Techcable
aea26a3f89
Speedup BlockPos by fixing inlining
2016-01-29 03:26:31 -06:00
Zach Brown
4f96dd1dd0
Squash Java 8 patches into pom changes patches
2016-01-29 02:51:53 -06:00
vemacs
75e17505e3
Option to make all chunks capable of spawning slimes
2016-01-29 02:38:41 -06:00
Zach Brown
dddda71685
Re-introduce an option to limit the height of a flying tnt entity
2016-01-16 21:04:07 -06:00
Zach Brown
f04375e45c
Force commands to be dispatched synchronously
...
[22:29:12] <Aikar> just add that
[22:29:17] <Aikar> that forces it fixed
[22:29:31] <Aikar> and then when his users spam him hell fix it :P
2016-01-12 23:00:58 -06:00
Zach Brown
b57d9f9638
Add an option to disable chest's detection of Ocelots/Cats
2016-01-10 20:47:21 -06:00
Zach Brown
a4ab2f017d
Migrate timings classes to new package
2016-01-10 01:33:27 -06:00
Zach Brown
097ffc44c1
Migrate PaperSpigot to Timings version 2
2016-01-09 00:32:38 -06:00
Zach Brown
6e5b779d20
Require Java 8 - Tell your shitty hosts to update
2016-01-09 00:13:58 -06:00
chickeneer
7f92ef8437
Resolve bed issues on unloaded chunks
2016-01-04 00:24:36 -06:00
Aikar
0875e3ee25
Entity teleport fix
2016-01-04 00:23:17 -06:00
Zach Brown
ec8a492d29
Make the duplicate entity UUID warning toggleable
2015-12-28 20:15:28 -06:00
Steve Anton
f532fca425
Add PlayerInitialSpawnEvent
2015-12-22 22:06:19 -06:00
Jedediah Smith
1bd859fad5
Fix player leak from entity tracker and item frames
...
3005a20c5c
2015-12-22 21:55:00 -06:00
Aikar
10316338d8
EAR: Fix bug with teleporting entities
2015-12-22 18:22:36 -06:00
Zach Brown
bf35c9ab26
[17:15:29] * Z750 kicks jetbrains right in the scrotum
2015-12-06 17:16:51 -06:00
Zach Brown
8c0b8acfb6
Restore a constructor that was removed in EntityFallingBlock
2015-12-06 17:14:41 -06:00
ItsHarry
cc7182a269
Also apply the "vanished players don't have rights" patch to Fishing Hook entities.
2015-11-26 19:51:01 -06:00
Aikar
c0fa6b8d12
Don't create a chunk just to unload it
2015-11-15 19:46:34 -06:00
Aikar
68c983d7cd
Don't create region files when checking if a chunk exists
2015-11-15 19:44:28 -06:00
Aikar
929a5b40ed
Bump thread count for chunk loading
2015-11-15 19:41:12 -06:00
Aikar
314c8f06cc
Don't damage ArmorStands that are already dead
2015-11-15 19:40:32 -06:00
Zach Brown
7b80afb6ef
Remove TE/E Removal Optimizations
...
Causes pistons to eat blocks in certain circumstances, double piston extenders most notably
2015-10-24 02:20:30 -05:00
Aikar
ee9886c278
Update tick limiter removal and TE/E removal optimizations
2015-10-24 02:12:33 -05:00
Aikar
eac397cbab
Implement EMC's optimized entity and tileentity removal
2015-10-16 22:23:05 -05:00
Zach Brown
0ab0bcc85d
Don't point users at spigotmc when watchdog kills the server
2015-10-16 21:50:04 -05:00
Zach Brown
264f2c2d09
Disable spigot tick limiters
2015-10-16 21:43:03 -05:00
Zach Brown
9f7447824d
Rebuild patch for upstream changes
2015-10-07 21:32:01 -05:00
Aikar
2d37e27b37
Remove an unused list of TileEntities slowing down removal
2015-10-06 23:27:01 -05:00
Zach Brown
43fee1c16e
Rebuild patches for upstream changes
2015-10-02 22:58:02 -05:00
Zach Brown
dcef1d444b
Remove our own (outdated) TE handling, for one that's closer to vanilla
2015-09-19 09:34:17 -05:00
Zach Brown
2190d87f45
Rebuild patches
2015-09-18 20:44:37 -05:00
vemacs
b12044f2b7
Re-add entity/tile entity tick limiters
2015-09-12 23:29:23 -05:00
Zach Brown
603159dedf
Remove several broken or unnecessary patches.
