Nathan Adams
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620f101487
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Another attempt at the vanilla tile entity bug
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2011-11-25 00:15:00 +00:00 |
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Nathan Adams
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e31cedf583
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Fixed NPE in player inventory + don't ignore the cancel state of world unloads
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2011-11-24 20:27:16 +00:00 |
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Nathan Adams
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a7664a104f
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Implemented new age methods in animals, and made spawned animals via eggs properly age back to children
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2011-11-24 20:16:43 +00:00 |
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Nathan Adams
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47b4406b7e
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I've either fixed going to The End, or made it worse. I'm sure we'll find out soon!
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2011-11-24 20:00:55 +00:00 |
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Nathan Adams
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61edd36378
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Made BlockStates inform playes upon update
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2011-11-24 18:48:23 +00:00 |
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Nathan Adams
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c6beae8872
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Fixed allow-nether being ignored
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2011-11-24 18:48:01 +00:00 |
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Nathan Adams
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de7402ea8e
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Fixed fireballs sleeping on the job
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2011-11-23 03:33:53 +00:00 |
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Nathan Adams
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03762600df
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Fixed trapdoors + few comments
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2011-11-23 00:08:56 +00:00 |
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Nathan Adams
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929e5ff6c7
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Implemented new biome values
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2011-11-22 21:21:33 +00:00 |
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Nathan Adams
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774e59e179
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Fixed vanillas tile-entity placement bug (thanks Moo0)
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2011-11-22 21:14:42 +00:00 |
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Nathan Adams
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a3399c6431
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Fixed crash on right clicking dragon eggs
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2011-11-21 22:56:17 +00:00 |
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Nathan Adams
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a83fc1d6a2
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Implemented new EnderCrystal entity class
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2011-11-21 22:39:33 +00:00 |
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sunkid
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0a8bd56f16
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fixed spawn method for projectiles
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2011-11-20 18:21:21 -08:00 |
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Nathan Adams
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246ff3b352
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Made the new Status info list plugins (test it out at http://dinnerbone.com/minecraft/tools/status/ )
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2011-11-20 00:01:57 -08:00 |
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Erik Broes
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345ea36c7b
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Update for 1.0.0
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2011-11-20 00:01:33 -08:00 |
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Nathan Adams
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589f66bd1b
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Added new --noconsole command argument, thanks to mkurzeja for the idea
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2011-11-05 20:15:19 +00:00 |
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Nathan Adams
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b1671be875
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Implemented bukkit versioning
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2011-10-31 04:03:47 +00:00 |
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Tahg
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c69f5fda9b
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added some missing comments for falling entities
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2011-10-27 20:03:28 -04:00 |
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Erik Broes
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2f1513cae0
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Add missing CraftBlock hashCode()
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2011-10-20 23:20:26 +02:00 |
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sk89q
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695f25a32b
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Added a case previously not covered by VehicleDestroyEvent for boats.
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2011-10-13 01:17:04 -07:00 |
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Tahg
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8c02599256
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fixed mapping of Art <-> EnumArt in Paintings
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2011-10-12 14:13:11 -04:00 |
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Nathan Adams
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7d153a9f58
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Added header to bukkit.yml
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2011-10-12 13:26:07 +01:00 |
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Nathan Adams
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75d9b04deb
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Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in
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2011-10-12 04:25:03 +01:00 |
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Nathan Adams
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f4229fcadd
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Implemented getPlayer of OfflinePlayer
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2011-10-11 14:52:07 +01:00 |
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Nathan Adams
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fd57c7111c
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Fixed fauxSleeping check on leaving bed
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2011-10-11 02:38:32 +01:00 |
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Nathan Adams
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af1838305c
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Implemented entity age methods
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2011-10-11 02:23:10 +01:00 |
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Nathan Adams
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ac0641887b
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Fixed Explosion cast error
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2011-10-11 02:12:22 +01:00 |
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Nathan Adams
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a49a358349
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Changing the blockList on explosions now correctly updates which blocks are changed
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2011-10-11 00:37:39 +01:00 |
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Nathan Adams
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7e005474b6
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Added hashCode and equals to CraftWorld
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2011-10-10 22:45:52 +01:00 |
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Nathan Adams
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1195944c90
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Removed deprecated ConcurrentSoftMap
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2011-10-10 22:05:35 +01:00 |
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Nathan Adams
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c818414fd5
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Updated to the new Configuration api
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2011-10-10 21:10:48 +01:00 |
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Erik Broes
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255778b388
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Fix CraftBlock.equals as they are not singletons anymore
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2011-10-07 11:48:14 +02:00 |
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Tahg
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d39c363e5c
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another attempt at mob spawners - 3rd time's the charm?
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2011-10-06 11:02:39 -04:00 |
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Tahg
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696349884b
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don't store weak references for EmptyChunks or cache CraftBlocks
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2011-10-05 11:36:03 -04:00 |
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Tahg
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8ab90b344c
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fix for spawners not properly checking whether an entity can spawn
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2011-10-05 11:36:02 -04:00 |
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Tahg
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d74145ef23
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hopeful fix for blocks not being pistons when they should be
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2011-10-05 11:36:02 -04:00 |
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EvilSeph
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73f419197a
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Fixed Skeletons not dropping experience.
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2011-10-04 10:04:45 -04:00 |
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EvilSeph
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09801eeabf
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Exempted moving pistons from the tile entity fix.
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2011-10-03 18:18:14 -04:00 |
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EvilSeph
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1f4e671af9
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Fixed Silverfish having a base damage of 0.
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2011-10-03 17:40:53 -04:00 |
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EvilSeph
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9177c205b4
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Revert "Added callback line of sight methods. Thanks xZise!"
This reverts commit 49cf586f969626bdb59632bb2fd5adfe79d38057.
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2011-10-03 15:17:34 -04:00 |
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EvilSeph
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11b388ff39
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Fixed multiworld difficulty.
World difficulty was incorrectly being set to 0 or 1 on reload depending
on spawn-monsters instead of the difficulty server property.
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2011-10-03 10:53:17 -04:00 |
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EvilSeph
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7c5007c016
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Added Difficulty API.
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2011-10-03 10:29:24 -04:00 |
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sunkid
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3a224266c4
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Fixed PlayerChangedWorld event.
Moved the call of PlayerChangedWorldEvent to more appropriate location
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2011-10-03 00:28:47 -04:00 |
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EvilSeph
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3b2347093f
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Added missing call for WorldUnload event.
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2011-10-02 23:16:58 -04:00 |
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EvilSeph
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aaefd4ecb5
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Added callback line of sight methods. Thanks xZise!
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2011-10-02 23:04:03 -04:00 |
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Dinnerbone
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80c2bc266a
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Minimal diffs! Move methods for the new list-name away from nms
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2011-10-03 00:37:44 +01:00 |
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Dinnerbone
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bf09121354
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Attempt to fix any damage caused by misplaced tile entities
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2011-10-03 00:14:06 +01:00 |
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sunkid
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199a5c2a77
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Implemented PlayerChangedWorldEvent.
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2011-10-01 15:38:25 -04:00 |
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EvilSeph
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d532136903
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Fixed bed spawns for multiworld worlds. Thanks Meaglin!
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2011-10-01 13:37:20 -04:00 |
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EvilSeph
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22baa13894
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Painting improvements. Thanks CelticMinstrel!
Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
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2011-10-01 13:37:03 -04:00 |
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