Aikar
af73f87c66
Remove checkIfActive timings
...
Unneeded and adds extra timings cost to every entity tick
2016-03-18 17:11:53 -04:00
Aikar
3ce3b26186
Configurable Non Player Arrow Despawn Rate
...
Can set a much shorter despawn rate for arrows that players can not pick up.
2016-03-18 15:13:03 -04:00
Aikar
32a3169a1f
Handle Item Meta Inconsistencies
...
First, Enchantment order would blow away seeing 2 items as the same,
however the Client forces enchantment list in a certain order, as well
as does the /enchant command. Anvils can insert it into forced order,
causing 2 same items to be considered different.
This change makes unhandled NBT Tags and Enchantments use a sorted tree map,
so they will always be in a consistent order.
Additionally, the old enchantment API was never updated when ItemMeta
was added, resulting in 2 different ways to modify an items enchantments.
For consistency, the old API methods now forward to use the
ItemMeta API equivalents, and should deprecate the old API's.
2016-03-18 14:56:16 -04:00
Aikar
944a964300
Fix Furnace cook time bug
...
If the server lags out and skips multiple ticks, Furnace cooking behavior would not
cook in the expected amount of time as the cook time was not decremented correctly.
This patch ensures that furnaces cook to the correct wall time expectation.
2016-03-18 14:27:53 -04:00
Aikar
91b4746fe0
Undead horse leashing
...
default false to match vanilla, but option to allow undead horse types to be leashed.
2016-03-18 14:20:11 -04:00
Aikar
63b6980015
Invalidate Metadata on reload
...
Metadata is not meant to persist reload as things break badly with non primitive types
This will invalidate metadata on reload so it does not crash everything if a plugin uses it.
2016-03-18 13:50:33 -04:00
Aikar
9da9b3a9d0
reduce sleep rate if file io thread sleep is enabled
...
so we will still give it time to sleep to avoid the issue, but reduce the
known negative effects of that sleeping.
2016-03-18 13:40:46 -04:00
Aikar
4d317d0ebe
Default loading permissions.yml before plugins
...
Under previous behavior, plugins were not able to check if a player had a permission
if it was defined in permissions.yml. there is no clean way for a plugin to fix that either.
This will change the order so that by default, permissions.yml loads BEFORE plugins instead of after.
This gives plugins expected permission checks.
It also helps improve the expected logic, as servers should set the initial defaults, and then let plugins
modify that. Under the previous logic, plugins were unable (cleanly) override permissions.yml.
A config option has been added for those who depend on the previous behavior, but I don't expect that.
2016-03-18 13:23:48 -04:00
Aikar
3ad0e63a21
set default goals on all pom poms </cheer>
2016-03-18 02:13:51 -04:00
Aikar
0316152120
Chunk Save Reattempt
...
Sometimes a chunk region file is closed prematurely, resulting in a "Stream Closed" error on chunk saving.
Ultimately there is a race condition that causes it, but re-trying the save will avoid the issue.
Retry the save 5 times to try our best to avoid rollbacks due to chunk save failures.
2016-03-18 01:35:26 -04:00
Zach Brown
14d5dba144
Upstream changes
2016-03-17 23:29:51 -05:00
Techcable
a8d725eb23
Don't pass null title to constructor
...
Fixes #83
Fix resetTitle()
@Zbob750 shouldn't be doing these updates in the middle of the night
2016-03-16 18:58:48 -07:00
Zach Brown
59ca434484
Someone questioned my professionality today
2016-03-16 02:57:49 -05:00
Zach Brown
2a6b5b76de
Fix the end credits toggle
...
I think its pretty clear that no one uses this given that it didn't work at all before
2016-03-16 02:21:39 -05:00
Aikar
82452cd373
Re-add chunk save queue improvements
2016-03-12 14:23:17 -06:00
Zach Brown
d230ac7ef2
Re-add Spigot's hopper-check feature
...
Closes GH-77
2016-03-12 13:41:26 -06:00
Zach Brown
a9f44f2240
Rebuild some patches
2016-03-12 00:40:16 -06:00
Zach Brown
716993c750
Fix BeaconEffectEvent
...
