Nassim Jahnke
3af13e34fb
More more work
2024-12-03 19:21:12 +01:00
Nassim Jahnke
3a8f9e0b6e
Start update, apply API patches
2024-12-03 17:58:41 +01:00
Nassim Jahnke
4a5ff5039c
Clean up thread pool usage ( #11681 )
...
Using an unbound LinkedBlockingQueue means you *have* to set core and max core thread pool size the same, as they will never go above the minimum pool size by just passing them through. So this fixes the async command executor pool to actually use 2 threads, and also cleans up other usage to be explicitly "fixed" thread pool sizes, and splits off one more in Minecraft's Util class
2024-11-29 17:07:35 +01:00
Bjarne Koll
c2e37b8c98
Skip Improve-exact-choice-recipe-ingredients for now
2024-10-23 14:12:17 +02:00
Noah van der Aa
510057a8ad
okaaay let's go
2024-10-22 18:23:19 +02:00
Jake Potrebic
e07671b7df
279
2024-06-13 12:04:27 -07:00
Jake Potrebic
0ef31547a1
Finish API patches
2024-06-13 08:45:43 -07:00
Jake Potrebic
ebedfa4da7
301
2024-04-23 22:43:09 -07:00
Jake Potrebic
47ee5579ff
Begin update to 1.20.5
2024-04-23 10:02:08 -07:00
Jake Potrebic
89528bff42
Update patches to handle vineflower decompiler ( #10406 )
...
* Update patches to handle vineflower decompiler
* update patches again to handle inlined simple lambdas
* update vf again and re-apply/rebuild patches
* update patches after removal of verify-merges flag
* fix compile issue
* remove maven local
* fix some issues
* address more issues
* fix collision patch
* use paperweight release
* more fixes
* update fineflower and fix patches again
* add missing comment descriptor
---------
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00
Nassim Jahnke
db4ed47134
[ci skip] Add more identifying patch comments
2024-01-21 13:56:22 +01:00
Nassim Jahnke
b5b92e90d8
[ci skip] Add more identifying patch comments, merge related patches
2024-01-19 12:30:04 +01:00
Jason Penilla
9811c737bb
some more patches
2023-12-05 15:21:44 -07:00
Nassim Jahnke
46f4547805
Prepare for 1.20.3 dev
2023-12-05 18:20:55 +01:00
Jake Potrebic
0fde46537f
some more work
2023-09-21 15:26:51 -07:00
Noah van der Aa
524eeedaa8
So it begins...
2023-09-21 19:18:04 +02:00
Warrior
49502449bb
Fix main thread priority being lowered ( #9488 )
2023-08-15 19:37:17 +02:00
Nassim Jahnke
dc0aa6ed0a
More more more more more more more work
2023-06-07 22:41:26 +02:00
Nassim Jahnke
1bda3d4d2a
Start working on 1.20
2023-06-07 18:24:39 +02:00
Nassim Jahnke
8ab183d79e
More more more more patches
2023-03-14 20:24:52 +01:00
Nassim Jahnke
08ab8edb76
Start working on 1.19.4
2023-03-14 18:11:24 +01:00
Nassim Jahnke
eac356d807
Patching patched patches
2022-12-07 20:22:28 +01:00
Nassim Jahnke
b7dd55ce72
API patches
2022-12-07 17:46:46 +01:00
Jake Potrebic
b121c04895
Moving ATs from the at file to individual patches ( #8573 )
2022-11-19 15:53:20 -08:00
Jason Penilla
b9481cae74
Move classes added to net.minecraft.server to paper packages ( #8500 )
2022-10-24 12:43:46 -07:00
Nassim Jahnke
24201b38ce
More work
2022-07-27 21:49:24 +02:00
Nassim Jahnke
858aabab7c
Move patches over, start with first few
2022-07-27 20:52:03 +02:00
Spottedleaf
0ad5dc6e60
Do not use worldgen executor for api profile completions
...
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
Spottedleaf
f8d0fdf127
i love jmp
2022-06-07 17:42:07 -07:00
Nassim Jahnke
1148687a8d
Prepare for 1.19 dev
2022-06-07 18:52:56 +02:00
Nassim Jahnke
da03d4a1bc
Initial 1.18 update
2022-02-28 22:43:03 -07:00
Jake Potrebic
3f5a9d4a29
several more patches
2021-11-23 15:56:42 -08:00
Jason Penilla
ed6d43ddb0
Prepare for updating server patches
2021-11-23 00:57:41 -08:00
MiniDigger | Martin
a1d90ea32f
AT bullshit
2021-06-16 00:24:12 +02:00
Jason Penilla
4ec60d8958
patches and patches
2021-06-13 01:26:58 -07:00