Jedediah Smith
d498084c93
Player Tab List and Title APIs
2016-02-16 19:55:21 -06:00
Zach Brown
e42db95777
Move bungeecord chat APIs out of spigot subclasses
2016-02-16 19:55:05 -06:00
Riley Park
d00f718b65
Be a bit more informative in maxHealth exception
2016-02-16 14:37:03 -08:00
Thinkofdeath
d3809b12af
Fix Furnace Minecarts losing all of their velocity on corners
2016-02-15 23:19:18 -06:00
Zach Brown
b0092d1f74
Merge pull request #27 from kashike/feature/commandmap
...
Expose server CommandMap
2016-02-15 12:07:29 -06:00
Riley Park
8b42b27076
Expose server CommandMap
2016-02-15 07:11:57 -08:00
Zach Brown
eedfd912d2
Some people just have bad days
2016-02-15 08:24:39 -06:00
Zach Brown
8ffb9ef6ea
Downgrade versioning plugin, fix build
2016-02-15 08:22:37 -06:00
Zach Brown
134dc373d2
Update version handling for our new build system
...
CC GH-19
2016-02-15 06:02:47 -06:00
Zach Brown
cb4c48c343
Missed a comment
2016-02-13 20:11:49 -06:00
CullanP
c3492bbb78
Avoid hopper searches if there are no items
...
Closes PR #23
2016-02-13 19:54:01 -06:00
Aikar
026367d300
Optimize getBlockData
2016-02-13 19:29:59 -06:00
Aikar
720abf5ab8
Optimize Pathfinding
2016-02-13 19:25:23 -06:00
Zach Brown
b8355eed74
Add BlockBrewingStand and BlockEnchantmentTable to flying entity collisions patch
2016-02-13 19:11:20 -06:00
Zach Brown
f434ee1467
Make timings verbose by default
...
More useful data by default for server administrators
2016-02-13 17:19:33 -06:00
Zach Brown
22c4861d76
Update CraftBukkit
2016-02-05 04:12:16 -06:00
Nik Gil
192a9bde0b
Make EntityDismountEvent Cancellable
2016-02-01 23:57:27 -07:00
Zach Brown
9d79cc6b99
Squash these tab complete patches
2016-01-31 17:00:30 -06:00
DemonWav
eb6cdbb9ce
Fix infinite recursion with plugin tab completers
...
Make block location tab completion be a per-world configurable value
2016-01-31 01:21:47 -06:00
DemonWav
ecedc912af
Add Location support to tab-completes
...
This is a feature in vanilla Minecraft that has somehow been missing from CraftBukkit for years
2016-01-30 19:20:18 -06:00
Techcable
25fcb2cf47
Fix mutable block position construction
...
Should fix #3
2016-01-29 13:49:01 -07:00
Aikar
6584a8a1b1
Remove completely invalid Redstone event for Netherrack
2016-01-29 03:40:00 -06:00
Techcable
aea26a3f89
Speedup BlockPos by fixing inlining
2016-01-29 03:26:31 -06:00
Zach Brown
4f96dd1dd0
Squash Java 8 patches into pom changes patches
2016-01-29 02:51:53 -06:00
vemacs
75e17505e3
Option to make all chunks capable of spawning slimes
2016-01-29 02:38:41 -06:00
Zach Brown
dddda71685
Re-introduce an option to limit the height of a flying tnt entity
2016-01-16 21:04:07 -06:00
Zach Brown
f04375e45c
Force commands to be dispatched synchronously
...
