PaperMC/paper-server/patches/sources/net/minecraft/world/level
galacticwarrior9 6f37c3e39b Determine lava and water fluid explosion resistance by their block explosion resistance
When selecting which explosion resistance to use for lava and water, vanilla selects the highest value between their block explosion resistance and fluid explosion resistance.

Problems emerge when we want to reduce the explosion resistance of water or lava, since the fluid explosion resistance is hardcoded to return 100.0F and can't be changed by a plugin. This simply makes the fluid explosion resistance the same as the block explosion resistance, which allows plugin to change the value. Since both are the same in vanilla, this has no side effects on servers that do not need to do this.
2023-07-13 21:32:13 +01:00
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biome Optimize Biome Mob Lookups for Mob Spawning 2018-09-12 21:47:01 -04:00
block Optimize player lookups for beacons 2023-07-06 20:17:37 -07:00
border Add worldborder events 2021-01-04 22:40:34 -08:00
chunk Add missing structure set seed configs 2022-01-13 23:05:53 -08:00
dimension/end ensure reset EnderDragon boss event name 2022-11-12 10:08:58 -08:00
entity Improve and expand AsyncCatcher 2021-08-25 20:17:12 -07:00
gameevent fix MapLike spam for missing key 'selector' 2023-06-14 13:17:40 -07:00
levelgen Ability to control player's insomnia and phantoms 2022-01-22 17:56:19 +01:00
material Determine lava and water fluid explosion resistance by their block explosion resistance 2023-07-13 21:32:13 +01:00
pathfinder Mob Pathfinding API 2018-09-09 13:30:00 -04:00
portal Fix a bunch of vanilla bugs 2022-07-11 11:56:41 -07:00
redstone Add source block to BlockPhysicsEvent 2022-08-07 22:16:36 +02:00
saveddata/maps Limit item frame cursors on maps 2021-05-26 15:09:33 -07:00
storage Preserve overstacked loot 2021-06-21 23:21:58 -04:00
BaseCommandBlock.java.patch Don't broadcast messages to command blocks 2022-06-16 14:22:56 -07:00
BaseSpawner.java.patch Ignore impossible spawn tick 2022-02-12 23:42:48 +08:00
BlockGetter.java.patch Don't lookup fluid state when raytracing, skip air blocks 2020-08-28 12:33:47 -07:00
ChunkPos.java.patch MC Utils 2016-03-28 20:55:47 -04:00
ClipContext.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
EmptyBlockGetter.java.patch MC Utils 2016-03-28 20:55:47 -04:00
EntityGetter.java.patch check global player list where appropriate 2022-11-22 13:16:01 -08:00
GameRules.java.patch Use array for gamerule storage 2021-05-09 16:49:49 -05:00
Level.java.patch Fix block place logic 2023-04-03 18:46:49 +02:00
LevelAccessor.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
LevelReader.java.patch MC Utils 2016-03-28 20:55:47 -04:00
LevelWriter.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
NaturalSpawner.java.patch Add '/paper mobcaps' and '/paper playermobcaps' 2021-08-16 01:31:54 -05:00
PathNavigationRegion.java.patch MC Utils 2016-03-28 20:55:47 -04:00
ServerExplosion.java.patch Prevent headless pistons from being created 2020-08-14 14:44:14 -05:00
ServerLevelAccessor.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
StructureManager.java.patch Fix swamp hut cat generation deadlock 2022-03-12 06:31:13 -08:00