...
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown
3d490255dc
Rebuild patches
2015-09-01 20:14:41 -05:00
Zach Brown
de98ff5d80
Use spigot.yml's view distance setting
2015-08-29 03:12:41 -05:00
Techcable
3e8e275447
Lookup game profiles for users that aren't onine
2015-08-15 14:05:03 -05:00
Byteflux
51cbd00f88
Re-add Spigot's hopper-check feature
2015-08-13 10:36:58 -07:00
Techcable
15512b5459
Use the server usercache for player heads
2015-08-11 01:27:18 -05:00
Zach Brown
df01ae692d
[23:29:51] <Byteflux> no tacoz 4 clippeh
2015-08-08 23:33:19 -05:00
Byteflux
d4bd87a7ec
Fix NPE in recheckGaps when using async lighting
2015-08-06 21:44:03 -07:00
Byteflux
f2f04fbb77
Add beds and enderchests to list of collidable blocks
2015-08-05 02:31:55 -07:00
Iceee
19d4a47c33
Fix lava/water some times creating air instead of cobblestone
2015-08-04 17:57:17 -07:00
Byteflux
5b6b8beff8
Temporarily use getDouble() internally for calls to getFloat() in Paper configs
...
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux
febaf3c5a1
Configurable TNT explosion volume
2015-08-04 17:47:57 -07:00
Byteflux
c92053d8b0
Add chests and soul sand to list of types falling blocks can collide with
2015-08-04 17:24:47 -07:00
Byteflux
6bcae0c948
Make the recheckGaps method async like other lighting updates
2015-08-04 15:44:54 -07:00
Byteflux
6cbf685402
Optimize getCubes()
2015-08-04 15:25:37 -07:00
Zach Brown
acd17efa2d
Rebuild patches
2015-08-02 01:56:08 -05:00
Zach Brown
f4d9e4a686
Temporarily remove PlayerMicroMoveEvent implementation
...
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown
7d566bf6b7
Update for upstream NMS mapping changes
2015-07-30 22:41:53 -05:00
Zach Brown
fd378c06e5
Update PaperSpigot to 1.8.8
2015-07-27 17:26:21 -05:00
Zach Brown
9486b3747e
Re-add recentTps array for plugins that make bad choices
2015-07-26 15:58:37 -05:00
Zach Brown
a1497e2182
Rebuild
2015-07-25 18:00:37 -05:00
Sudzzy
21ee673718
Configurable container update tick rate
2015-07-23 22:06:57 -07:00
Byteflux
a5a657d88c
Rebuild patches
2015-07-23 13:37:52 -07:00
Byteflux
a8b69d72c7
Add BeaconEffectEvent
2015-07-23 12:57:12 -07:00
Byteflux
c8f3b4ba4f
Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
...
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
f89d680e05
Add PlayerMicroMoveEvent
2015-07-23 04:30:13 -07:00
Iceee
b35f1a3c3e
Optimize Spigot's Anti X-Ray
2015-07-23 04:24:24 -07:00
Jedediah Smith
57eedbe1b4
Send absolute position the first time an entity is seen
2015-07-23 04:13:26 -07:00
Zach Brown
c1e63e5d4b
Rebuild patches
2015-07-20 20:14:39 -05:00
Byteflux
9491916ffa
Unload client chunks + only cache whole chunk maps
2015-07-16 14:06:33 -07:00
Byteflux
d0249a6935
Configurable chunk map caching
2015-07-15 16:16:27 -07:00
Byteflux
82ad0725c6
Improvements to ChunkMap caching
2015-07-15 13:31:34 -07:00
Iceee
86c171f56d
ChunkMap caching
2015-07-15 02:42:49 -07:00
Byteflux
963925b8ea
Lookup neighbor chunks more efficiently in async lighting
2015-07-15 02:01:49 -07:00
Byteflux
c17ecdd93f
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available
2015-07-14 10:51:38 -07:00
Byteflux
ee2b2ec193
Optimize item movement
2015-07-14 10:17:39 -07:00
Byteflux
cfd19b9792
Configurable mob spawner tick rate
2015-07-14 10:01:28 -07:00
Byteflux
9874c9caa8
Various configurable toggles
...
