Commit graph

72 commits

Author SHA1 Message Date
Byteflux
1552122433 Configurable TNT water movement 2014-11-29 23:14:36 -08:00
Zach Brown
2cbc92c37e Fix a mistake in Teleport w/ passenger/vehicle patch
Along with restoring authorship to the original writer
2014-11-28 16:30:20 -06:00
Zach Brown
a52eb21fd8 Update PaperSpigot to Minecraft 1.8 2014-11-27 17:17:45 -08:00
Aikar
3a304401b4 Add Async Chunk Load API 2014-11-06 18:31:52 -06:00
Zach Brown
a454aabf95 Random space is most certainly not best space 2014-10-24 23:44:38 -05:00
Zach Brown
41b428475c Replace non-picky rails with non-picky torches
Issues with rails colliding with hitboxes on fences
non-picky torches can be placed on stained glass on 1.8+ clients only (client-side limitation)
2014-10-24 23:41:49 -05:00
Zach Brown
bf250caafe Minor configuration code formatting 2014-10-24 22:28:29 -05:00
Zach Brown
eb70bd92ab Make certain game mechanics configurable
Boat drops and rail placement at this time
2014-10-24 22:25:14 -05:00
Aikar
d1cbf1b137 Implement performance improvements from the EMC-CraftBukkit fork
See the individual patch files for more details
2014-10-19 17:58:49 -05:00
Byteflux
b8bc46347f Fix PaperSpigot entity removal in unloaded chunks 2014-10-14 19:36:06 -05:00
Zach Brown
a4bc5cc10c Remove 1.8 blocks/items patches
For those interested in these features, you can continue to use these patches in your own builds or use a plugin, such as Carbon, to add them
2014-10-14 19:28:05 -05:00
Byteflux
f9fa108a49 Update with more Spigot binary patches 2014-10-02 16:54:57 -05:00
Byteflux
e6bc90dccb Backwards compatible PacketPlayOutEntityTeleport constructor 2014-09-21 22:25:58 -05:00
Zach Brown
69bb19d9af Redo protocol warning message 2014-09-21 22:23:33 -05:00
Byteflux
64acfb63bc Update with latest patches from upstream SpigotMC 2014-09-21 22:05:59 -05:00
Zach Brown
4c10135801 Re-add SportBukkit visual offset fix
Looks to be entirely unrelated to the visual issues being seen

Revert "Remove SportBukkit visual offset fix, may cause issues with certain cannons"

This reverts commit 1156e17179492f530ced9a91a2db0ee32f6bf0e9.
2014-09-12 15:27:47 -05:00
Zach Brown
1db4108509 Fix slime block sounds 2014-09-11 20:33:37 -05:00
Zach Brown
f697665d8c Remove SportBukkit visual offset fix, may cause issues with certain cannons 2014-09-11 16:36:50 -05:00
Zach Brown
078032ff25 Don't register standing or wall banner, and daylight detector inverted
Cause client crashes, likely because they arent ticking yet
2014-09-10 20:49:42 -05:00
Zach Brown
e0bda3c916 Don't allow 1.8 clients to join...
they crash when encountering 1.8 blocks/items/etc
2014-09-10 19:41:12 -05:00
Zach Brown
fd6ba5b433 Add SportBukkit fix for visually offset entities 2014-09-10 16:19:22 -05:00
Zach Brown
a060c401c8 Add a few 1.8 features/blocks/items/whatever 2014-09-10 16:19:06 -05:00
Zach Brown
b7e702dacc Update from upstream SpigotMC
Fix double plants having the incorrect top half SpigotMC/Spigot@377b69d787
Fix boats thinking that they were always on land for 1.8 clients SpigotMC/Spigot@4a083f819e
Correct the action used in updateGamemode. this isn't used by the ser... SpigotMC/Spigot@face904a9a
Allow the updated version of protocollib to be enabled SpigotMC/Spigot@4614a615cc
2014-09-01 18:54:34 -05:00
Minecrell
f39f423fd0 Fix ProtocolLib compatibility 2014-09-01 15:36:00 -05:00
Zach Brown
acfc7ba3e2 Rebuild patches after merge 2014-09-01 15:17:42 -05:00
Zach Brown
f9d6872641 Remove accidentally committed patch file 2014-08-31 14:51:09 -05:00
Dmck2b
b62da895f2 Work around for blocking rail duplication 2014-08-31 14:44:52 -05:00
Zach Brown
e5cafd752b Remove brewing stands from the TE optimizations as well
Possible conflict with CB wall time patches?
2014-08-31 13:09:23 -05:00
Zach Brown
92bfbe89cf Configurable strength and weakness effect modifiers 2014-08-31 12:31:44 -05:00
Zach Brown
627383e58e Show PaperSpigot in protocol warning 2014-09-01 14:41:47 -05:00
Zach Brown
ebf5b310d4 Temporary fix for broken furnaces on certain servers 2014-08-30 14:25:03 -05:00
Zach Brown
ef3faf6cdd Remove specific entities that fly through unloaded chunks 2014-08-29 20:38:35 -05:00
Zach Brown
3327198680 Update from upstream SpigotMC
Add unbreakable API to item meta SpigotMC/Spigot@b1af008222
Configure how often EntityHangings calculate if they should die. SpigotMC/Spigot@ac6e1fc32d
Copy ItemStacks in DataWatcher to prevent ConcurrentModificationExcep… SpigotMC/Spigot@2af28ffbd1
Add the spigot.yml into the timings paste SpigotMC/Spigot@d61f38bd58

