Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.
So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
Properly split up the chat and command handling to reflect the server now
having separate packets for both, and the client always using the correct packet. Text
from a chat packet should never be parsed into a command, even if it starts with the `/`
character.
Add a missing async catcher and improve Spigot's async catcher error message.
== AT ==
public net.minecraft.server.network.ServerGamePacketListenerImpl isChatMessageIllegal(Ljava/lang/String;)Z
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
The process of determining an entity's exposure from explosions can be
expensive when there are hundreds or more entities in range.
This patch adds a per-tick cache that is used for storing and retrieving
an entity's exposure during an explosion.
Improves how the catchup buffer is handled, allowing it to roll both ways
increasing the effeciency of the thread sleep so it only will sleep once.
Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions
Previous implementation did not calculate TPS correctly.
Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
Allows us to do fun stuff like rewrite the OBC util fastutil location to
our own relocation. Also lets us rewrite NMS calls for when we're
debugging in an IDE pre-relocate.
Removes Spigot's mcstats metrics in favor of a system using bStats
To disable for privacy or other reasons go to the bStats folder in your plugins folder
and edit the config.yml file present there.
Please keep in mind the data collected is anonymous and collection should have no
tangible effect on server performance. The data is used to allow the authors of
PaperMC to track version and platform usage so that we can make better management
decisions on behalf of the project.