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
3388d414cf
Rebuild patches
2015-07-14 08:59:57 -07:00
Byteflux
950d51d5e3
Remove obsolete patch
2015-07-10 03:45:20 -07:00
Byteflux
bf8eb1aba6
Remove bad condition in async lighting check
2015-07-10 03:20:10 -07:00
Byteflux
9da2e5eff7
Load chunks in getCubes()
2015-07-07 13:44:35 -07:00
Byteflux
fc9503b08d
Fix off-by-one in async lighting neighbor loop
2015-07-04 17:42:28 -07:00
Byteflux
bc9a97a7a3
Fix liquids stuck in fast drain loop
2015-07-03 12:38:43 -07:00
Byteflux
811b3406a3
Add player view distance API
2015-07-01 01:01:42 -07:00
Byteflux
498811bfc5
Configurable lava flow speed
2015-07-01 00:39:31 -07:00
Byteflux
16d34d5de1
Clean up async lighting patch
2015-07-01 00:27:58 -07:00
Byteflux
5030643f4e
Clean up forced chunk loading patch
2015-06-30 22:58:11 -07:00
Byteflux
d37d0f83c4
Fast draining
2015-06-30 20:22:24 -07:00
Byteflux
f1b5decd73
Stop updating flowing block if material has changed
2015-06-30 19:46:05 -07:00
Byteflux
cbe33d538c
Always use optimized draining fix
2015-06-30 19:23:17 -07:00
Zach Brown
147438cc2f
Rebuild patches
2015-06-20 22:05:36 -05:00
Byteflux
5b9a0a0122
Optimize explosions
2015-06-16 05:55:15 -07:00
Byteflux
820b9ac5e9
Do not filter out large getEntities call
2015-06-16 05:34:03 -07:00
Zach Brown
b2aaf31f9e
Rebuild patches for upstream API addition
...
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown
a29fda12b6
Rebuild patches
2015-06-06 12:15:22 -05:00
Byteflux
0f48b03bbc
Update to 1.8.7
2015-06-05 05:45:30 -07:00
Byteflux
38aa4c080b
FallingBlock and TNT entities collide with specific blocks
2015-06-05 01:24:22 -07:00
Byteflux
55b9d1c093
Add configurable fix for TNT cannnons.
...
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.
Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
7d15ab73ad
Migrate old TNT height nerf settings to falling block height nerf
2015-06-04 03:57:23 -07:00
Byteflux
5866cac361
Remove giant TNT changes patch
2015-06-04 01:42:09 -07:00
Byteflux
2778f5e485
Fix another structure generator NPE
2015-06-02 02:08:51 -07:00
Byteflux
e1c9ba99cd
Fix NPE when disabling certain structure generators
2015-06-02 01:40:46 -07:00
Byteflux
e285ca5c92
Add generator settings from Paper 1.7
...
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
1bcfd0b911
Fix lag from explosions processing dead entities
2015-06-01 22:56:10 -07:00
Byteflux
257119a254
Stackable Buckets
2015-06-01 22:27:22 -07:00
Zach Brown
45fc70b6fc
Re-add the teleport passenger/vehicel with player patch from 1.7.10
2015-05-31 01:52:17 -05:00
Zach Brown
f8db037fab
Remove the spigot TileEntity/Entity capping feature
...
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
62c1f6b296
Rebuild Patches for upstream changes
2015-05-30 01:11:16 -05:00
Zach Brown
c22f803441
Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
...