[22:29:12] <Aikar> just add that
[22:29:17] <Aikar> that forces it fixed
[22:29:31] <Aikar> and then when his users spam him hell fix it :P
2016-01-12 23:00:58 -06:00
Zach Brown
b57d9f9638
Add an option to disable chest's detection of Ocelots/Cats
2016-01-10 20:47:21 -06:00
Zach Brown
a4ab2f017d
Migrate timings classes to new package
2016-01-10 01:33:27 -06:00
Zach Brown
097ffc44c1
Migrate PaperSpigot to Timings version 2
2016-01-09 00:32:38 -06:00
Zach Brown
6e5b779d20
Require Java 8 - Tell your shitty hosts to update
2016-01-09 00:13:58 -06:00
chickeneer
7f92ef8437
Resolve bed issues on unloaded chunks
2016-01-04 00:24:36 -06:00
Aikar
0875e3ee25
Entity teleport fix
2016-01-04 00:23:17 -06:00
Zach Brown
ec8a492d29
Make the duplicate entity UUID warning toggleable
2015-12-28 20:15:28 -06:00
Steve Anton
f532fca425
Add PlayerInitialSpawnEvent
2015-12-22 22:06:19 -06:00
Jedediah Smith
1bd859fad5
Fix player leak from entity tracker and item frames
...
3005a20c5c
2015-12-22 21:55:00 -06:00
Aikar
10316338d8
EAR: Fix bug with teleporting entities
2015-12-22 18:22:36 -06:00
Zach Brown
bf35c9ab26
[17:15:29] * Z750 kicks jetbrains right in the scrotum
2015-12-06 17:16:51 -06:00
Zach Brown
8c0b8acfb6
Restore a constructor that was removed in EntityFallingBlock
2015-12-06 17:14:41 -06:00
ItsHarry
cc7182a269
Also apply the "vanished players don't have rights" patch to Fishing Hook entities.
2015-11-26 19:51:01 -06:00
Aikar
c0fa6b8d12
Don't create a chunk just to unload it
2015-11-15 19:46:34 -06:00
Aikar
68c983d7cd
Don't create region files when checking if a chunk exists
2015-11-15 19:44:28 -06:00
Aikar
929a5b40ed
Bump thread count for chunk loading
2015-11-15 19:41:12 -06:00
Aikar
314c8f06cc
Don't damage ArmorStands that are already dead
2015-11-15 19:40:32 -06:00
Zach Brown
7b80afb6ef
Remove TE/E Removal Optimizations
...
Causes pistons to eat blocks in certain circumstances, double piston extenders most notably
2015-10-24 02:20:30 -05:00
Aikar
ee9886c278
Update tick limiter removal and TE/E removal optimizations
2015-10-24 02:12:33 -05:00
Aikar
eac397cbab
Implement EMC's optimized entity and tileentity removal
2015-10-16 22:23:05 -05:00
Zach Brown
0ab0bcc85d
Don't point users at spigotmc when watchdog kills the server
2015-10-16 21:50:04 -05:00
Zach Brown
264f2c2d09
Disable spigot tick limiters
2015-10-16 21:43:03 -05:00
Zach Brown
9f7447824d
Rebuild patch for upstream changes
2015-10-07 21:32:01 -05:00
Aikar
2d37e27b37
Remove an unused list of TileEntities slowing down removal
2015-10-06 23:27:01 -05:00
Zach Brown
43fee1c16e
Rebuild patches for upstream changes
2015-10-02 22:58:02 -05:00
Zach Brown
dcef1d444b
Remove our own (outdated) TE handling, for one that's closer to vanilla
2015-09-19 09:34:17 -05:00
Zach Brown
2190d87f45
Rebuild patches
2015-09-18 20:44:37 -05:00
vemacs
b12044f2b7
Re-add entity/tile entity tick limiters
2015-09-12 23:29:23 -05:00
Zach Brown
603159dedf
Remove several broken or unnecessary patches.
...
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown
3d490255dc
Rebuild patches
2015-09-01 20:14:41 -05:00
Zach Brown
de98ff5d80
Use spigot.yml's view distance setting
2015-08-29 03:12:41 -05:00
Techcable
3e8e275447
Lookup game profiles for users that aren't onine
2015-08-15 14:05:03 -05:00
Byteflux
51cbd00f88
Re-add Spigot's hopper-check feature
2015-08-13 10:36:58 -07:00
Techcable
15512b5459
Use the server usercache for player heads
2015-08-11 01:27:18 -05:00
Zach Brown
df01ae692d
[23:29:51] <Byteflux> no tacoz 4 clippeh
2015-08-08 23:33:19 -05:00
Byteflux
d4bd87a7ec
Fix NPE in recheckGaps when using async lighting
2015-08-06 21:44:03 -07:00
Byteflux
f2f04fbb77
Add beds and enderchests to list of collidable blocks
2015-08-05 02:31:55 -07:00
Iceee
19d4a47c33
Fix lava/water some times creating air instead of cobblestone
2015-08-04 17:57:17 -07:00
Byteflux
5b6b8beff8
Temporarily use getDouble() internally for calls to getFloat() in Paper configs
...
