Commit graph

653 commits

Author SHA1 Message Date
Jake Potrebic
9170234f9a Fix duplicated BlockPistonRetractEvent call (#7111) 2021-12-22 10:02:31 -08:00
Nassim Jahnke
ca892181d9 Configurable max block light for monster spawning (#7129) 2021-12-22 12:47:15 +01:00
Riley Park
0df83e38b7 Adventure changes for Java 17 and Component support for resourcepack prompt 2021-12-21 23:07:17 -08:00
Jake Potrebic
7c67368f7f Add API for item entity health (#6514) 2021-12-21 23:07:15 -08:00
Jake Potrebic
5670cae051 Fix entity type tags suggestions in selectors (#6468) 2021-12-21 21:34:20 -08:00
Jake Potrebic
ba5ef6e1ac Entity powdered snow API (#6833) 2021-12-21 19:52:54 -08:00
Jake Potrebic
7bcbcb5337 Improve scoreboard entries (#6871) 2021-12-21 16:45:18 -08:00
Jake Potrebic
8df7046122 Forward CraftEntity in teleport command (#7025) 2021-12-21 16:40:24 -08:00
Jake Potrebic
a6dba1dac6 Fix breakNaturally for fluid-logged blocks (#7134) 2021-12-21 16:32:54 -08:00
Jake Potrebic
4bf1124114 Move setShouldBurnInDay to AbstractSkeleton (#7120) 2021-12-21 16:31:33 -08:00
Jake Potrebic
f9788fc8a1 Fix remapping issue with RangedAttackMob and RangedEntity (#7167) 2021-12-21 16:23:19 -08:00
Noah van der Aa
eee1f6a0e0 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7116) 2021-12-20 23:46:51 +01:00
Nassim Jahnke
8a5d6d18f8 Fix tripwire state inconsistency 2021-12-19 22:39:15 +01:00
Spottedleaf
a08630ed35 Only write chunk data to disk if it serializes without throwing
This ensures at least a valid version of the chunk exists
on disk, even if outdated
2021-12-19 09:15:22 -08:00
Spottedleaf
a5872264a3 Create sections for chunk conversion if non-existant
Required to add in the new biome sections
2021-12-18 01:04:00 -08:00
Nassim Jahnke
b71babb3c8 Update log4j to 2.17.0 2021-12-18 09:02:34 +01:00
Spottedleaf
1deca8eab9 Add missing return when datafixers fail for chunk conversion
Caused the chunk to be later deserialized, which would
result in spamming unrelated errors (possibly) +
double chunk completion.
2021-12-17 06:55:16 -08:00
Spottedleaf
8671893fb5 Bounds check biomes length before using.
Missed the diff by Mojang that added this, apparently some
ancient code created zero-length biomes.
2021-12-17 06:38:18 -08:00
DefineOutside
62a868c3e4 Fix empty voxel shape usage (Fixes #7043) 2021-12-15 18:15:04 +00:00
Jason Penilla
fd9b86bcb9 Fix WorldGenRegion leak when converting pre-1.18 chunks (#7097)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2021-12-14 13:07:42 -08:00
Nassim Jahnke
fad4c0c23a Update log4j to 2.16.0
No confirmed attack vector, and definitely no attack vector for normal setups, but, just in case.
2021-12-14 20:08:40 +01:00
LemonCaramel
336217bc15 Add more Campfire API (#5779) 2021-12-14 05:57:39 +09:00
Owen1212055
3c9fb7812d [ci skip] Add nullable annotation to field (#7042)
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
2021-12-12 23:31:32 -05:00
Jake Potrebic
0d72808107 Updated Upstream (CraftBukkit) (#7105) 2021-12-12 19:59:43 -08:00
Jason Penilla
389b1401e9 Remove codec usage in chunk snapshot creation (#7093) 2021-12-11 17:50:45 -08:00
Nassim Jahnke
0e985b7b3b Update to 1.18.1 (#7076) 2021-12-10 15:24:07 +01:00
Glare
cad32bf4c1 Update Log4J (#7069) 2021-12-09 20:02:41 -06:00
Nassim Jahnke
fda4e8e392 Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
35d3986e Disable log4j message formatting
040e0c3b Increase outdated build delay
2021-12-09 21:59:59 +01:00
Nassim Jahnke
8c901a518b Backport log4j fix 2021-12-09 17:55:19 +01:00
Jason Penilla
94afe500e2 Fix issue with snapshotted biomes in last commit 2021-12-09 04:34:11 -08:00
Jason Penilla
37bd203f8d Fix ChunkSnapshot#isSectionEmpty(int) 2021-12-09 04:09:31 -08:00
Spottedleaf
16d11b8180 Return 0 for light values if a dimenion does not have them
Fixes https://github.com/PaperMC/Starlight/issues/99
2021-12-08 22:01:02 -08:00
Spottedleaf
3bf392595d Fix bad ticking checks for blocks
Caused blocks to tick outside of simulation distance
2021-12-08 22:00:45 -08:00
Jake Potrebic
b895b00dd3 Fix entity equipment on cancellation of EntityDeathEvent (#5740) 2021-12-08 10:25:57 -08:00
Nassim Jahnke
8a05540192 Bump Starlight light version 2021-12-08 08:42:44 +01:00
Nassim Jahnke
df9844576b Fix light propagation in high y sections 2021-12-07 20:33:10 +01:00
Jason Penilla
6d4c9bd717 Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken 2021-12-06 19:40:26 -08:00
Jake Potrebic
f065566460 Fix mis-placed processEnchantOrder from 1.18 update (#7052) 2021-12-06 12:28:36 -08:00
Jason Penilla
6d2ae19cee Port Actually unload POI data from Tuinity 1.16 (#7044) 2021-12-06 00:09:07 -08:00
Jake Potrebic
37cc5035e4 Include axolotls in affected entities for water splash potions (#7024)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-12-05 17:56:55 -08:00
Jason Penilla
77bed7ff51 Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039)
… patch and methods to make more sense with Mojang mappings
2021-12-05 15:32:02 -08:00
Jake Potrebic
a271feefae Add dropped hunk from mid-tick tasks (#7034) 2021-12-05 13:58:01 -08:00
Jason Penilla
a529ce18ed [ci skip] fixup indent 2021-12-05 13:07:44 -08:00
LemonCaramel
84f5407999 Fix client world difficulty sync issue (#7035) 2021-12-06 04:44:17 +09:00
Nassim Jahnke
67aae31c6a Revert "Fix #6779"
This reverts commit 781e8f5f00.
2021-12-05 15:05:41 +01:00
Jake Potrebic
c9bbb9ab4e Update Optimise chunk tick iteration (#6950) 2021-12-05 06:00:13 -08:00
Jason Penilla
5bec4d54d0 Update Optimise collision checking in player move packet handling 2021-12-05 02:56:09 -08:00
Jason Penilla
781e8f5f00 Fix #6779 2021-12-05 01:04:07 -08:00
Jason Penilla
a30ee99728 Update Highly optimise single and multi-AABB VoxelShapes and collisions 2021-12-05 00:38:00 -08:00
Jason Penilla
c53d93419c Update and deprecate Allow delegation to vanilla chunk gen (#7031) 2021-12-05 02:27:20 -08:00