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark
e97a33af9b
Configurable end credits when leaving the end
2015-05-28 20:29:51 -05:00
Zach Brown
bd0045257f
Rebuild patches for upstream changes
2015-05-28 00:11:18 -05:00
Zach Brown
e6727223f8
Update to 1.8.6
2015-05-25 15:59:30 -05:00
Zach Brown
b86b4ff71e
Things compile better when you update mc-dev
2015-05-23 13:04:28 -05:00
Zach Brown
db0d9a2531
Update PaperSpigot to 1.8.5
2015-05-23 12:09:55 -05:00
Zach Brown
56edb22600
Misc. cleanup from 1.8.4 update
2015-05-18 19:22:48 -05:00
Jedediah Smith
140e26958b
Fix jar being shaded multiple times
2015-05-18 19:06:10 -05:00
Zach Brown
9ba49f12fd
Re-enable Metrics so that we can better understand our userbase
2015-05-18 19:03:24 -05:00
Zach Brown
b7ec28b5d2
Update PaperSpigot to 1.8.4
2015-05-18 18:41:57 -05:00
Zach Brown
a5b3760b6d
Rebuild patches
2015-05-10 19:24:52 -05:00
Zach Brown
47ad0d451e
Add ArmorStand Marker NBT API
2015-05-03 17:47:28 -05:00
Zach Brown
a3f9c58fed
Fix a typo in the server POM
2015-05-03 16:28:13 -05:00
Isaac Moore
465453dc21
Add PlayerLocaleChangeEvent
2015-04-27 21:43:59 -05:00
Zach Brown
093677dbdd
Fix the repo's patches because I can't merge things today
...
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:14:31 -05:00
Byteflux
1e502e4eae
Toggleable player crits
2015-04-18 02:46:53 -07:00
Byteflux
3586742ccc
Optimize draining
2015-04-18 02:31:53 -07:00
Byteflux
1ff35348bb
Async Lighting
2015-04-18 01:30:12 -07:00
Byteflux
2dae421290
Configurable tickNextTickListCap bypass for redstone
2015-04-17 03:54:46 -07:00
Byteflux
83a95a05c8
Fix remove-unloaded.enderpearls option not being respected
2015-04-17 03:25:02 -07:00
Byteflux
41cb01fa3f
Add FallingBlock source location API
2015-04-17 02:51:46 -07:00
Zach Brown
b5f5886e5b
Rebuild patches
2015-04-13 15:48:16 -05:00
Zach Brown
5e6c99aec2
Always tick falling blocks - Exclude from EAR
2015-04-10 18:07:59 -05:00
Roman Alexander
67d1ba7c1a
How about we actually make that tickNextTickList cap configurable
...
*glances at Z*
2015-03-24 18:28:19 -05:00
Zach Brown
819db3aba6
Allow users to configure the tickNextTickList cap
2015-03-23 14:40:52 -05:00
Zach Brown
9263823b95
Remove patch that kept the player on world changes
2015-03-20 21:39:37 -05:00
Zach Brown
5ec0ee10bd
Rebuild Patches
2015-03-19 19:41:36 -05:00
Zach Brown
bc8b1ee8d7
Rebuild patches
2015-03-09 16:02:50 -05:00
Zach Brown
6538ccd924
Update PaperSpigot to Minecraft 1.8.3
2015-03-07 19:16:09 -06:00
Zach Brown
0d6db011bc
Check online mode before converting and renaming player data
2015-03-05 15:30:48 -06:00
Zach Brown
de2ec8b0a9
Manually bump the config version since git won't
2015-02-23 16:59:00 -06:00
Zach Brown
78487dca8c
PaperSpigot TNT Changes
...
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.
Adds additional configuration and features as well.
2015-02-23 15:03:10 -06:00
Zach Brown
7e7840e064
(Temporarily?) Disable Spigot's TE changes in favor of our own
...
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown
c6f594dcfc
Remove upstream-pulled patch
2015-02-14 20:16:45 -06:00
Zach Brown
f0f2754d8a
Make Enderman drop the block they're holding when they die
2015-02-13 14:50:25 -06:00
Bestle
152d9b5890
Despawn items outside EAR activation range
2015-02-13 14:33:49 -06:00
Zach Brown
22957cd6d1
Rebuild patches for upstream changes
2015-02-13 14:24:02 -06:00
Zach Brown
0c2ee8bf90
Rebuild a patch
2015-02-06 09:06:09 -06:00
Zach Brown
00e1315f65
Rebuild patches for upstream changes
2015-02-03 17:53:51 -06:00
Zach Brown
1c6f7636d8
Add configurable top of nether void damage patch
2015-01-29 15:34:32 -06:00
Zach Brown
335c9c3009
Remove the broken teleport passenger vehicle with player patch
2015-01-29 15:26:20 -06:00
Zach Brown
e1e0781a99
Fix patch usernames and emails
2015-01-29 15:25:50 -06:00
Zach Brown
eb76f6ab42
Remove patch that was pulled upstream
2015-01-25 02:08:21 -06:00
Zach Brown
04dbeb4bf1
Fix certain mobs crashing the server from MobSpawners
2015-01-18 12:43:42 -06:00
Zach Brown
d04f8d3c65
Rebuild patches for upstream changes
2015-01-12 11:21:32 -06:00
Zach Brown
a386f23f24
Rebuild patch for upstream update
2015-01-08 21:53:39 -06:00
Zach Brown
985a51fc17
Rebuild patches for upstream changes
2015-01-06 22:13:40 -06:00
Zach Brown
436c6f2449
Rebuild our patches for upstream changes
2015-01-04 20:30:07 -06:00
Howaner
b7fb738d91
Fix kick messages
2015-01-03 18:26:09 -06:00
Zach Brown
641703cfd8
Fix block placement in the invisible players patch
...