Note: This commit moves the entity-hanging tick into Spigot's spigot.yml and out of our paper.yml
2014-08-25 16:30:52 -05:00
Aikar
a4e202676e Implement optimized Tile Entity ticking 2014-08-24 21:19:36 -05:00
Byteflux
b457c5bdad Remove invalid mob spawner tile entities 2014-08-19 14:53:21 -05:00
Zach Brown
0aa4ad66d8 Remove Metrics
People seem fairly mixed on it, and we just don't need 'em
2014-08-19 14:27:57 -05:00
Zach Brown
9dd10bc8dd Show 'PaperSpigot' in client crashes, server lists, and Mojang Stats 2014-08-19 14:26:33 -05:00
Zach Brown
b742f7a892 Update from upstream SpigotMC
Upstream merge (we must go deeper) SpigotMC/Spigot@1e7bc383c3
2014-08-18 10:43:17 -05:00
Zach Brown
706fab83cd Don't tick enderchests either 2014-08-17 17:15:18 -05:00
Zach Brown
2f95e1a840 Update from upstream SpigotMC
Fix empty `ench` tags being wiped by the meta system SpigotMC/Spigot@cc9a1a417f
Add Hunger Config Values SpigotMC/Spigot@2cd515e224
Make debug logging togglable SpigotMC/Spigot@d31b1d616f

Spigot has implemented a system of hunger exhaustion similar to ours, as such a lot of config values have been moved there.
Our exhaustion patch has been trimmed and only a few values for exhaustion remain in paper.yml, the others now sit in spigot.yml
2014-08-17 16:47:36 -05:00
Zach Brown
8567c11cb9 Temporarily remove optimized tile entity code
Potential CME's and issues with pistons, we'll work through this on a separate branch and re-add it when appropriate
2014-08-13 16:50:24 -05:00
Zach Brown
20b21ebf3d Update TileEntity optimizations (again again) ...
hopefully less often now
2014-08-11 23:07:39 -05:00
Aikar
eefd5936bb Update with latest TileEntity optimization changes 2014-08-11 21:43:04 -05:00
Zach Brown
ef9c0fd1eb Move chest sound handling out of the tick loop...
and set them not to tick
2014-08-11 19:36:08 -05:00
Aikar
f2cea9d8fa Optimize TileEntity Ticking
Re-organizes the servers TileEntity Tick List to be bucketed by type.

This allows the server to skip buckets of Tile Entities that is known to
not have any tick function (half of them), skipping time spent iterating
them and checking if they are valid and in a loaded chunk. In other words,
a lot of "meta" time wasted on tile entities that would never do anything anyways.

This change also adds control into the interval of every TileEntity, giving
the server owner control on how fast a TileEntity ticks, slowing it down if they must
(Such as chest), to improve performance.
2014-08-11 16:04:54 -05:00
Zach Brown
72deca29a0 Update from upstream SpigotMC
Part revert to fix (0) in place of file name SpigotMC/Spigot@2fbc1f2704
Fix the last PR SpigotMC/Spigot@b2199df3f7
2014-08-11 15:49:06 -05:00
Zach Brown
187d3ce632 Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
Zach Brown
0e5c8b96fd Update from upstream SpigotMC
Abridged: Force close player inventories when they move/interact
This prevents modified clients from using the 2x2 crafting square as permanent storage

Force Close Inventory On Move SpigotMC/Spigot@db78a70788
Only close once, if needed SpigotMC/Spigot@b652de8e7f
Move to interact event closing SpigotMC/Spigot@b5378850d3
Disregard arm swings - racy SpigotMC/Spigot@f86634e280
2014-08-10 00:21:18 -05:00
Suddenly
ccb672dab1 Treat this.c as an element, not an extra object 2014-08-09 19:25:00 -05:00
Zach Brown
96dca9e8ab Remove link to CB PR as its causing a lot of unneeded spam 2014-08-09 18:12:13 -05:00