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux
febaf3c5a1
Configurable TNT explosion volume
2015-08-04 17:47:57 -07:00
Byteflux
c92053d8b0
Add chests and soul sand to list of types falling blocks can collide with
2015-08-04 17:24:47 -07:00
Byteflux
6bcae0c948
Make the recheckGaps method async like other lighting updates
2015-08-04 15:44:54 -07:00
Byteflux
6cbf685402
Optimize getCubes()
2015-08-04 15:25:37 -07:00
Zach Brown
acd17efa2d
Rebuild patches
2015-08-02 01:56:08 -05:00
Zach Brown
f4d9e4a686
Temporarily remove PlayerMicroMoveEvent implementation
...
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown
7d566bf6b7
Update for upstream NMS mapping changes
2015-07-30 22:41:53 -05:00
Zach Brown
fd378c06e5
Update PaperSpigot to 1.8.8
2015-07-27 17:26:21 -05:00
Zach Brown
9486b3747e
Re-add recentTps array for plugins that make bad choices
2015-07-26 15:58:37 -05:00
Zach Brown
a1497e2182
Rebuild
2015-07-25 18:00:37 -05:00
Sudzzy
21ee673718
Configurable container update tick rate
2015-07-23 22:06:57 -07:00
Byteflux
a5a657d88c
Rebuild patches
2015-07-23 13:37:52 -07:00
Byteflux
a8b69d72c7
Add BeaconEffectEvent
2015-07-23 12:57:12 -07:00
Byteflux
c8f3b4ba4f
Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
...
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
f89d680e05
Add PlayerMicroMoveEvent
2015-07-23 04:30:13 -07:00
Iceee
b35f1a3c3e
Optimize Spigot's Anti X-Ray
2015-07-23 04:24:24 -07:00
Jedediah Smith
57eedbe1b4
Send absolute position the first time an entity is seen
2015-07-23 04:13:26 -07:00
Zach Brown
c1e63e5d4b
Rebuild patches
2015-07-20 20:14:39 -05:00
Byteflux
9491916ffa
Unload client chunks + only cache whole chunk maps
2015-07-16 14:06:33 -07:00
Byteflux
d0249a6935
Configurable chunk map caching
2015-07-15 16:16:27 -07:00
Byteflux
82ad0725c6
Improvements to ChunkMap caching
2015-07-15 13:31:34 -07:00
Iceee
86c171f56d
ChunkMap caching
2015-07-15 02:42:49 -07:00
Byteflux
963925b8ea
Lookup neighbor chunks more efficiently in async lighting
2015-07-15 02:01:49 -07:00
Byteflux
c17ecdd93f
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available
2015-07-14 10:51:38 -07:00
Byteflux
ee2b2ec193
Optimize item movement
2015-07-14 10:17:39 -07:00
Byteflux
cfd19b9792
Configurable mob spawner tick rate
2015-07-14 10:01:28 -07:00
Byteflux
9874c9caa8
Various configurable toggles
...
