BillyGalbreath
c708d136f7
Add ray tracing methods to LivingEntity
2018-09-03 18:13:53 -05:00
Aikar
8ce80096b6
Async Chunks API
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Adds API's to load or generate chunks asynchronously.
Also adds utility methods to Entity to teleport asynchronously.
2016-02-29 17:43:33 -06:00
Sotr
318265a167
Add source block constructor and getChangedBlockData() to BlockPhysicsEvent
2018-08-23 16:14:25 +08:00
cswhite2000
a366055b99
isChunkGenerated API
2018-08-21 19:39:46 -07:00
Zach Brown
6cc3102429
Inventory#removeItemAnySlot
2018-08-28 23:04:06 -04:00
BillyGalbreath
2c612508cb
Add More Creeper API
2018-08-24 11:50:16 -05:00
BillyGalbreath
72098bd870
Add PhantomPreSpawnEvent
2018-08-25 19:56:42 -05:00
BillyGalbreath
b589db2d90
Slime Pathfinder Events
2018-08-24 08:18:27 -05:00
Spottedleaf
8170ae9d64
Allow Blocks to be accessed via a long key
...
The key can be retrieved via methods Location#toBlockKey() and
Block#getBlockKey()
World provides lookup for blocks by long key via method World#getBlockAtKey(long)
The formatting for the key is as follows:
10 bit y|27 bit z|27 bit x
The y value is considered unsigned while z and x are considered two's complement
Y range: [0, 1023]
X, Z range: [-67 108 864, 67 108 863]
2018-08-14 21:42:10 -07:00
Aikar
ffe27211fb
Don't use snapshots for Timings Tile Entity reports
2018-08-15 01:19:37 -04:00
Aikar
99bdc0fc19
Ability to get Tile Entities from a chunk without snapshots
2018-08-15 01:04:58 -04:00
Aikar
1dd927ee10
Provide Chunk Coordinates as a Long API
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Allows you to easily access the chunks X/z as a long, and a method
to look up by the long key too.
2018-08-04 19:37:35 -04:00
Mark Vainomaa
0961228e4c
Add TNTPrimeEvent
2018-07-15 22:17:55 +03:00
BillyGalbreath
cc6614603e
AnvilDamageEvent
2018-07-20 23:36:55 -05:00
willies952002
2a9bc8abb9
Expand ArmorStand API
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Adds the following:
- Add proper methods for getting and setting items in both hands. Deprecates old methods
- Enable/Disable slot interactions
- Allow using degrees for ArmorStand rotations (via new Rotations class)
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
2018-07-26 02:22:44 -04:00
Aikar
134ca58ee1
Expand Location Manipulation API
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Adds set(x, y, z), add(base, x, y, z), subtract(base, x, y, z);
2018-07-25 01:36:07 -04:00
BillyGalbreath
431acee6c7
SkeletonHorse Additions
2018-07-27 22:36:17 -05:00
Riley Park
f55cc79973
Allow disabling armour stand ticking
2018-08-15 01:26:03 -07:00
BillyGalbreath
d50ba0d9d0
PlayerLaunchProjectileEvent
2018-07-21 03:10:50 -05:00
BillyGalbreath
c3ab659a8a
PlayerElytraBoostEvent
2018-07-21 01:59:53 -05:00
BillyGalbreath
d8cc2cf7e6
EnderDragon Events
2018-07-21 01:51:05 -05:00
Aikar
aec70dca41
Entity#getChunk API
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Get the chunk the entity is currently registered to
2018-07-04 02:25:48 -04:00
BillyGalbreath
aa4a072807
Allow setting the vex's summoner
2018-10-06 21:47:09 -05:00
Aikar
6d3de60244
InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
2018-07-03 21:52:52 -04:00
Brokkonaut
f8562d67ca
Add World.getEntity(UUID) API
2018-07-03 16:07:16 +02:00
Aikar
c8a0abe8fd
RangedEntity API
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Allows you to determine if an entity is capable of ranged attacks,
and to perform an attack.
2018-06-26 21:34:40 -04:00
Aikar
77334adf24
LivingEntity Active Item API
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API relating to items being actively used by a LivingEntity
such as a bow or eating food.
