Zach Brown
d48896cf0e
Z plays with scripts and GPG part 2
2016-04-13 22:39:54 -05:00
Zach Brown
9f0a7201a1
Water mobs should only spawn in the water
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Closes GH-199
2016-04-14 17:49:11 -05:00
Zach Brown
271e7c5cb4
Only check for async callers, do not remove potentially used variables
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Potentially resolves GH-138
2016-04-14 16:48:52 -05:00
Zach Brown
92d86e55ed
Merge pull request #205 from kashike/feature/handshake
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Add handshake event
2016-04-13 23:10:34 -05:00
Zach Brown
b53c80ce35
Revert "Z plays with the scripts and GPG some more"
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This reverts commit e3e56baeea
.
2016-04-13 22:39:54 -05:00
Riley Park
30175bcf9d
Add handshake event to allow plugins to handle client handshaking logic themselves
2016-04-13 20:23:07 -07:00
Zach Brown
567224a84c
Update bungeecord chat API graduations
2016-04-13 22:18:46 -05:00
Zach Brown
e3e56baeea
Z plays with the scripts and GPG some more
2016-04-13 22:05:59 -05:00
Zach Brown
0472876995
Re-add Configurable Player Collision
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Nothing to see here, move along
2016-04-13 02:11:40 -04:00
Jedediah Smith
1f9d65d57c
Fix some players not being kicked on shutdown
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Closes GH-8
2016-04-13 16:02:59 -05:00
Jedediah Smith
4588a80cdc
Update SB's affectsSpawning API to use filters
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Closes GH-169
2016-04-13 15:57:34 -05:00
Aikar
1fc2eb982f
Configurable Player Collision - Resolves #161
2016-04-13 02:11:40 -04:00
Aikar
2e00b8d691
Don't tick Skulls - unused code - Fixes #202
2016-04-13 00:32:05 -04:00
Aikar
bfdc936100
Remove unused World Tile Entity List
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Massive hit to performance and it is completely unnecessary.
2016-04-13 00:27:38 -04:00
Zach Brown
1aa718c217
Only allow non-zero value maxDistances for BlockIterators
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Prevents them from iterating infinitely and hanging the server
2016-04-12 23:08:55 -05:00
Aikar
e0b057c30f
Update PlayerConnection for all teleportation of players
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Previous fix for SPIGOT-1903 only applied to world changes, but many other
cases of players been teleporting can cause that same bug. So call it any time
setPosition is called to ensure we never falsely trigger "moved too quickly"
And this commit may be considered evil to some people.
2016-04-12 23:26:42 -04:00
Zach Brown
14f6bee0a1
Update upstream
2016-04-12 11:31:54 -05:00
Zach Brown
f54aa3ca2c
Update upstreams
2016-04-11 10:30:12 -05:00
Aikar
87deb42c1c
update MCUtil.cmpFromMessage to use proper JSON
2016-04-11 01:06:28 -04:00
Aikar
b602d093ec
SPIGOT-1903: Update PlayerConnection on world change - Fixes #120
2016-04-10 22:36:56 -04:00
Aikar
52ca5f228b
upstream
2016-04-10 19:58:05 -04:00
Zach Brown
348469459d
Ugly workaround for SPIGOT-1915 & GH-114
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Closes GH-114
2016-04-10 03:24:54 -05:00
Zach Brown
88d2d15bb4
Apply the Ensure inv drag is in bounds patch properly
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Closes GH-174
2016-04-09 21:33:29 -05:00
Aikar
f1da39ab0f
Provide ability to wrap test server command for willies...
2016-04-09 21:46:09 -04:00
Zach Brown
309e2bd0d3
Update upstream CB
2016-04-09 20:44:54 -05:00
Aikar
755eaa845d
Add testserver command - quickly start a test server
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This will help encourage testing with some widely used plugins
to help identify issues caused by changes before they are pushed.
2016-04-09 21:33:32 -04:00
Zach Brown
15168bcbbe
Update .travis.yml while we're here
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Just in case we ever need it again
*cough* or they loosen up their restrictions on system use *cough*
2016-04-09 14:01:01 -05:00
Zach Brown
5cbb907ff1
Can't expect others to follow formatting if I don't
2016-04-09 13:54:47 -05:00
Zach Brown
b6dd739ed4
Update B/CB
2016-04-09 13:51:47 -05:00
Zach Brown
b605f1f95f
Backport a memory cleanup change from 16w14a
2016-04-09 13:48:06 -05:00
Zach Brown
c7bdf516da
Update upstreams and rebuild
2016-04-08 17:24:26 -05:00
Zach Brown
d6b1996ab3
Simplify vanilla scoreboard nickname coloring patch
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Closes GH-195
2016-04-07 17:31:06 -05:00
Zach Brown
85a924b7dd
Move comment to its proper location
2016-04-07 01:39:54 -05:00
Zach Brown
d158c69570
Disable, Enable GPG signs as needed Pre, Post git am
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Disable GPG signing before AM, slows things down and doesn't play nicely.
There is also zero rational or logical reason to do so for these sub-repo AMs.
It's re-enabled (if needed) immediately after, pass or fail.
Given GitHub's recent push for GPG signing, and our own testing, this is not
only helpful, but necessary.
2016-04-07 01:36:23 -05:00
Zach Brown
933829f334
Update upstream B/CB/Spigot
2016-04-07 00:32:10 -05:00
Zach Brown
b9f596b8d2
Add basic support for using vanilla style, world-based, scoreboard name coloring
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Closes GH-188
2016-04-06 01:10:26 -05:00
Zach Brown
d79fcf72fa
Use 'Paper' for our config file in timings
2016-04-05 23:27:53 -05:00
Aikar
1223fcc8bb
Include Redstone Torches in the redstone physics event optimization
2016-04-05 23:20:46 -04:00
Aikar
a161d480b4
Remove Debug checks from DataBits
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These are super hot and causing noticeable hits
Before: http://i.imgur.com/nQsMzAE.png
After: http://i.imgur.com/nJ46crB.png
2016-04-05 21:55:07 -04:00
Aikar
48ba10bc77
Re-add fastutil map to Chunk map. Amaranth confirmed its faster by 3x
2016-04-05 20:43:11 -04:00
Aikar
0726de949b
Fix Nether/End world unloading spawn chunks - Fixes #92
2016-04-05 19:53:30 -04:00
Kyle Wood
ef6b4cafc0
Update CONTRIBUTING.md for the new build system
2016-04-05 12:34:56 -05:00
Zach Brown
b4a0af94bb
Upstream merge
2016-04-05 11:42:40 -05:00
Aikar
092d08f15c
Update Timings to use Region based chunk reporting
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This will drastically reduce file size on large servers and help
avoid the parser failing to load the report.
This will also reduce memory usage of timings data.
2016-04-05 01:20:25 -04:00
Zach Brown
3506f09ca7
Update upstream and rebuild
2016-04-04 09:53:03 -05:00
Aikar
56de8ba1a4
fix keep spawn loaded config
2016-04-03 23:08:13 -04:00
Zach Brown
6d4ec62128
Merge pull request #185 from kashike/feautre/shell
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Add support for multiple shell types
2016-04-03 21:53:08 -05:00
DemonWav
2c0c9e081c
Fix paper build tool to work with zsh.
2016-04-03 21:36:19 -05:00
Aikar
f718f4dbd7
Fix errorneous call of EntityDismountEvent
2016-04-03 19:11:25 -04:00
Aikar
7a9efce700
Fix makemcdevsrc script
2016-04-03 17:58:15 -04:00