Aikar
731f141042
Raise string limit for packet serialization
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The default limit is possible to hit with 50 page books with color codes, causing clients to disconnect.
Bump the limit up a hair to above currently seen sizes.
2016-09-21 23:56:41 -04:00
MiniDigger | Martin
16a304fab2
[CI-SKIP] Add javadocs to readme ( #427 )
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Add javadocs to readme
2016-09-22 05:50:38 +02:00
Aikar
663fbf798e
Auto fix bad Y levels on player login
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Bring down to a saner Y level if super high, as this can cause the server to crash
2016-09-21 23:49:27 -04:00
Aikar
59b9ad36e6
Remove FishingHook reference on Craft Entity removal
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This caused some bugs chickeneer reported to me, with fishing.
2016-09-21 23:45:05 -04:00
Aikar
d330ae5050
Process NMS Data Conversion post ItemMeta on Copy
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ItemMeta apply is a destructive process that expects to be the authority on
what the items NBT data is.
When CraftItemStack.asNMSCopy was called, the conversion ran, potentially setting
the converted data into the ItemStacks tag.
Then if that item had ItemMeta, it would completely undo that conversion by
erasing the NBT Tag.
On copy, run conversion post ItemMeta apply.
2016-09-21 23:42:13 -04:00
Aikar
cc1f66ce0e
add a chunk registration fix
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World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
Keep them consistent
2016-09-21 22:56:19 -04:00
Aikar
77825c2a60
Log chunk save failures as ERROR level
2016-09-21 22:33:09 -04:00
Aikar
6c7ea0b67a
Auto Save Improvements
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Makes Auto Save Rate setting configurable per-world. If the auto save rate is left -1, the global bukkit.yml value will be used.
Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once.
Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and make it configurable.
2016-09-21 22:12:56 -04:00
Zach Brown
d6618994b5
Update upstream CB
2016-09-20 15:59:26 -05:00
Aikar
7c6d0644a2
Don't save players every tick, oops
2016-09-19 23:39:21 -04:00
Aikar
f18f712da2
Incremental Auto Saving
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Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once.
2016-09-19 23:31:42 -04:00
Zach Brown
7ec7c0ed95
Merge pull request #428 from kashike/feature/configurable-kick-messages
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Configurable flying kick messages
2016-09-19 20:11:51 -05:00
Riley Park
57569597bd
Configurable flying kick messages
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Closes #423
2016-09-20 00:58:32 +00:00
Zach Brown
bc24e29dc5
Update upstream CB
2016-09-18 13:37:38 -05:00
Zach Brown
d9c982ac17
Add javax.annotations to the API
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Used this set specifically because they are present in NMS already.
2016-09-16 14:38:52 -05:00
Zach Brown
66dc00b4dd
Stop collideRule team from seeing invis 'friends'
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More appropriately aligns ourself with the no team option, because the
collideRule team is only a team because it has to be, not because we want
anyone to have any sort of gameplay based relationship.
Also block any options from being set on this team to further enforce that
it is not a persistent team and should not be treated as such.
2016-09-15 16:36:57 -05:00
Zach Brown
e4251a092b
Block minecart portal teleports in some instances
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Mitigates GH-373
Technically a workaround rather than a true fix
2016-09-14 18:52:41 -05:00
Zach Brown
ca7a828688
Update upstrean CB/S
2016-09-11 14:55:02 -05:00
Zach Brown
4bf0ca21fe
Make UseItem rate limiting stricter, configurable
2016-09-10 23:27:07 -05:00
Zach Brown
5ba385dd4c
Fix patch, need to investigate build issues
2016-09-10 22:45:09 -05:00
Zach Brown
4b7796fe7c
[ WHITESPACE ]
2016-09-10 22:09:14 -05:00
Zach Brown
4dcb73693a
Add rate limiting to PacketPlayInUseItem as well
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Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:42:47 -05:00
Zach Brown
89b26bb90d
Commit CB changes as "Auto"
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Helps when using git's annotate function
2016-09-10 21:31:32 -05:00
Zach Brown
b0a15ca1ea
Further safety for player collision setting
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Hopefully the end of similar problems
Fixes GH-415
2016-09-08 12:39:40 -05:00
Zach Brown
098dae2524
Run paper upstream from anywhere
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woops
2016-09-07 19:45:47 -05:00
Zach Brown
7bd3964037
[CI-SKIP] Fix CONTRIBUTING.md formatting
2016-09-06 15:01:46 -05:00
Zach Brown
6dedb92652
Make collide team removal more patient, safer
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Fixes GH-414
2016-09-06 12:33:47 -05:00
Zach Brown
64c6e06d95
Update upstream B/CB/S
2016-09-05 14:21:03 -05:00
Zach Brown
949fc0534f
Create a team as needed for disabling collisions
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Fixes GH-383
2016-09-04 17:29:25 -05:00
Zach Brown
b4eceb16ec
Update upstream B/CB
2016-09-04 16:59:06 -05:00
Brokkonaut
449309fc3d
Fix an AIOOBE in inventory handling
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Closes GH-404
2016-09-04 16:49:29 -05:00
Zach Brown
65858cf283
Merge pull request #408 from kashike/feature/health-conversion
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Convert new health to a float
2016-09-04 16:05:38 -05:00
Riley Park
7a403d82a0
@Zbob750 missed a few name changes
2016-09-04 06:26:05 +00:00
Zach Brown
e1423d87ba
Update upstream B/CB/S
2016-09-02 22:44:52 -05:00
Riley Park
ac750065e3
Convert new health to a float during set
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Convert the new health value to a float before doing any validation logic
2016-09-01 09:54:06 +00:00
Zach Brown
2df56fa35b
Revert team creation for player collision setting
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Needs more work, have redone it locally but its not quite ready for
prime time.
2016-08-31 19:22:43 -05:00
Zach Brown
0ccbb356f1
Rename patch file to be more specific
2016-08-31 17:18:54 -05:00
Aikar
f919bc9732
fix order of mc dev imports
2016-08-30 18:54:03 -04:00
killme
755861dfb6
Disable ticking of snow blocks
2016-08-30 16:42:17 +02:00
Zach Brown
246294d161
Make getEntity dead check more specific
2016-08-28 00:46:21 -05:00
Zach Brown
8a2d6a1790
Restore some timings functionality lost in last
2016-08-27 19:36:26 -05:00
Zach Brown
fcbbc76319
Update upstream B/CB/S
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Remove two features added upstream
2016-08-27 18:41:58 -05:00
Zach Brown
a9481ee3c7
Update upstream CB
2016-08-21 14:52:19 -05:00
Aikar
086939fe19
Timings v2 updates for more chunk related timings (generations)
2016-08-20 00:07:26 -04:00
Aikar
6b24c4cfde
Timings v2: confirm before reset. Add delays before report generation
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Require user to confirm the timings reset, warning them that they should not be doing this.
Also require Timings to have ran for 3 minutes before allowing the report command.
Also require 1 minute intervals between reports to stop report spam.
2016-08-19 23:42:38 -04:00
Zach Brown
2bf8ae3251
Add upstreamMerge script to paper tool
2016-08-19 16:00:59 -05:00
Alfie Cleveland
3820e163d4
Optimise BlockStateEnum
2016-08-19 01:53:36 +01:00
Zach Brown
eacefd4282
Kick git and rebuild patches
2016-08-15 19:22:10 -05:00
Zach Brown
aec2bb905c
Update upstream B/S
2016-08-15 18:51:55 -05:00
Zach Brown
e9de969c6f
More changes to view distance API implementation
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Should fix GH-381
2016-08-13 15:26:40 -05:00