Jake Potrebic
9170234f9a
Fix duplicated BlockPistonRetractEvent call ( #7111 )
2021-12-22 10:02:31 -08:00
Nassim Jahnke
ca892181d9
Configurable max block light for monster spawning ( #7129 )
2021-12-22 12:47:15 +01:00
Riley Park
0df83e38b7
Adventure changes for Java 17 and Component support for resourcepack prompt
2021-12-21 23:07:17 -08:00
Jake Potrebic
7c67368f7f
Add API for item entity health ( #6514 )
2021-12-21 23:07:15 -08:00
Jake Potrebic
5670cae051
Fix entity type tags suggestions in selectors ( #6468 )
2021-12-21 21:34:20 -08:00
Jake Potrebic
ba5ef6e1ac
Entity powdered snow API ( #6833 )
2021-12-21 19:52:54 -08:00
Jake Potrebic
7bcbcb5337
Improve scoreboard entries ( #6871 )
2021-12-21 16:45:18 -08:00
Jake Potrebic
8df7046122
Forward CraftEntity in teleport command ( #7025 )
2021-12-21 16:40:24 -08:00
Jake Potrebic
a6dba1dac6
Fix breakNaturally for fluid-logged blocks ( #7134 )
2021-12-21 16:32:54 -08:00
Jake Potrebic
4bf1124114
Move setShouldBurnInDay to AbstractSkeleton ( #7120 )
2021-12-21 16:31:33 -08:00
Jake Potrebic
f9788fc8a1
Fix remapping issue with RangedAttackMob and RangedEntity ( #7167 )
2021-12-21 16:23:19 -08:00
Noah van der Aa
eee1f6a0e0
Updated Upstream (Bukkit/CraftBukkit/Spigot) ( #7116 )
2021-12-20 23:46:51 +01:00
Nassim Jahnke
8a5d6d18f8
Fix tripwire state inconsistency
2021-12-19 22:39:15 +01:00
Spottedleaf
a08630ed35
Only write chunk data to disk if it serializes without throwing
...
This ensures at least a valid version of the chunk exists
on disk, even if outdated
2021-12-19 09:15:22 -08:00
Spottedleaf
a5872264a3
Create sections for chunk conversion if non-existant
...
Required to add in the new biome sections
2021-12-18 01:04:00 -08:00
Nassim Jahnke
b71babb3c8
Update log4j to 2.17.0
2021-12-18 09:02:34 +01:00
Spottedleaf
1deca8eab9
Add missing return when datafixers fail for chunk conversion
...
Caused the chunk to be later deserialized, which would
result in spamming unrelated errors (possibly) +
double chunk completion.
2021-12-17 06:55:16 -08:00
Spottedleaf
8671893fb5
Bounds check biomes length before using.
...
Missed the diff by Mojang that added this, apparently some
ancient code created zero-length biomes.
2021-12-17 06:38:18 -08:00
DefineOutside
62a868c3e4
Fix empty voxel shape usage ( Fixes #7043 )
2021-12-15 18:15:04 +00:00
Jason Penilla
fd9b86bcb9
Fix WorldGenRegion leak when converting pre-1.18 chunks ( #7097 )
...
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2021-12-14 13:07:42 -08:00
Nassim Jahnke
fad4c0c23a
Update log4j to 2.16.0
...
No confirmed attack vector, and definitely no attack vector for normal setups, but, just in case.
2021-12-14 20:08:40 +01:00
LemonCaramel
336217bc15
Add more Campfire API ( #5779 )
2021-12-14 05:57:39 +09:00
Owen1212055
3c9fb7812d
[ci skip] Add nullable annotation to field ( #7042 )
...
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
2021-12-12 23:31:32 -05:00
Jake Potrebic
0d72808107
Updated Upstream (CraftBukkit) ( #7105 )
2021-12-12 19:59:43 -08:00
Jason Penilla
389b1401e9
Remove codec usage in chunk snapshot creation ( #7093 )
2021-12-11 17:50:45 -08:00
Nassim Jahnke
0e985b7b3b
Update to 1.18.1 ( #7076 )
2021-12-10 15:24:07 +01:00
Glare
cad32bf4c1
Update Log4J ( #7069 )
2021-12-09 20:02:41 -06:00
Nassim Jahnke
fda4e8e392
Updated Upstream (CraftBukkit)
...
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
35d3986e Disable log4j message formatting
040e0c3b Increase outdated build delay
2021-12-09 21:59:59 +01:00
Nassim Jahnke
8c901a518b
Backport log4j fix
2021-12-09 17:55:19 +01:00
Jason Penilla
94afe500e2
Fix issue with snapshotted biomes in last commit
2021-12-09 04:34:11 -08:00
Jason Penilla
37bd203f8d
Fix ChunkSnapshot#isSectionEmpty(int)
2021-12-09 04:09:31 -08:00
Spottedleaf
16d11b8180
Return 0 for light values if a dimenion does not have them
...
Fixes https://github.com/PaperMC/Starlight/issues/99
2021-12-08 22:01:02 -08:00
Spottedleaf
3bf392595d
Fix bad ticking checks for blocks
...
Caused blocks to tick outside of simulation distance
2021-12-08 22:00:45 -08:00
Jake Potrebic
b895b00dd3
Fix entity equipment on cancellation of EntityDeathEvent ( #5740 )
2021-12-08 10:25:57 -08:00
Nassim Jahnke
8a05540192
Bump Starlight light version
2021-12-08 08:42:44 +01:00
Nassim Jahnke
df9844576b
Fix light propagation in high y sections
2021-12-07 20:33:10 +01:00
Jason Penilla
6d4c9bd717
Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken
2021-12-06 19:40:26 -08:00
Jake Potrebic
f065566460
Fix mis-placed processEnchantOrder from 1.18 update ( #7052 )
2021-12-06 12:28:36 -08:00
Jason Penilla
6d2ae19cee
Port Actually unload POI data from Tuinity 1.16 ( #7044 )
2021-12-06 00:09:07 -08:00
Jake Potrebic
37cc5035e4
Include axolotls in affected entities for water splash potions ( #7024 )
...
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-12-05 17:56:55 -08:00
Jason Penilla
77bed7ff51
Fix empty/null chunk section check in LevelChunk#getBlockData, rename… ( #7039 )
...
… patch and methods to make more sense with Mojang mappings
2021-12-05 15:32:02 -08:00
Jake Potrebic
a271feefae
Add dropped hunk from mid-tick tasks ( #7034 )
2021-12-05 13:58:01 -08:00
Jason Penilla
a529ce18ed
[ci skip] fixup indent
2021-12-05 13:07:44 -08:00
LemonCaramel
84f5407999
Fix client world difficulty sync issue ( #7035 )
2021-12-06 04:44:17 +09:00
Nassim Jahnke
67aae31c6a
Revert "Fix #6779 "
...
This reverts commit 781e8f5f00
.
2021-12-05 15:05:41 +01:00
Jake Potrebic
c9bbb9ab4e
Update Optimise chunk tick iteration ( #6950 )
2021-12-05 06:00:13 -08:00
Jason Penilla
5bec4d54d0
Update Optimise collision checking in player move packet handling
2021-12-05 02:56:09 -08:00
Jason Penilla
781e8f5f00
Fix #6779
2021-12-05 01:04:07 -08:00
Jason Penilla
a30ee99728
Update Highly optimise single and multi-AABB VoxelShapes and collisions
2021-12-05 00:38:00 -08:00
Jason Penilla
c53d93419c
Update and deprecate Allow delegation to vanilla chunk gen ( #7031 )
2021-12-05 02:27:20 -08:00