Commit graph

5548 commits

Author SHA1 Message Date
Lama06
b8ad599ceb Win Screen API
== AT ==
public net.minecraft.server.level.ServerPlayer seenCredits
2023-01-21 13:53:23 +01:00
Bjarne Koll
d648e75653 Correctly shrink items during EntityResurrectEvent
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.

For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.

Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.

This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
2023-01-10 21:06:42 +01:00
Jake Potrebic
3af4592f2a Use single player info update packet on join 2023-01-08 17:38:28 -08:00
Jake Potrebic
a03610401b config for disabling entity tag tags 2021-09-15 14:52:42 -07:00
SoSeDiK
735cda1084 Expose pre-collision moving velocity to VehicleBlockCollisionEvent 2022-10-11 23:30:32 +03:00
TreyRuffy
602506fa98 Flying Fall Damage 2022-05-27 02:26:08 -06:00
NonSwag
d9107f8c61 Fix NPE on Allay#stopDancing while not dancing 2022-12-06 23:04:21 +01:00
NonSwag
bc837647f1 Add missing SpigotConfig logCommands check
Co-authored-by: david <mrminecraft00@gmail.com>
2022-12-08 20:25:05 +01:00
BillyGalbreath
9773687ae3 Add config option for spider worldborder climbing 2022-10-27 15:35:47 +02:00
Jake Potrebic
18a23db6f2 Improve PortalEvents 2022-12-15 10:33:39 -08:00
Jake Potrebic
b141cd3d99 Improve logging and errors
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2022-12-14 15:52:11 -08:00
dawon
f64904e777 Add Sneaking API for Entities 2022-10-19 23:31:53 +02:00
Jake Potrebic
981cf9de7a Add BlockLockCheckEvent 2022-05-21 20:59:45 -07:00
Spottedleaf
adf175d7ca Improve inlining for some hot BlockBehavior and FluidState methods 2020-07-06 20:46:50 -07:00
Jake Potrebic
2b90721a45 fix Instruments
properly handle Player#playNote
2022-12-09 01:47:23 -08:00
Noah van der Aa
21770104ec Limit pet look distance 2022-12-06 18:45:54 +01:00
Yannick Lamprecht
df65fbea3e Player Entity Tracking Events 2022-03-30 18:16:52 +02:00
Jake Potrebic
4d008bb329 Sync offhand slot in menus
Menus don't add slots for the offhand, so on sendAllDataToRemote calls the
offhand slot isn't sent. This is not correct because you *can* put stuff into the offhand
by pressing the offhand swap item
2022-01-14 10:20:40 -08:00
Shane Freeder
26fe3d0cff Fix premature player kicks on shutdown
When the server is stopping, the default execution handler method will throw a
RejectedExecutionException in order to prevent further execution, this causes
us to lose the actual kick reason. To mitigate this, we'll use a seperate marked
class in order to gracefully ignore these.
2024-04-11 16:37:44 +01:00
Jan Villim
bc5dd992ab Ability to control player's insomnia and phantoms 2022-01-22 17:56:19 +01:00
Noah van der Aa
e151b6fc3f Friction API 2021-09-15 20:44:22 +02:00
Jake Potrebic
4a416ca85a ItemStack damage API
Adds methods notify clients about item breaks and
to simulate damage done to an itemstack and all
the logic associated with damaging them

== AT ==
public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
2022-05-08 13:35:45 -07:00
Jake Potrebic
0e9f28fe68 Fix async entity add due to fungus trees 2022-03-18 21:30:00 -07:00
Jake Potrebic
012c32fac7 check global player list where appropriate
Makes certain entities check all players when searching for a player
instead of just checking players in their world.
2022-11-22 13:16:01 -08:00
Warrior
ba6112b959 Add /paper dumplisteners command
Co-authored-by: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
2022-10-25 21:15:37 +02:00
Lulu13022002
533bc0c468 More vanilla friendly methods to update trades 2022-10-16 16:12:49 +02:00
dawon
9db4bb7ac6 Add Player Warden Warning API
== AT ==
public net.minecraft.server.level.ServerPlayer wardenSpawnTracker
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker ticksSinceLastWarning
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker cooldownTicks
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker increaseWarningLevel()V
2022-10-15 00:46:57 +02:00
Jake Potrebic
e70d21dbfe ensure reset EnderDragon boss event name
Fix MC-257487
2022-11-12 10:08:58 -08:00
Owen1212055
37f3f89384 Add PrePlayerAttackEntityEvent 2022-09-18 13:10:18 -04:00
Denery
5ca5bc3d6c Fix EntityCombustEvent cancellation cant fully prevent entities from being set on fire 2022-10-31 14:20:52 +03:00
Jason Penilla
7c7eff2c01 Fix EntityArgument and EntitySelectorParser permissions to align with EntitySelector#checkPermissions
Fixes where the user has permission for selectors but not their
suggestions, which especially matters when we force suggestions to
the server for this type
2022-10-26 13:13:12 -07:00
dannyball710
f161307a0f Ignore impossible spawn tick 2022-02-12 23:42:48 +08:00
Owen1212055
7c891287ed Add Moving Piston API 2021-12-04 13:29:36 -05:00
VytskaLT
8c11cd85e3 Add fire-tick-delay option 2022-06-22 14:34:28 +03:00
KyGuy2002
d9db4d694b Add EntityToggleSitEvent 2022-03-11 15:33:10 +00:00
lukas81298
b9139ad4aa fix entity vehicle collision event not called 2021-01-12 14:41:38 +01:00
Noah van der Aa
5c260c7e51 Detect headless JREs
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
2022-10-22 14:47:45 +02:00
MelnCat
95a2e4ed32 Add entity knockback API 2022-10-16 12:10:17 -07:00
SoSeDiK
7224eecfb1 Elder Guardian appearance API 2022-10-11 20:38:47 +03:00
Jakub Zacek
4f1619700a Add PlayerInventorySlotChangeEvent 2022-04-24 22:56:59 +02:00
Jake Potrebic
e56f757b1c Correctly handle interactions with items on cooldown 2022-06-16 21:57:02 -07:00
Jake Potrebic
945f6ef6e6 EntityPickupItemEvent fixes
Fixes double firing of the event in PiglinAi