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
3388d414cf
Rebuild patches
2015-07-14 08:59:57 -07:00
Byteflux
950d51d5e3
Remove obsolete patch
2015-07-10 03:45:20 -07:00
Byteflux
bf8eb1aba6
Remove bad condition in async lighting check
2015-07-10 03:20:10 -07:00
Byteflux
9da2e5eff7
Load chunks in getCubes()
2015-07-07 13:44:35 -07:00
Byteflux
fc9503b08d
Fix off-by-one in async lighting neighbor loop
2015-07-04 17:42:28 -07:00
Byteflux
bc9a97a7a3
Fix liquids stuck in fast drain loop
2015-07-03 12:38:43 -07:00
Byteflux
811b3406a3
Add player view distance API
2015-07-01 01:01:42 -07:00
Byteflux
498811bfc5
Configurable lava flow speed
2015-07-01 00:39:31 -07:00
Byteflux
16d34d5de1
Clean up async lighting patch
2015-07-01 00:27:58 -07:00
Byteflux
5030643f4e
Clean up forced chunk loading patch
2015-06-30 22:58:11 -07:00
Byteflux
d37d0f83c4
Fast draining
2015-06-30 20:22:24 -07:00
Byteflux
f1b5decd73
Stop updating flowing block if material has changed
2015-06-30 19:46:05 -07:00
Byteflux
cbe33d538c
Always use optimized draining fix
2015-06-30 19:23:17 -07:00
Zach Brown
147438cc2f
Rebuild patches
2015-06-20 22:05:36 -05:00
Byteflux
5b9a0a0122
Optimize explosions
2015-06-16 05:55:15 -07:00
Byteflux
820b9ac5e9
Do not filter out large getEntities call
2015-06-16 05:34:03 -07:00
Zach Brown
b2aaf31f9e
Rebuild patches for upstream API addition
...
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown
a29fda12b6
Rebuild patches
2015-06-06 12:15:22 -05:00
Byteflux
0f48b03bbc
Update to 1.8.7
2015-06-05 05:45:30 -07:00
Byteflux
38aa4c080b
FallingBlock and TNT entities collide with specific blocks
2015-06-05 01:24:22 -07:00
Byteflux
55b9d1c093
Add configurable fix for TNT cannnons.
...
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.
Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
7d15ab73ad
Migrate old TNT height nerf settings to falling block height nerf
2015-06-04 03:57:23 -07:00
Byteflux
5866cac361
Remove giant TNT changes patch
2015-06-04 01:42:09 -07:00
Byteflux
2778f5e485
Fix another structure generator NPE
2015-06-02 02:08:51 -07:00
Byteflux
e1c9ba99cd
Fix NPE when disabling certain structure generators
2015-06-02 01:40:46 -07:00
Byteflux
e285ca5c92
Add generator settings from Paper 1.7
...
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
1bcfd0b911
Fix lag from explosions processing dead entities
2015-06-01 22:56:10 -07:00
Byteflux
257119a254
Stackable Buckets
2015-06-01 22:27:22 -07:00
Zach Brown
45fc70b6fc
Re-add the teleport passenger/vehicel with player patch from 1.7.10
2015-05-31 01:52:17 -05:00
Zach Brown
f8db037fab
Remove the spigot TileEntity/Entity capping feature
...
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
62c1f6b296
Rebuild Patches for upstream changes
2015-05-30 01:11:16 -05:00
Zach Brown
c22f803441
Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
...
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark
e97a33af9b
Configurable end credits when leaving the end
2015-05-28 20:29:51 -05:00
Zach Brown
bd0045257f
Rebuild patches for upstream changes
2015-05-28 00:11:18 -05:00
Zach Brown
e6727223f8
Update to 1.8.6
2015-05-25 15:59:30 -05:00
Zach Brown
b86b4ff71e
Things compile better when you update mc-dev
2015-05-23 13:04:28 -05:00
Zach Brown
db0d9a2531
Update PaperSpigot to 1.8.5
2015-05-23 12:09:55 -05:00
Zach Brown
56edb22600
Misc. cleanup from 1.8.4 update
2015-05-18 19:22:48 -05:00
Jedediah Smith
140e26958b
Fix jar being shaded multiple times
2015-05-18 19:06:10 -05:00
Zach Brown
9ba49f12fd
Re-enable Metrics so that we can better understand our userbase
2015-05-18 19:03:24 -05:00
Zach Brown
b7ec28b5d2
Update PaperSpigot to 1.8.4
2015-05-18 18:41:57 -05:00
Zach Brown
a5b3760b6d
Rebuild patches
2015-05-10 19:24:52 -05:00
Zach Brown
47ad0d451e
Add ArmorStand Marker NBT API
2015-05-03 17:47:28 -05:00
Zach Brown
a3f9c58fed
Fix a typo in the server POM
2015-05-03 16:28:13 -05:00
Isaac Moore
465453dc21
Add PlayerLocaleChangeEvent
2015-04-27 21:43:59 -05:00
Zach Brown
093677dbdd
Fix the repo's patches because I can't merge things today
...
