Aikar
7d73fa7ae0
Update Upstream
2016-11-18 23:58:56 -05:00
Aikar
8f3325047c
Re-add dependency reduced pom
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Learned the correct way to handle that file
2016-11-18 21:09:03 -05:00
Zach Brown
2b8aa1a8f2
Simplify the affects spawning API implementation
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Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
2016-11-18 18:55:14 -06:00
Zach Brown
4832b1a385
Update Paper to MC 1.11
2016-11-16 20:23:38 -06:00
Black Hole
502ade5e74
@Z750 There are other command block types
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Blocks.dc and .dd (don't know why they ain't renamed yet).
cc GH-478
2016-11-13 20:20:14 -06:00
Zach Brown
6b146ebec2
Expand NBT filtering from last commit
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cc GH-478
2016-11-13 19:36:23 -06:00
Zach Brown
513118af55
Filter bad data from ArmorStand and SpawnEgg items
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Fixes GH-478
2016-11-12 23:29:32 -06:00
Zach Brown
c8051323cd
Update upstream B/CB/S
2016-11-12 20:21:46 -06:00
Aikar
0ba0ac4910
update my repo url
2016-11-12 00:01:34 -05:00
Zach Brown
8fd92641f7
Remove log redirection in CB init script
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This section seems to be a relatively common source of errors. We may as well be as
verbose as the command output, at least for this section.
2016-11-11 13:57:09 -06:00
Zach Brown
f3fd0471f2
Always cleanup collideRule teams at startup
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Fixes GH-463
2016-11-05 13:34:18 -05:00
Zach Brown
da6e2f40a9
Update upstream CB
2016-11-04 22:37:19 -05:00
Zach Brown
4916cf72cb
Raise packet tolerance in spam threshold patch
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Fixes GH-462
2016-11-04 22:31:37 -05:00
Aikar
1d9fc7dfc2
Chunk Save Stats Debug Option
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Adds a command line flag to enable stats on how chunk saves are processing.
Stats on current queue, how many was processed and how many were queued.
2016-11-04 02:21:33 -04:00
Aikar
3732877c5c
Rework that save cap patch and make it configurable
2016-11-04 01:55:36 -04:00
Aikar
e9542e33fd
Don't process auto save if the save queue is filled
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This avoids ever growing pending NBT objects which eat up memory.
2016-11-04 01:33:08 -04:00
Aikar
5fe1de30c9
Prevent Hoppers from loading chunks by double chest
2016-11-04 01:32:53 -04:00
Aikar
c15001e24d
Fix faulty logic in Auto Save check - Fixes #443
2016-11-04 01:31:49 -04:00
Zach Brown
8c5be62ad9
MC uses JSR 1.3.9
2016-11-03 14:51:00 -05:00
Zach Brown
2e15610701
t
2016-11-03 14:28:58 -05:00
Zach Brown
2ea9521f37
Update upstream B/CB
2016-11-03 14:27:37 -05:00
Zach Brown
c189dd9576
Move nullable annotation dependency to JSR
2016-11-03 14:25:50 -05:00
Zach Brown
e49e4020ac
Remove some handlers
2016-10-30 21:42:38 -05:00
AlphaBlend
e0f49c8788
Add EntityZapEvent
2016-10-16 23:27:02 -07:00
Zach Brown
b2b163b8ec
Add usage message to ReloadCommand
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Used when the wrong arguments are supplied, missed when we added the
permissions reload functionality.
2016-10-30 00:13:31 -05:00
Zach Brown
122d3d9d43
Update upstream S
2016-10-26 16:05:22 -05:00
Zach Brown
ba280d2292
Update upstream CB
2016-10-24 21:03:31 -05:00
Zach Brown
5b6d46e4c8
Update upstream CB
2016-10-23 01:32:04 -05:00
Zach Brown
3552c9103a
Revert CB's SPIGOT-1903 fix in favor of ours
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Fixes GH-453
2016-10-22 15:36:19 -05:00
Zach Brown
714413ff1e
Update upstream CB
2016-10-22 15:24:15 -05:00
Zach Brown
745be9013b
Remove changes to lava/water cobblestone gen
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Unintended side effects in recent versions, this patch has likely
outlived its usefulness.
Closes GH-452
2016-10-21 16:08:34 -05:00
Zach Brown
4bef47531a
Properly update patches for upstream merge
2016-10-21 15:42:49 -05:00
Zach Brown
2515c80051
Update upstream B/CB
2016-10-21 15:28:44 -05:00
Aikar
4708920d8d
Updated Timings to better detail saves
2016-10-20 00:21:35 -04:00
Aikar
59eb1231b5
Revert "Option to hide plugins from the Query Protocol"
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This already exists
This reverts commit d6a9c326c7
.
2016-10-19 23:38:18 -04:00
Aikar
d6a9c326c7
Option to hide plugins from the Query Protocol
2016-10-19 23:37:14 -04:00
Zach Brown
0df1dae663
Update upstream CB
2016-10-16 15:35:34 -05:00
Zach Brown
f1e5f599ca
Update upstream CB/S
2016-10-13 17:29:38 -05:00
Zach Brown
8e6ecaeae0
Update upstream CB
2016-10-10 21:29:08 -05:00
Zach Brown
d5ae910f82
Add option to remove corrupt tile entities
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Closes GH-437
2016-10-05 16:28:17 -05:00
Zach Brown
40f1788ef3
Update upstream CB
2016-10-05 16:08:40 -05:00
AlphaBlend
793dc2df52
Add hit entity to ProjectileHitEvent
2016-10-05 16:07:29 -05:00
Zach Brown
6d41d88931
Remove TE Fixer changes
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Ultimately they should be unnecessary now that upstream's fix has been
in place for a while. Removing this reduces our own footprint, and gets
rid of any possible unintended behavior.
2016-10-05 15:46:44 -05:00
Zach Brown
ab9bbceba9
Update paperclip
2016-10-01 22:23:28 -05:00
Zach Brown
abd7523079
Update upstream B/CB/S
2016-10-01 11:47:56 -05:00
Aikar
c59127a587
Disable Vanilla Chunk GC in favor of Bukkits
2016-09-26 01:52:01 -04:00
Aikar
e081f311cb
don't save level every tick for auto save. whoops
2016-09-26 01:50:26 -04:00
Zach Brown
baf3b3371a
Merge pull request #434 from kashike/fix/timings-verbose
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Fix @aikar's oops with verbose timings
2016-09-23 18:25:50 -05:00
Riley Park
c6667c09f3
Fix @aikar's oops with verbose timings
2016-09-23 23:18:36 +00:00
Zach Brown
dd0277fdb5
Raise bad Y auto fix to avoid gameplay issues
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Per discussion here, 663fbf798e (commitcomment-19153154)
2016-09-23 17:25:21 -05:00