Thanks Mojang...
2015-01-03 17:35:46 -06:00
Aikar
5e5d11f13b
Prevent tile entity and entity based crashes
2014-12-22 15:13:29 -06:00
gsand
1b72b3fc59
[00:50:57] <Clippy> wait, actually I need to do additional testing, just
...
remove it
[00:51:09] <Clippy> ;(
[00:51:17] * Clippy opens mcp
[00:51:22] <Z750> ._.
2014-12-21 00:52:01 -06:00
gsand
383a3d442d
[00:32:19] <Clippy> I goofed, forgive meeeee! ;____;
2014-12-21 00:45:53 -06:00
gsand
3038c837a9
Allow the first spawn location "fuzziness" to be configured
2014-12-20 19:22:28 -06:00
Aikar
73bc2489c0
Do not allow negative count itemstacks (infinite itemstacks)
...
Should work around quite a few issues and this
'feature' is relatively worthless anyway
2014-12-19 16:35:01 -06:00
Zach Brown
c683d9ad52
Rebuild our patches for upstream changes
2014-12-18 17:35:10 -06:00
Zach Brown
f920086bbd
Remove unnecessary patch
2014-12-14 16:26:48 -06:00
Zach Brown
1d0898c3cc
Rebuild our patches for upstream changes
2014-12-14 16:25:11 -06:00
Zach Brown
e67bfe69d1
Missed a comment in chest sound patch
2014-12-07 22:57:26 -06:00
Zach Brown
535076aa8b
Improve chest sound handling patch
2014-12-07 14:52:19 -06:00
Zach Brown
275af1a769
Update our patches for upstream changes
2014-12-07 13:29:55 -06:00
Byteflux
6c0aedf367
Use the servers built in UUID map for player lookups
2014-12-07 13:28:45 -06:00
Zach Brown
7ae5abba9e
Add a constructor for setting both the header and the footer to PacketPlayOutPlayerListHeaderFooter
2014-12-05 22:47:37 -06:00
Zach Brown
b889c27630
Clean up some of our patches
...
Remove unused torch placement config option
Remove ambiguity in invisible players patch
2014-12-05 22:28:08 -06:00
Zach Brown
77ef1b5cc7
Update our patches for Spigot changes
2014-12-05 22:22:47 -06:00
Zach Brown
c78777957f
Update our patches for the latest changes
...
/ver is no longer useless! Meaninful version tracking yay!
2014-12-02 00:03:53 -06:00
Aikar
9cb520d8f1
Add TNT source location API
2014-11-30 22:58:25 -06:00
Zach Brown
1610f6d153
Improvements to teleport with passenger vehicle
2014-11-30 22:35:33 -06:00
Zach Brown
c5d9810268
Fix an improperly updated patch file
2014-11-30 20:09:09 -06:00
Byteflux
4deff62371
Allow specified ItemStacks to retain their invalid data
2014-11-30 18:59:49 -06:00
Byteflux
1552122433
Configurable TNT water movement
2014-11-29 23:14:36 -08:00
Zach Brown
2cbc92c37e
Fix a mistake in Teleport w/ passenger/vehicle patch
...