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:14:31 -05:00
Byteflux
1e502e4eae
Toggleable player crits
2015-04-18 02:46:53 -07:00
Byteflux
3586742ccc
Optimize draining
2015-04-18 02:31:53 -07:00
Byteflux
1ff35348bb
Async Lighting
2015-04-18 01:30:12 -07:00
Byteflux
2dae421290
Configurable tickNextTickListCap bypass for redstone
2015-04-17 03:54:46 -07:00
Byteflux
83a95a05c8
Fix remove-unloaded.enderpearls option not being respected
2015-04-17 03:25:02 -07:00
Byteflux
41cb01fa3f
Add FallingBlock source location API
2015-04-17 02:51:46 -07:00
Zach Brown
b5f5886e5b
Rebuild patches
2015-04-13 15:48:16 -05:00
Zach Brown
5e6c99aec2
Always tick falling blocks - Exclude from EAR
2015-04-10 18:07:59 -05:00
Roman Alexander
67d1ba7c1a
How about we actually make that tickNextTickList cap configurable
...
*glances at Z*
2015-03-24 18:28:19 -05:00
Zach Brown
819db3aba6
Allow users to configure the tickNextTickList cap
2015-03-23 14:40:52 -05:00
Zach Brown
9263823b95
Remove patch that kept the player on world changes
2015-03-20 21:39:37 -05:00
Zach Brown
5ec0ee10bd
Rebuild Patches
2015-03-19 19:41:36 -05:00
Zach Brown
bc8b1ee8d7
Rebuild patches
2015-03-09 16:02:50 -05:00
Zach Brown
6538ccd924
Update PaperSpigot to Minecraft 1.8.3
2015-03-07 19:16:09 -06:00
Zach Brown
0d6db011bc
Check online mode before converting and renaming player data
2015-03-05 15:30:48 -06:00
Zach Brown
de2ec8b0a9
Manually bump the config version since git won't
2015-02-23 16:59:00 -06:00
Zach Brown
78487dca8c
PaperSpigot TNT Changes
...
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.
Adds additional configuration and features as well.
2015-02-23 15:03:10 -06:00
Zach Brown
7e7840e064
(Temporarily?) Disable Spigot's TE changes in favor of our own
...
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown
c6f594dcfc
Remove upstream-pulled patch
2015-02-14 20:16:45 -06:00
Zach Brown
f0f2754d8a
Make Enderman drop the block they're holding when they die
2015-02-13 14:50:25 -06:00
Bestle
152d9b5890
Despawn items outside EAR activation range
2015-02-13 14:33:49 -06:00
Zach Brown
22957cd6d1
Rebuild patches for upstream changes
2015-02-13 14:24:02 -06:00
Zach Brown
0c2ee8bf90
Rebuild a patch
2015-02-06 09:06:09 -06:00
Zach Brown
00e1315f65
Rebuild patches for upstream changes
2015-02-03 17:53:51 -06:00
Zach Brown
1c6f7636d8
Add configurable top of nether void damage patch
2015-01-29 15:34:32 -06:00
Zach Brown
335c9c3009
Remove the broken teleport passenger vehicle with player patch
2015-01-29 15:26:20 -06:00
Zach Brown
e1e0781a99
Fix patch usernames and emails
2015-01-29 15:25:50 -06:00
Zach Brown
eb76f6ab42
Remove patch that was pulled upstream
2015-01-25 02:08:21 -06:00
Zach Brown
04dbeb4bf1
Fix certain mobs crashing the server from MobSpawners
2015-01-18 12:43:42 -06:00
Zach Brown
d04f8d3c65
Rebuild patches for upstream changes
2015-01-12 11:21:32 -06:00
Zach Brown
a386f23f24
Rebuild patch for upstream update
2015-01-08 21:53:39 -06:00
Zach Brown
985a51fc17
Rebuild patches for upstream changes
2015-01-06 22:13:40 -06:00
Zach Brown
436c6f2449
Rebuild our patches for upstream changes
2015-01-04 20:30:07 -06:00
Howaner
b7fb738d91
Fix kick messages
2015-01-03 18:26:09 -06:00
Zach Brown
641703cfd8
Fix block placement in the invisible players patch
...