Fixes cancelling the event for piglins still triggering the
advancement trigger

Fires the event when a Raider tries to pick up a raid banner
to become raid leader.
2022-07-04 21:45:36 -07:00
Jake Potrebic
3f8bb2073a Fix custom piglin loved items
Upstream didn't modify the isLovedItem check in wantsToPickup
so piglins never actually tried to pickup interestItems
2022-07-04 21:50:44 -07:00
Nassim Jahnke
dbfc5fda14 Remove unnecessary onTrackingStart during navigation warning 2022-10-03 20:48:19 +02:00
Jake Potrebic
0b9ef3701e Fix a bunch of vanilla bugs
https://bugs.mojang.com/browse/MC-253721
  wrong msg for opping multiple players

https://bugs.mojang.com/browse/MC-248588
  respect mob griefing gamerule for draining water cauldrons

https://bugs.mojang.com/browse/MC-244739
  play goat eating sound for last item in stack

https://bugs.mojang.com/browse/MC-243057
  ignore furnace fuel slot in recipe book click

https://bugs.mojang.com/browse/MC-147659
  Some witch huts spawn the incorrect cat
  Note: Marked as Won't Fix, makes 0 sense

https://bugs.mojang.com/browse/MC-179072
  Creepers do not defuse when switching from Survival to Creative/Spectator

https://bugs.mojang.com/browse/MC-259571
  Fix changeGameModeForPlayer to use gameModeForPlayer

https://bugs.mojang.com/browse/MC-262422
  Fix lightning being able to hit spectators

https://bugs.mojang.com/browse/MC-263999
  Fix mobs breaking doors not spawning block break particles

https://bugs.mojang.com/browse/MC-210802
  Fixes sheep eating blocks outside of ticking range

https://bugs.mojang.com/browse/MC-123848
  Fixes item frames dropping items above when pointing down

https://bugs.mojang.com/browse/MC-174630
  Fix secondary beacon effect remaining after switching effect

https://bugs.mojang.com/browse/MC-153086
  Fix the beacon deactivation sound always playing when broken

https://bugs.mojang.com/browse/MC-200092
  Fix yaw being ignored for a player's first spawn pos

https://bugs.mojang.com/browse/MC-158900
  Fix error when joining after tempban expired

https://bugs.mojang.com/browse/MC-99075
  Fix inventory desync within spawn protected area

https://bugs.mojang.com/browse/MC-273635
  Fix TrialSpawner forgets assigned mob when placed by player

== AT ==
public net/minecraft/world/entity/Mob leashInfoTag
public net/minecraft/server/level/ChunkMap anyPlayerCloseEnoughForSpawning(Lnet/minecraft/world/level/ChunkPos;)Z

Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-07-11 11:56:41 -07:00
MelnCat
492ebf1459 Add getDrops to BlockState
Originally added isPreferredTool to BlockData but
upstream added that.
2022-08-12 23:24:37 -07:00
Legitimoose
074f19e7fb use BlockFormEvent for mud converting into clay 2022-09-29 16:25:50 -07:00
Legitimoose
1695d7c138 fix Jigsaw block kicking user 2022-09-28 22:45:49 -07:00
Shane Freeder
084e7e62ad Mitigate effects of WorldCreator#keepSpawnLoaded ret type change
TODO: Remove in 1.21?
2022-09-19 00:13:02 +01:00
Shane Freeder
60026267e3 Configurable chat thread limit
By default, spigot shifts chat over to an unbounded thread pool,
on a normal server, this really offers no gains, the creation of a thread
on submitting to the pool on these servers eats more time vs just running it in
the netty pipeline, however, on servers using plugins which do work in here, there
could be some overall benefits to moving this stuff outside of the pipeline.

In general, this patch does two things:
1) Exposes the core size for the pool, this allows for ensuring that a number of threads
sit around in the pool, mitigating the need for creating new threads; This IS however
caveated, the ThreadPoolExecutor will ONLY create core threads as they're needed, it
just won't allow for us to dip back under the # of core threads, this can potentially
be mitigated by calling prestartCoreThread, however, I'm not sure if there is much justification
for this
2) Exposes a max size for the pool, as stated, by default this is unbounded, for most
servers limiting the size of the pool is going to have 0 effects given how fast chat
is actually processed, this is honestly really just exposed for the misnomers or people
who just wanna ensure that this won't grow over a specific size if chat gets stupidly active
2022-09-18 06:33:17 +01:00