It is no longer 5 am
2016-03-11 20:36:47 -06:00
Zach Brown
67ae849417
Merge pull request #73 from kashike/feature/you-are-very-resourceful-you-know-yes-you-are-very-resourceful-yes
2016-03-09 19:45:55 -06:00
Zach Brown
4fba7d5bdc
Merge pull request #71 from kashike/feature/what-are-these-pokey-things-OH-MY-GOD-HELP-THEY-HURT
2016-03-09 19:44:18 -06:00
Riley Park
a80a692e2b
Add more complete resource pack API
2016-03-08 22:23:59 -08:00
Zach Brown
74b4a248ab
Merge pull request #70 from starlis/fixCollisionLag
...
Disable Scoreboards for non players by default
2016-03-08 22:58:36 -06:00
Aikar
a1403cb641
Disable Scoreboards for non players by default
...
Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.
So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
2016-03-08 23:42:08 -05:00
Riley Park
0eb02b3760
Add methods for working with arrows stuck in living entities
2016-03-08 20:21:08 -08:00
Riley Park
875d85b3ec
Don't nest if we don't need to when cerealising text components
2016-03-08 18:29:39 -08:00
Aikar
ed8ebbc98a
Improve NavigationListener patches.
...
reduces diff and cleans up implementation of goals greatly.
2016-03-08 19:31:47 -05:00
Zach Brown
4ff94ab64e
Forcibly disable async light updates for the time being
2016-03-08 16:23:28 -06:00
Aikar
627ccd793f
Optimize NavigationListener Iteration
...
I don't know what the person who wrote that code was smoking, but I
don't think it was good.
Gets rid of the WeakHashMap that mojang was abusing purely to be lazy
on clean up, and handles registering and deregistering navigation
upon world add/remove operations.
2016-03-07 22:59:12 -05:00
Aikar
b65586112b
Optimize NavigationListener
2016-03-07 20:45:08 -06:00
Techcable
d78781c869
Re-add BlocksPos inlining patch
2016-03-07 16:00:29 -06:00
Zach Brown
8db749d66b
Rebuild patches
2016-03-07 15:54:14 -06:00
Zach Brown
3c1f7052c2
Rebuild patches
2016-03-07 00:57:19 -06:00
Zach Brown
65bd5d1259
Update and rebuild patches
2016-03-06 14:59:17 -06:00
Zach Brown
d40b668c4b
Revert "Update to latest and rebuild ALL patches"
...
This reverts commit 21038c6f5c
.
2016-03-06 14:49:47 -06:00
Zach Brown
21038c6f5c
Update to latest and rebuild ALL patches
2016-03-06 14:23:00 -06:00
Zach Brown
9d890f0f28
Remove our own changes to the chunk save queue
2016-03-05 16:10:11 -06:00
Aikar
cedb1c3686
Chunk save queue improvements
2016-03-04 20:14:27 -06:00
Zach Brown
9fc52783a2
Fix chest sound playing at the wrong locaton
...
Closes GH-48
2016-03-04 17:38:51 -06:00
Zach Brown
96074f3000
Rebuild patches
2016-03-04 15:20:13 -06:00
Zach Brown
3a71da0bd3
Silence BeaconEffectEvent, swallow exception in version checking
2016-03-03 04:48:46 -06:00
Zach Brown
d83453116b
Update for upstream changes
2016-03-03 03:46:26 -06:00
Zach Brown
26eb457a39
Paper 1.9
2016-02-29 17:09:49 -06:00
Joseph Hirschfeld
4856ba746b
Add exception reporting events
2016-02-28 20:15:51 -05:00
Sudzzy
4ad4421f85
Fix inter-world teleportation glitches
...
People are able to abuse the way Bukkit handles teleportation across worlds since it provides a built in teleportation safety check.
To abuse the safety check, players are required to get into a location deemed unsafe by Bukkit e.g. be within a chest or door block. While they are in this block, they accept a teleport request from a player within a different world. Once the player teleports, Minecraft will recursively search upwards for a safe location, this could eventually land within a player's skybase.
Example setup to perform the glitch: http://puu.sh/ng3PC/cf072dcbdb.png
The wanted destination was on top of the emerald block however the player ended on top of the diamond block. This only is the case if the player is teleporting between worlds.
2016-02-28 18:34:19 +00:00
Aikar
3b4630072e
More timings for scheduler
2016-02-23 22:35:34 -06:00
Techcable
1bdbffaf84
Improve title API
...