Thanks Mojang...
2015-01-03 17:35:46 -06:00
Aikar
5e5d11f13b
Prevent tile entity and entity based crashes
2014-12-22 15:13:29 -06:00
gsand
1b72b3fc59
[00:50:57] <Clippy> wait, actually I need to do additional testing, just
...
remove it
[00:51:09] <Clippy> ;(
[00:51:17] * Clippy opens mcp
[00:51:22] <Z750> ._.
2014-12-21 00:52:01 -06:00
gsand
383a3d442d
[00:32:19] <Clippy> I goofed, forgive meeeee! ;____;
2014-12-21 00:45:53 -06:00
gsand
3038c837a9
Allow the first spawn location "fuzziness" to be configured
2014-12-20 19:22:28 -06:00
Aikar
73bc2489c0
Do not allow negative count itemstacks (infinite itemstacks)
...
Should work around quite a few issues and this
'feature' is relatively worthless anyway
2014-12-19 16:35:01 -06:00
Zach Brown
c683d9ad52
Rebuild our patches for upstream changes
2014-12-18 17:35:10 -06:00
Zach Brown
f920086bbd
Remove unnecessary patch
2014-12-14 16:26:48 -06:00
Zach Brown
1d0898c3cc
Rebuild our patches for upstream changes
2014-12-14 16:25:11 -06:00
Zach Brown
e67bfe69d1
Missed a comment in chest sound patch
2014-12-07 22:57:26 -06:00
Zach Brown
535076aa8b
Improve chest sound handling patch
2014-12-07 14:52:19 -06:00
Zach Brown
275af1a769
Update our patches for upstream changes
2014-12-07 13:29:55 -06:00
Byteflux
6c0aedf367
Use the servers built in UUID map for player lookups
2014-12-07 13:28:45 -06:00
Zach Brown
7ae5abba9e
Add a constructor for setting both the header and the footer to PacketPlayOutPlayerListHeaderFooter
2014-12-05 22:47:37 -06:00
Zach Brown
b889c27630
Clean up some of our patches
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Remove unused torch placement config option
Remove ambiguity in invisible players patch
2014-12-05 22:28:08 -06:00
Zach Brown
77ef1b5cc7
Update our patches for Spigot changes
2014-12-05 22:22:47 -06:00
Zach Brown
c78777957f
Update our patches for the latest changes
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/ver is no longer useless! Meaninful version tracking yay!
2014-12-02 00:03:53 -06:00
Aikar
9cb520d8f1
Add TNT source location API
2014-11-30 22:58:25 -06:00
Zach Brown
1610f6d153
Improvements to teleport with passenger vehicle
2014-11-30 22:35:33 -06:00
Zach Brown
c5d9810268
Fix an improperly updated patch file
2014-11-30 20:09:09 -06:00
Byteflux
4deff62371
Allow specified ItemStacks to retain their invalid data
2014-11-30 18:59:49 -06:00
Byteflux
1552122433
Configurable TNT water movement
2014-11-29 23:14:36 -08:00
Zach Brown
2cbc92c37e
Fix a mistake in Teleport w/ passenger/vehicle patch
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Along with restoring authorship to the original writer
2014-11-28 16:30:20 -06:00
Zach Brown
a52eb21fd8
Update PaperSpigot to Minecraft 1.8
2014-11-27 17:17:45 -08:00
Aikar
3a304401b4
Add Async Chunk Load API
2014-11-06 18:31:52 -06:00
Zach Brown
a454aabf95
Random space is most certainly not best space
2014-10-24 23:44:38 -05:00
Zach Brown
41b428475c
Replace non-picky rails with non-picky torches
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Issues with rails colliding with hitboxes on fences
non-picky torches can be placed on stained glass on 1.8+ clients only (client-side limitation)
2014-10-24 23:41:49 -05:00