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2018-06-29 00:19:19 -04:00
Aikar
fe1b88829d
ItemStack API additions for quantity/flags/lore
2018-06-22 22:59:18 -04:00
Aikar
9624ed131b
Expand Explosions API
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Add Entity as a Source capability, and add more API choices, and on Location.
Co-authored-by: Esoteric Enderman <90862990+EsotericEnderman@users.noreply.github.com>
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2017-12-19 16:24:42 -05:00
Brokkonaut
e95376162f
Add entity knockback events
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- EntityKnockbackEvent
- EntityPushedByEntityAttackEvent
- EntityKnockbackByEntityEvent
Co-authored-by: aerulion <aerulion@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2018-06-18 15:40:39 +02:00
Aikar
2533372193
PlayerReadyArrowEvent
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Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
2018-06-18 01:09:27 -04:00
BillyGalbreath
85e9ea4189
Add "getNearbyXXX" methods to Location
2018-06-18 00:41:46 -05:00
Aikar
2961c3844c
EntityShootBowEvent consumeArrow and getArrowItem API
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Adds ability to get what arrow was shot, and control if it should be consumed.
2013-06-15 19:52:04 -04:00
BillyGalbreath
e7267acf84
Make shield blocking delay configurable
2018-06-16 01:17:39 -05:00
Shane Freeder
5cc8f5a0e6
Add EntityTeleportEndGatewayEvent
2018-06-09 13:08:21 +01:00
Aikar
b513a8369d
ItemStack#getMaxItemUseDuration
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Allows you to determine how long it takes to use a usable/consumable item
2018-06-05 22:59:50 -04:00
Aikar
a4ea7eef0b
WitchReadyPotionEvent
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Control what potion the witch readies to use
2018-06-05 22:47:08 -04:00
Aikar
bf8735b85b
PotionEffect clone methods
2018-06-03 04:10:13 -04:00
Aikar
0432bbd3a8
Location.toBlockLocation/toCenterLocation()
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Convert location objects to their block coordinates, or the center of the block
2018-05-24 21:01:13 -04:00
Aikar
9970e9dfde
WitchThrowPotionEvent
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Fired when a witch throws a potion at a player
2018-05-16 20:39:09 -04:00
Aikar
045c3d85fe
WitchConsumePotionEvent
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Fires when a witch consumes the potion in their hand
2018-05-16 20:26:16 -04:00
Aikar
4be5a9c1a7
EndermanAttackPlayerEvent
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Allow control over whether or not an enderman aggros a player.
This allows you to override/extend the pumpkin/stare logic.
2018-05-01 20:17:44 -04:00
Aikar
2a57740d34
Expand World.spawnParticle API and add Builder
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Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
This adds a new Builder API which is much friendlier to use.
2017-08-29 23:58:48 -04:00
Aikar
623c56ab78
Location.isChunkLoaded() API
2018-04-30 19:27:31 -04:00
Aikar
f8d5489645
Additional world.getNearbyEntities API's
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Provides more methods to get nearby entities, and filter by types and predicates
2018-04-30 17:55:28 -04:00
Aikar
228f9bab1c
Enderman.teleportRandomly()
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Ability to trigger the vanilla "teleport randomly" mechanic of an enderman.
2018-04-30 13:29:15 -04:00
Aikar
1281d5b384
EndermanEscapeEvent
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Fires an event anytime an enderman intends to teleport away from the player
You may cancel this, enabling ranged attacks to damage the enderman for example.
2018-04-30 13:14:30 -04:00
Aikar
92482f8e92
Add Ban Methods to Player Objects
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Allows a more logical API for banning players.
player.banPlayer("Breaking the rules");
2018-04-28 10:28:50 -04:00
Mark Vainomaa
a97f03a018
Add openSign method to HumanEntity
2018-04-01 02:28:43 +03:00
Minecrell
16b17bdc68
Add legacy ping support to PaperServerListPingEvent
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Add a new method to StatusClient check if the client is a legacy
client that does not support all of the features provided in the
event.
2017-10-11 19:30:20 +02:00