Uses title objects instead of individual update methods
2016-02-17 19:03:21 -07:00
Joseph Hirschfeld
21591b3dbd
Add velocity warnings
...
Issues #12 & #18
2016-02-22 21:31:24 -06:00
Joseph Hirschfeld
f119608227
Add configurable portal search radius
2016-02-21 01:33:37 -05:00
Joseph Hirschfeld
ef8b3744c9
Change implementation of tile entity removal list
2016-02-20 21:34:29 -06:00
Joseph Hirschfeld
37cd02bd35
Ensure inv drag is in bounds - Fixes #30
2016-02-20 20:06:47 -06:00
Jedediah Smith
d498084c93
Player Tab List and Title APIs
2016-02-16 19:55:21 -06:00
Zach Brown
e42db95777
Move bungeecord chat APIs out of spigot subclasses
2016-02-16 19:55:05 -06:00
Riley Park
d00f718b65
Be a bit more informative in maxHealth exception
2016-02-16 14:37:03 -08:00
Thinkofdeath
d3809b12af
Fix Furnace Minecarts losing all of their velocity on corners
2016-02-15 23:19:18 -06:00
Zach Brown
b0092d1f74
Merge pull request #27 from kashike/feature/commandmap
...
Expose server CommandMap
2016-02-15 12:07:29 -06:00
Riley Park
8b42b27076
Expose server CommandMap
2016-02-15 07:11:57 -08:00
Zach Brown
eedfd912d2
Some people just have bad days
2016-02-15 08:24:39 -06:00
Zach Brown
8ffb9ef6ea
Downgrade versioning plugin, fix build
2016-02-15 08:22:37 -06:00
Zach Brown
134dc373d2
Update version handling for our new build system
...
CC GH-19
2016-02-15 06:02:47 -06:00
Zach Brown
cb4c48c343
Missed a comment
2016-02-13 20:11:49 -06:00
CullanP
c3492bbb78
Avoid hopper searches if there are no items
...
Closes PR #23
2016-02-13 19:54:01 -06:00
Aikar
026367d300
Optimize getBlockData
2016-02-13 19:29:59 -06:00
Aikar
720abf5ab8
Optimize Pathfinding
2016-02-13 19:25:23 -06:00
Zach Brown
b8355eed74
Add BlockBrewingStand and BlockEnchantmentTable to flying entity collisions patch
2016-02-13 19:11:20 -06:00
Zach Brown
f434ee1467
Make timings verbose by default
...
More useful data by default for server administrators
2016-02-13 17:19:33 -06:00
Zach Brown
22c4861d76
Update CraftBukkit
2016-02-05 04:12:16 -06:00
Nik Gil
192a9bde0b
Make EntityDismountEvent Cancellable
2016-02-01 23:57:27 -07:00
Zach Brown
9d79cc6b99
Squash these tab complete patches
2016-01-31 17:00:30 -06:00
DemonWav
eb6cdbb9ce
Fix infinite recursion with plugin tab completers
...
Make block location tab completion be a per-world configurable value
2016-01-31 01:21:47 -06:00
DemonWav
ecedc912af
Add Location support to tab-completes
...
This is a feature in vanilla Minecraft that has somehow been missing from CraftBukkit for years
2016-01-30 19:20:18 -06:00
Techcable
25fcb2cf47
Fix mutable block position construction
...
Should fix #3
2016-01-29 13:49:01 -07:00
Aikar
6584a8a1b1
Remove completely invalid Redstone event for Netherrack
2016-01-29 03:40:00 -06:00
Techcable
aea26a3f89
Speedup BlockPos by fixing inlining
2016-01-29 03:26:31 -06:00
Zach Brown
4f96dd1dd0
Squash Java 8 patches into pom changes patches
2016-01-29 02:51:53 -06:00
vemacs
75e17505e3
Option to make all chunks capable of spawning slimes
2016-01-29 02:38:41 -06:00
Zach Brown
dddda71685
Re-introduce an option to limit the height of a flying tnt entity
2016-01-16 21:04:07 -06:00
Zach Brown
f04375e45c
Force commands to be dispatched synchronously
...
