Commit graph

2058 commits

Author SHA1 Message Date
Zach Brown
d48896cf0e Z plays with scripts and GPG part 2 2016-04-13 22:39:54 -05:00
Zach Brown
9f0a7201a1 Water mobs should only spawn in the water
Closes GH-199
2016-04-14 17:49:11 -05:00
Zach Brown
271e7c5cb4 Only check for async callers, do not remove potentially used variables
Potentially resolves GH-138
2016-04-14 16:48:52 -05:00
Zach Brown
92d86e55ed Merge pull request #205 from kashike/feature/handshake
Add handshake event
2016-04-13 23:10:34 -05:00
Zach Brown
b53c80ce35 Revert "Z plays with the scripts and GPG some more"
This reverts commit e3e56baeea.
2016-04-13 22:39:54 -05:00
Riley Park
30175bcf9d Add handshake event to allow plugins to handle client handshaking logic themselves 2016-04-13 20:23:07 -07:00
Zach Brown
567224a84c Update bungeecord chat API graduations 2016-04-13 22:18:46 -05:00
Zach Brown
e3e56baeea Z plays with the scripts and GPG some more 2016-04-13 22:05:59 -05:00
Zach Brown
0472876995 Re-add Configurable Player Collision
Nothing to see here, move along
2016-04-13 02:11:40 -04:00
Jedediah Smith
1f9d65d57c Fix some players not being kicked on shutdown
Closes GH-8
2016-04-13 16:02:59 -05:00
Jedediah Smith
4588a80cdc Update SB's affectsSpawning API to use filters
Closes GH-169
2016-04-13 15:57:34 -05:00
Aikar
1fc2eb982f Configurable Player Collision - Resolves #161 2016-04-13 02:11:40 -04:00
Aikar
2e00b8d691 Don't tick Skulls - unused code - Fixes #202 2016-04-13 00:32:05 -04:00
Aikar
bfdc936100 Remove unused World Tile Entity List
Massive hit to performance and it is completely unnecessary.
2016-04-13 00:27:38 -04:00
Zach Brown
1aa718c217 Only allow non-zero value maxDistances for BlockIterators
Prevents them from iterating infinitely and hanging the server
2016-04-12 23:08:55 -05:00
Aikar
e0b057c30f Update PlayerConnection for all teleportation of players
Previous fix for SPIGOT-1903 only applied to world changes, but many other
cases of players been teleporting can cause that same bug. So call it any time
setPosition is called to ensure we never falsely trigger "moved too quickly"

And this commit may be considered evil to some people.
2016-04-12 23:26:42 -04:00
Zach Brown
14f6bee0a1 Update upstream 2016-04-12 11:31:54 -05:00
Zach Brown
f54aa3ca2c Update upstreams 2016-04-11 10:30:12 -05:00
Aikar
87deb42c1c update MCUtil.cmpFromMessage to use proper JSON 2016-04-11 01:06:28 -04:00
Aikar
b602d093ec SPIGOT-1903: Update PlayerConnection on world change - Fixes #120 2016-04-10 22:36:56 -04:00
Aikar
52ca5f228b upstream 2016-04-10 19:58:05 -04:00
Zach Brown
348469459d Ugly workaround for SPIGOT-1915 & GH-114
Closes GH-114
2016-04-10 03:24:54 -05:00
Zach Brown
88d2d15bb4 Apply the Ensure inv drag is in bounds patch properly
Closes GH-174
2016-04-09 21:33:29 -05:00
Aikar
f1da39ab0f Provide ability to wrap test server command for willies... 2016-04-09 21:46:09 -04:00
Zach Brown
309e2bd0d3 Update upstream CB 2016-04-09 20:44:54 -05:00
Aikar
755eaa845d Add testserver command - quickly start a test server
This will help encourage testing with some widely used plugins
to help identify issues caused by changes before they are pushed.
2016-04-09 21:33:32 -04:00
Zach Brown
15168bcbbe Update .travis.yml while we're here
Just in case we ever need it again
*cough* or they loosen up their restrictions on system use *cough*
2016-04-09 14:01:01 -05:00
Zach Brown
5cbb907ff1 Can't expect others to follow formatting if I don't 2016-04-09 13:54:47 -05:00
Zach Brown
b6dd739ed4 Update B/CB 2016-04-09 13:51:47 -05:00
Zach Brown
b605f1f95f Backport a memory cleanup change from 16w14a 2016-04-09 13:48:06 -05:00
Zach Brown
c7bdf516da Update upstreams and rebuild 2016-04-08 17:24:26 -05:00
Zach Brown
d6b1996ab3 Simplify vanilla scoreboard nickname coloring patch
Closes GH-195
2016-04-07 17:31:06 -05:00
Zach Brown
85a924b7dd Move comment to its proper location 2016-04-07 01:39:54 -05:00
Zach Brown
d158c69570 Disable, Enable GPG signs as needed Pre, Post git am
Disable GPG signing before AM, slows things down and doesn't play nicely.
There is also zero rational or logical reason to do so for these sub-repo AMs.
It's re-enabled (if needed) immediately after, pass or fail.

Given GitHub's recent push for GPG signing, and our own testing, this is not
only helpful, but necessary.
2016-04-07 01:36:23 -05:00
Zach Brown
933829f334 Update upstream B/CB/Spigot 2016-04-07 00:32:10 -05:00
Zach Brown
b9f596b8d2 Add basic support for using vanilla style, world-based, scoreboard name coloring
Closes GH-188
2016-04-06 01:10:26 -05:00
Zach Brown
d79fcf72fa Use 'Paper' for our config file in timings 2016-04-05 23:27:53 -05:00
Aikar
1223fcc8bb Include Redstone Torches in the redstone physics event optimization 2016-04-05 23:20:46 -04:00
Aikar
a161d480b4 Remove Debug checks from DataBits
These are super hot and causing noticeable hits

Before: http://i.imgur.com/nQsMzAE.png
After: http://i.imgur.com/nJ46crB.png
2016-04-05 21:55:07 -04:00
Aikar
48ba10bc77 Re-add fastutil map to Chunk map. Amaranth confirmed its faster by 3x 2016-04-05 20:43:11 -04:00
Aikar
0726de949b Fix Nether/End world unloading spawn chunks - Fixes #92 2016-04-05 19:53:30 -04:00
Kyle Wood
ef6b4cafc0 Update CONTRIBUTING.md for the new build system 2016-04-05 12:34:56 -05:00
Zach Brown
b4a0af94bb Upstream merge 2016-04-05 11:42:40 -05:00
Aikar
092d08f15c Update Timings to use Region based chunk reporting
This will drastically reduce file size on large servers and help
avoid the parser failing to load the report.

This will also reduce memory usage of timings data.
2016-04-05 01:20:25 -04:00
Zach Brown
3506f09ca7 Update upstream and rebuild 2016-04-04 09:53:03 -05:00
Aikar
56de8ba1a4 fix keep spawn loaded config 2016-04-03 23:08:13 -04:00
Zach Brown
6d4ec62128 Merge pull request #185 from kashike/feautre/shell
Add support for multiple shell types
2016-04-03 21:53:08 -05:00
DemonWav
2c0c9e081c Fix paper build tool to work with zsh. 2016-04-03 21:36:19 -05:00
Aikar
f718f4dbd7 Fix errorneous call of EntityDismountEvent 2016-04-03 19:11:25 -04:00
Aikar
7a9efce700 Fix makemcdevsrc script 2016-04-03 17:58:15 -04:00