Along with restoring authorship to the original writer
2014-11-28 16:30:20 -06:00
Zach Brown
a52eb21fd8
Update PaperSpigot to Minecraft 1.8
2014-11-27 17:17:45 -08:00
Aikar
3a304401b4
Add Async Chunk Load API
2014-11-06 18:31:52 -06:00
Zach Brown
a454aabf95
Random space is most certainly not best space
2014-10-24 23:44:38 -05:00
Zach Brown
41b428475c
Replace non-picky rails with non-picky torches
...
Issues with rails colliding with hitboxes on fences
non-picky torches can be placed on stained glass on 1.8+ clients only (client-side limitation)
2014-10-24 23:41:49 -05:00
Zach Brown
bf250caafe
Minor configuration code formatting
2014-10-24 22:28:29 -05:00
Zach Brown
eb70bd92ab
Make certain game mechanics configurable
...
Boat drops and rail placement at this time
2014-10-24 22:25:14 -05:00
Aikar
d1cbf1b137
Implement performance improvements from the EMC-CraftBukkit fork
...
See the individual patch files for more details
2014-10-19 17:58:49 -05:00
Byteflux
b8bc46347f
Fix PaperSpigot entity removal in unloaded chunks
2014-10-14 19:36:06 -05:00
Zach Brown
a4bc5cc10c
Remove 1.8 blocks/items patches
...
For those interested in these features, you can continue to use these patches in your own builds or use a plugin, such as Carbon, to add them
2014-10-14 19:28:05 -05:00
Byteflux
f9fa108a49
Update with more Spigot binary patches
2014-10-02 16:54:57 -05:00
Byteflux
e6bc90dccb
Backwards compatible PacketPlayOutEntityTeleport constructor
2014-09-21 22:25:58 -05:00
Zach Brown
69bb19d9af
Redo protocol warning message
2014-09-21 22:23:33 -05:00
Byteflux
64acfb63bc
Update with latest patches from upstream SpigotMC
2014-09-21 22:05:59 -05:00
Zach Brown
4c10135801
Re-add SportBukkit visual offset fix
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Looks to be entirely unrelated to the visual issues being seen
Revert "Remove SportBukkit visual offset fix, may cause issues with certain cannons"
This reverts commit 1156e17179492f530ced9a91a2db0ee32f6bf0e9.
2014-09-12 15:27:47 -05:00
Zach Brown
1db4108509
Fix slime block sounds
2014-09-11 20:33:37 -05:00
Zach Brown
f697665d8c
Remove SportBukkit visual offset fix, may cause issues with certain cannons
2014-09-11 16:36:50 -05:00
Zach Brown
078032ff25
Don't register standing or wall banner, and daylight detector inverted
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Cause client crashes, likely because they arent ticking yet
2014-09-10 20:49:42 -05:00
Zach Brown
e0bda3c916
Don't allow 1.8 clients to join...
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they crash when encountering 1.8 blocks/items/etc
2014-09-10 19:41:12 -05:00
Zach Brown
fd6ba5b433
Add SportBukkit fix for visually offset entities
2014-09-10 16:19:22 -05:00
Zach Brown
a060c401c8
Add a few 1.8 features/blocks/items/whatever
2014-09-10 16:19:06 -05:00
Zach Brown
b7e702dacc
Update from upstream SpigotMC
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Fix double plants having the incorrect top half SpigotMC/Spigot@377b69d787
Fix boats thinking that they were always on land for 1.8 clients SpigotMC/Spigot@4a083f819e
Correct the action used in updateGamemode. this isn't used by the ser... SpigotMC/Spigot@face904a9a
Allow the updated version of protocollib to be enabled SpigotMC/Spigot@4614a615cc
2014-09-01 18:54:34 -05:00
Minecrell
f39f423fd0
Fix ProtocolLib compatibility
2014-09-01 15:36:00 -05:00
Zach Brown
acfc7ba3e2
Rebuild patches after merge
2014-09-01 15:17:42 -05:00
Zach Brown
f9d6872641
Remove accidentally committed patch file
2014-08-31 14:51:09 -05:00
Dmck2b
b62da895f2
Work around for blocking rail duplication
2014-08-31 14:44:52 -05:00
Zach Brown
e5cafd752b
Remove brewing stands from the TE optimizations as well
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Possible conflict with CB wall time patches?
