigot's TE changes in favor of our own
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown
c6f594dcfc Remove upstream-pulled patch 2015-02-14 20:16:45 -06:00
Zach Brown
f0f2754d8a Make Enderman drop the block they're holding when they die 2015-02-13 14:50:25 -06:00
Bestle
152d9b5890 Despawn items outside EAR activation range 2015-02-13 14:33:49 -06:00
Zach Brown
22957cd6d1 Rebuild patches for upstream changes 2015-02-13 14:24:02 -06:00
Zach Brown
0c2ee8bf90 Rebuild a patch 2015-02-06 09:06:09 -06:00
Zach Brown
00e1315f65 Rebuild patches for upstream changes 2015-02-03 17:53:51 -06:00
Zach Brown
1c6f7636d8 Add configurable top of nether void damage patch 2015-01-29 15:34:32 -06:00
Zach Brown
335c9c3009 Remove the broken teleport passenger vehicle with player patch 2015-01-29 15:26:20 -06:00
Zach Brown
e1e0781a99 Fix patch usernames and emails 2015-01-29 15:25:50 -06:00
Zach Brown
eb76f6ab42 Remove patch that was pulled upstream 2015-01-25 02:08:21 -06:00
Zach Brown
04dbeb4bf1 Fix certain mobs crashing the server from MobSpawners 2015-01-18 12:43:42 -06:00
Zach Brown
d04f8d3c65 Rebuild patches for upstream changes 2015-01-12 11:21:32 -06:00
Zach Brown
a386f23f24 Rebuild patch for upstream update 2015-01-08 21:53:39 -06:00
Zach Brown
985a51fc17 Rebuild patches for upstream changes 2015-01-06 22:13:40 -06:00
Zach Brown
436c6f2449 Rebuild our patches for upstream changes 2015-01-04 20:30:07 -06:00
Howaner
b7fb738d91 Fix kick messages 2015-01-03 18:26:09 -06:00
Zach Brown
641703cfd8 Fix block placement in the invisible players patch
Thanks Mojang...
2015-01-03 17:35:46 -06:00
Aikar
5e5d11f13b Prevent tile entity and entity based crashes 2014-12-22 15:13:29 -06:00