[22:29:12] <Aikar> just add that
[22:29:17] <Aikar> that forces it fixed
[22:29:31] <Aikar> and then when his users spam him hell fix it :P
2016-01-12 23:00:58 -06:00
Zach Brown
b57d9f9638
Add an option to disable chest's detection of Ocelots/Cats
2016-01-10 20:47:21 -06:00
Zach Brown
a4ab2f017d
Migrate timings classes to new package
2016-01-10 01:33:27 -06:00
Zach Brown
097ffc44c1
Migrate PaperSpigot to Timings version 2
2016-01-09 00:32:38 -06:00
Zach Brown
6e5b779d20
Require Java 8 - Tell your shitty hosts to update
2016-01-09 00:13:58 -06:00
chickeneer
7f92ef8437
Resolve bed issues on unloaded chunks
2016-01-04 00:24:36 -06:00
Aikar
0875e3ee25
Entity teleport fix
2016-01-04 00:23:17 -06:00
Zach Brown
ec8a492d29
Make the duplicate entity UUID warning toggleable
2015-12-28 20:15:28 -06:00
Steve Anton
f532fca425
Add PlayerInitialSpawnEvent
2015-12-22 22:06:19 -06:00
Jedediah Smith
1bd859fad5
Fix player leak from entity tracker and item frames
...
3005a20c5c
2015-12-22 21:55:00 -06:00
Aikar
10316338d8
EAR: Fix bug with teleporting entities
2015-12-22 18:22:36 -06:00
Zach Brown
bf35c9ab26
[17:15:29] * Z750 kicks jetbrains right in the scrotum
2015-12-06 17:16:51 -06:00
Zach Brown
8c0b8acfb6
Restore a constructor that was removed in EntityFallingBlock
2015-12-06 17:14:41 -06:00
ItsHarry
cc7182a269
Also apply the "vanished players don't have rights" patch to Fishing Hook entities.
2015-11-26 19:51:01 -06:00
Aikar
c0fa6b8d12
Don't create a chunk just to unload it
2015-11-15 19:46:34 -06:00
Aikar
68c983d7cd
Don't create region files when checking if a chunk exists
2015-11-15 19:44:28 -06:00
Aikar
929a5b40ed
Bump thread count for chunk loading
2015-11-15 19:41:12 -06:00
Aikar
314c8f06cc
Don't damage ArmorStands that are already dead
2015-11-15 19:40:32 -06:00
Zach Brown
7b80afb6ef
Remove TE/E Removal Optimizations
...
Causes pistons to eat blocks in certain circumstances, double piston extenders most notably
2015-10-24 02:20:30 -05:00
Aikar
ee9886c278
Update tick limiter removal and TE/E removal optimizations
2015-10-24 02:12:33 -05:00
Aikar
eac397cbab
Implement EMC's optimized entity and tileentity removal
2015-10-16 22:23:05 -05:00
Zach Brown
0ab0bcc85d
Don't point users at spigotmc when watchdog kills the server
2015-10-16 21:50:04 -05:00
Zach Brown
264f2c2d09
Disable spigot tick limiters
2015-10-16 21:43:03 -05:00
Zach Brown
9f7447824d
Rebuild patch for upstream changes
2015-10-07 21:32:01 -05:00
Aikar
2d37e27b37
Remove an unused list of TileEntities slowing down removal
2015-10-06 23:27:01 -05:00
Zach Brown
43fee1c16e
Rebuild patches for upstream changes
2015-10-02 22:58:02 -05:00
Zach Brown
dcef1d444b
Remove our own (outdated) TE handling, for one that's closer to vanilla
2015-09-19 09:34:17 -05:00
Zach Brown
2190d87f45
Rebuild patches
2015-09-18 20:44:37 -05:00
vemacs
b12044f2b7
Re-add entity/tile entity tick limiters
2015-09-12 23:29:23 -05:00
Zach Brown
603159dedf
Remove several broken or unnecessary patches.
...
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown
3d490255dc
Rebuild patches
2015-09-01 20:14:41 -05:00
Zach Brown
de98ff5d80
Use spigot.yml's view distance setting
2015-08-29 03:12:41 -05:00
Techcable
3e8e275447
Lookup game profiles for users that aren't onine
2015-08-15 14:05:03 -05:00
Byteflux
51cbd00f88
Re-add Spigot's hopper-check feature
2015-08-13 10:36:58 -07:00
Techcable
15512b5459
Use the server usercache for player heads
2015-08-11 01:27:18 -05:00
Zach Brown
df01ae692d
[23:29:51] <Byteflux> no tacoz 4 clippeh
2015-08-08 23:33:19 -05:00
Byteflux
d4bd87a7ec
Fix NPE in recheckGaps when using async lighting
2015-08-06 21:44:03 -07:00
Byteflux
f2f04fbb77
Add beds and enderchests to list of collidable blocks
2015-08-05 02:31:55 -07:00
Iceee
19d4a47c33
Fix lava/water some times creating air instead of cobblestone
2015-08-04 17:57:17 -07:00
Byteflux
5b6b8beff8
Temporarily use getDouble() internally for calls to getFloat() in Paper configs
...