2014-08-31 13:09:23 -05:00
Zach Brown
92bfbe89cf
Configurable strength and weakness effect modifiers
2014-08-31 12:31:44 -05:00
Zach Brown
627383e58e
Show PaperSpigot in protocol warning
2014-09-01 14:41:47 -05:00
Zach Brown
ebf5b310d4
Temporary fix for broken furnaces on certain servers
2014-08-30 14:25:03 -05:00
Zach Brown
ef3faf6cdd
Remove specific entities that fly through unloaded chunks
2014-08-29 20:38:35 -05:00
Zach Brown
3327198680
Update from upstream SpigotMC
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Add unbreakable API to item meta SpigotMC/Spigot@b1af008222
Configure how often EntityHangings calculate if they should die. SpigotMC/Spigot@ac6e1fc32d
Copy ItemStacks in DataWatcher to prevent ConcurrentModificationExcep… SpigotMC/Spigot@2af28ffbd1
Add the spigot.yml into the timings paste SpigotMC/Spigot@d61f38bd58
Note: This commit moves the entity-hanging tick into Spigot's spigot.yml and out of our paper.yml
2014-08-25 16:30:52 -05:00
Aikar
a4e202676e
Implement optimized Tile Entity ticking
2014-08-24 21:19:36 -05:00
Byteflux
b457c5bdad
Remove invalid mob spawner tile entities
2014-08-19 14:53:21 -05:00
Zach Brown
0aa4ad66d8
Remove Metrics
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People seem fairly mixed on it, and we just don't need 'em
2014-08-19 14:27:57 -05:00
Zach Brown
9dd10bc8dd
Show 'PaperSpigot' in client crashes, server lists, and Mojang Stats
2014-08-19 14:26:33 -05:00
Zach Brown
b742f7a892
Update from upstream SpigotMC
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Upstream merge (we must go deeper) SpigotMC/Spigot@1e7bc383c3
2014-08-18 10:43:17 -05:00
Zach Brown
706fab83cd
Don't tick enderchests either
2014-08-17 17:15:18 -05:00
Zach Brown
2f95e1a840
Update from upstream SpigotMC
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Fix empty `ench` tags being wiped by the meta system SpigotMC/Spigot@cc9a1a417f
Add Hunger Config Values SpigotMC/Spigot@2cd515e224
Make debug logging togglable SpigotMC/Spigot@d31b1d616f
Spigot has implemented a system of hunger exhaustion similar to ours, as such a lot of config values have been moved there.
Our exhaustion patch has been trimmed and only a few values for exhaustion remain in paper.yml, the others now sit in spigot.yml
2014-08-17 16:47:36 -05:00
Zach Brown
8567c11cb9
Temporarily remove optimized tile entity code
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Potential CME's and issues with pistons, we'll work through this on a separate branch and re-add it when appropriate
2014-08-13 16:50:24 -05:00
Zach Brown
20b21ebf3d
Update TileEntity optimizations (again again) ...
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hopefully less often now
2014-08-11 23:07:39 -05:00
Aikar
eefd5936bb
Update with latest TileEntity optimization changes
2014-08-11 21:43:04 -05:00
Zach Brown
ef9c0fd1eb
Move chest sound handling out of the tick loop...
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and set them not to tick
2014-08-11 19:36:08 -05:00
Aikar
f2cea9d8fa
Optimize TileEntity Ticking
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Re-organizes the servers TileEntity Tick List to be bucketed by type.
This allows the server to skip buckets of Tile Entities that is known to
not have any tick function (half of them), skipping time spent iterating
them and checking if they are valid and in a loaded chunk. In other words,
a lot of "meta" time wasted on tile entities that would never do anything anyways.
This change also adds control into the interval of every TileEntity, giving
the server owner control on how fast a TileEntity ticks, slowing it down if they must
(Such as chest), to improve performance.
2014-08-11 16:04:54 -05:00
Zach Brown
72deca29a0
Update from upstream SpigotMC
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Part revert to fix (0) in place of file name SpigotMC/Spigot@2fbc1f2704
Fix the last PR SpigotMC/Spigot@b2199df3f7
2014-08-11 15:49:06 -05:00
Zach Brown
187d3ce632
Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation
2014-08-11 15:45:57 -05:00
Zach Brown
0e5c8b96fd
Update from upstream SpigotMC
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Abridged: Force close player inventories when they move/interact
This prevents modified clients from using the 2x2 crafting square as permanent storage
Force Close Inventory On Move SpigotMC/Spigot@db78a70788
Only close once, if needed SpigotMC/Spigot@b652de8e7f
Move to interact event closing SpigotMC/Spigot@b5378850d3
Disregard arm swings - racy SpigotMC/Spigot@f86634e280
2014-08-10 00:21:18 -05:00
Suddenly
ccb672dab1
Treat this.c as an element, not an extra object
2014-08-09 19:25:00 -05:00
Zach Brown
96dca9e8ab
Remove link to CB PR as its causing a lot of unneeded spam
2014-08-09 18:12:13 -05:00
drXor
ed45929e5e
Configurable hanging tick
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EntityHangings make a somewhat extensive calculation ever 100 ticks to check if they should die (obstruction etc). This patch makes this magic number configurable, allowing server owners to pick how often they want EntityHangings (e.g. ItemFrames) to tick. Higher values may provide a performance boost for Hanging-heavy servers.
2014-08-09 17:27:35 -05:00
Jedediah Smith
871a1b6f25
Add player affects spawning API
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Test plugin here: https://github.com/Zbob750/AffectsSpawning
I believe this originated with SportBukkit, slightly modified for our (and potentially upstream's) usage
2014-08-08 23:18:38 -05:00
Jedediah Smith
367c4b9ec2
Center TNT sample grid points
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Makes TNT calculations more accurate, among other things
2014-08-07 23:04:58 -05:00
Zach Brown
7b06b5d247
Revert "Fix TNT directional bias"
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Restores our earlier and supposedly working TNT directional bias fix
We will contiune to work through the specifics of the the issue in a separate branch
This reverts commit 08f3fce0ba
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2014-08-07 14:18:11 -05:00
Jedediah Smith
08f3fce0ba
Fix TNT directional bias
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Shift the sample points so they are centered on the entity, eliminating the directional bias of the explosion force
2014-08-06 18:21:00 -05:00
Zach Brown
4df7953678
Cleanup our patches
2014-08-05 18:45:22 -05:00
Byteflux
f2a1235de0
Configurable speed for water flowing over lava
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Higher values = Slower water movement = better performance
http://hastebin.com/axuzaralas.vhdl
2014-08-03 21:23:18 -05:00
Dmck2b
d07c4987da
Don't log debug information
2014-08-04 02:57:45 +01:00
Byteflux
418c27e9c1
Better nerf for TNT Cannons ...
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Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:19 -05:00
Zach Brown
3e2fa68fe6
Temporarily remove the better water lighting updates patch while we ensure there are no performance or implementation issues
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Specifically around non-water fluids
2014-07-30 02:44:36 -05:00
Iceee
794f5c76dc
Apply the better water lighting updates patch to receding water as well
2014-07-28 02:47:31 -05:00
Zach Brown
c231bb3f1c
Remove configurable AI target selector delay patch
2014-07-27 21:50:06 -05:00
Zach Brown
b6b4545b44
Update from upstream SpigotMC
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Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:14:24 -05:00
Zach Brown
0b4479373d
Fix PlayerItemDamageEvent
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Hopefully a temporary patch as I've already submitted it to SpigotMC
But I kinda wanna use the event now so... Here we are
2014-07-24 22:29:15 -05:00
Zach Brown
e4e58b88a0
Update from upstream SpigotMC
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Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Iceee
5d8bbb9c08
Fix lag caused by water lighting updates
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Before: http://aikar.co/timings.php?url=7842564
After: http://aikar.co/timings.php?url=7842536
2014-07-23 10:53:28 -05:00
Zach Brown
b178d09bd4
Fix random position generator's tendency to move north-west
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Fixes the issue of mobs constantly going North-West in pens and other areas
backported from 1.8
2014-07-22 22:04:05 -05:00
Zach Brown
e35070d9b9
Fix incorrect API version on startup
2014-07-22 20:16:50 -05:00
Zach Brown
76c23c953b
Update from upstream SpigotMC
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Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
1479d411c1
Fix minecraft-server dependencies in poms
2014-07-22 14:50:06 -05:00
Zach Brown
3081e4c401
Support all projectiles in the invisible players patch
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also cleans up the code a bit
2014-07-21 18:52:19 -05:00
Zach Brown
e7f3ca4505
Restructure PaperSpigot as a new set of modules
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Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00