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux
febaf3c5a1
Configurable TNT explosion volume
2015-08-04 17:47:57 -07:00
Byteflux
c92053d8b0
Add chests and soul sand to list of types falling blocks can collide with
2015-08-04 17:24:47 -07:00
Byteflux
6bcae0c948
Make the recheckGaps method async like other lighting updates
2015-08-04 15:44:54 -07:00
Byteflux
6cbf685402
Optimize getCubes()
2015-08-04 15:25:37 -07:00
Zach Brown
acd17efa2d
Rebuild patches
2015-08-02 01:56:08 -05:00
Zach Brown
f4d9e4a686
Temporarily remove PlayerMicroMoveEvent implementation
...
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown
7d566bf6b7
Update for upstream NMS mapping changes
2015-07-30 22:41:53 -05:00
Zach Brown
fd378c06e5
Update PaperSpigot to 1.8.8
2015-07-27 17:26:21 -05:00
Zach Brown
9486b3747e
Re-add recentTps array for plugins that make bad choices
2015-07-26 15:58:37 -05:00
Zach Brown
a1497e2182
Rebuild
2015-07-25 18:00:37 -05:00
Sudzzy
21ee673718
Configurable container update tick rate
2015-07-23 22:06:57 -07:00
Byteflux
a5a657d88c
Rebuild patches
2015-07-23 13:37:52 -07:00
Byteflux
a8b69d72c7
Add BeaconEffectEvent
2015-07-23 12:57:12 -07:00
Byteflux
c8f3b4ba4f
Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
...
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
f89d680e05
Add PlayerMicroMoveEvent
2015-07-23 04:30:13 -07:00
Iceee
b35f1a3c3e
Optimize Spigot's Anti X-Ray
2015-07-23 04:24:24 -07:00
Jedediah Smith
57eedbe1b4
Send absolute position the first time an entity is seen
2015-07-23 04:13:26 -07:00
Zach Brown
c1e63e5d4b
Rebuild patches
2015-07-20 20:14:39 -05:00
Byteflux
9491916ffa
Unload client chunks + only cache whole chunk maps
2015-07-16 14:06:33 -07:00
Byteflux
d0249a6935
Configurable chunk map caching
2015-07-15 16:16:27 -07:00
Byteflux
82ad0725c6
Improvements to ChunkMap caching
2015-07-15 13:31:34 -07:00
Iceee
86c171f56d
ChunkMap caching
2015-07-15 02:42:49 -07:00
Byteflux
963925b8ea
Lookup neighbor chunks more efficiently in async lighting
2015-07-15 02:01:49 -07:00
Byteflux
c17ecdd93f
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available
2015-07-14 10:51:38 -07:00
Byteflux
ee2b2ec193
Optimize item movement
2015-07-14 10:17:39 -07:00
Byteflux
cfd19b9792
Configurable mob spawner tick rate
2015-07-14 10:01:28 -07:00
Byteflux
9874c9caa8
Various configurable toggles
...
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
3388d414cf
Rebuild patches
2015-07-14 08:59:57 -07:00
Byteflux
950d51d5e3
Remove obsolete patch
2015-07-10 03:45:20 -07:00
Byteflux
bf8eb1aba6
Remove bad condition in async lighting check
2015-07-10 03:20:10 -07:00
Byteflux
9da2e5eff7
Load chunks in getCubes()
2015-07-07 13:44:35 -07:00
Byteflux
fc9503b08d
Fix off-by-one in async lighting neighbor loop
2015-07-04 17:42:28 -07:00
Byteflux
bc9a97a7a3
Fix liquids stuck in fast drain loop
2015-07-03 12:38:43 -07:00
Byteflux
811b3406a3
Add player view distance API
2015-07-01 01:01:42 -07:00