Commit graph

1609 commits

Author SHA1 Message Date
Space Walker
7d56ee5d45 update alternate current to v1.5.0 (#8882) 2023-02-21 17:58:18 +01:00
Bjarne Koll
78f94ecb2d Configure mokitor Server mock as stubOnly (#8861)
A recent patch moved the internal unit tests to mokito, allowing
deep mocking to easily setup a mocked server instance.
While this change is useful, the server's Server#getItemFactory methods
is one of the hottest paths during unit testing, being called numerous
times by material tests.
As mokito mocks keep track of each invocation to allow for verifications
of invocations down the line, the server mock allocates a huge amount of
memory to keep track of all invocations, ultimately leading to an OOM
exception.

The previous solution solved this by increasing the tests memory to 2 GB,
however as of right now simply configuring the server mock as "stubOnly",
properly prevents the overflow of invocation records as none of the unit
test code relies on invocation verification.
2023-02-21 17:18:49 +01:00
Owen1212055
08d77ce67a Redefine Cyclic Dependencies (#8873) 2023-02-20 20:09:38 -05:00
Owen1212055
1c5cb2f43a Small paper plugin fixes (#8866)
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2023-02-20 13:02:53 -05:00
Nassim Jahnke
0ce11aca74 Update circular dependencies warning, properly crash
Also fixes logging errors
2023-02-20 15:20:49 +01:00
Owen1212055
b0ce047eae Fix plugin updater logic, allow null update directory (#8864) 2023-02-19 13:17:51 -05:00
Owen1212055
6915dee3e3 Paper Plugins (#8108) 2023-02-19 09:57:10 -05:00
Jake Potrebic
5d777995f4 Fix calling UnknownCommandEvent (#8232) 2023-02-16 18:07:30 -08:00
Shane Freeder
19889e8a77 Temp fix for EntityType.translationKey
Upstream improperly used the enum name for looking up the vanilla entity
type to get the translation key; temp patch this until upstream fixes this,
also add some quick validation
2023-02-16 03:20:43 +00:00
Jake Potrebic
b15172bc8e Make sure Registry is loaded after Bukkit.setServer() (#8853) 2023-02-15 15:00:22 -08:00
Jake Potrebic
f9e1ad2c2d Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00
Jake Potrebic
bd166747a6 convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00
brickmonster
afeeaca6dd Remove patch that was made obsolete by vanilla (#8847) 2023-02-13 17:52:27 +00:00
TM (Holly)
205d1402f8 Call PlayerReadyArrowEvent for when items in the offhand are used (#8842) 2023-02-13 09:36:25 +00:00
Jake Potrebic
ffc1cf92a1 Add missing isFuel Material entries (#8843) 2023-02-12 13:02:01 -08:00
Lulu13022002
f3de04a9fb Fix desync of honeycomb when the event is canceled (#8713) 2023-02-11 18:14:03 +01:00
Andreas Prues
723559e9f0 More Win Screen API (#8805)
Adds methods to get and set whether a player has seen the win screen before.
2023-02-11 16:55:45 +01:00
SamB440
e343c4eb44 Add projectile hit simulation API (#8816)
This adds API to force a projectile to hit a provided entity. Example usage could be if you have a player disguised as another entity, you could simulate an arrow colliding with the (fake) entity hitbox.
2023-02-11 15:41:06 +00:00
Matt Artist
f40928931b Modify offline mode warning to include Velocity line (#8812)
This adds a check to the offline-mode warning to see if Velocity is enabled. If it is enabled then it warns the user to make sure to secure their server and links to the Velocity documentation on that.
2023-02-10 18:10:11 -05:00
Drex
905b16a361 Add AntiXray layered obfuscation mode (#8799) 2023-02-09 18:38:00 +01:00
Piotr Pasztor
ab76bb014b Add Entity Body Yaw API (#8822) 2023-02-09 18:31:51 +01:00
Martijn
90cdec2283 Fix chunk sending when the computed time overflows (#8833) 2023-02-09 18:27:24 +01:00
Nassim Jahnke
62048076ef Send disguised chat for vanished players 2023-02-09 18:15:21 +01:00
Jake Potrebic
5fba40cc67 Updated Upstream (Bukkit/CraftBukkit) (#8823) 2023-02-07 07:55:53 -08:00
Jake Potrebic
3212d9fcf5 Deprecate duplicate API for arrow stuck count (#8829) 2023-02-07 07:43:20 -08:00
Jake Potrebic
72de51c57a Fix force-opening enchantment tables (#8820) 2023-01-27 13:01:36 -08:00
Jake Potrebic
b727bda1b0 Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00
Josh Roy
166dc90e1c Remove CraftItemStack#setAmount null assignment (#8807)
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.

Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
2023-01-24 09:30:51 -05:00
Andreas Prues
17333bd2e5 Win Screen API (#8802) 2023-01-22 14:21:45 +01:00
Aya
80dbbcd4bb Add Player#sendEquipmentChange(Map) API (#8800) 2023-01-22 15:00:37 +02:00
Bjarne Koll
ef23d583c0 Correctly shrink items during EntityResurrectEvent (#8780)
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.

For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.

Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.

This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
2023-01-19 23:09:08 +01:00
Nassim Jahnke
6627ac4b94 Revert executor in authentication thread pool back to original patch 2023-01-18 17:20:24 +01:00
Nassim Jahnke
4537ed779a Update netty to 4.1.87 2023-01-14 19:53:32 +01:00
froobynooby
9bc8ff81e2 Fix entity types not appearing in timings (#8786) 2023-01-14 10:33:13 +09:30
Jake Potrebic
bf239d382f Fix some explosion damage not scaling with difficulty (#8767)
Fixes https://github.com/PaperMC/Paper/issues/8735
2023-01-11 17:10:45 -08:00
Corey Shupe
fd465d949c Fix player chat messages from vanished players resulting in kicks (#8777)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2023-01-10 08:01:42 -05:00
Jake Potrebic
97690710b3 Fix treasure map config for loot tables (#8739) 2023-01-10 04:09:19 -08:00
byquanton
e52ed2c588 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
79e39671 SPIGOT-7034: Add methods for set/get instrument in Goat Horn

CraftBukkit Changes:
4768df736 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
941d7e954 SPIGOT-7225: FireworkMeta#getPower() can throw a NullPointerException for items with no power set
2023-01-09 17:49:06 +01:00
Jake Potrebic
3ee1c5bf3f Use single player info update packet on join (#8773) 2023-01-08 18:46:54 -08:00
Hannes Greule
78bd0e8518 Fix items never falling after being on ground (#8768) 2023-01-07 13:05:13 +01:00
Bjarne Koll
43f4155da3 Persist paper lootable on entities (#8762) 2023-01-05 11:59:10 +01:00
Hannes Greule
850adc4885 Fix operator precedence bug (#8756) 2023-01-03 14:42:58 +01:00
Jake Potrebic
9473cd8981 Updated Upstream (Bukkit/CraftBukkit) (#8740)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface

CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
2023-01-01 12:17:40 -08:00
Owen1212055
cb9bc57e60 Return 0 if null for FireworkMeta (#8738) 2022-12-30 12:33:41 -05:00
Jake Potrebic
48768d68d6 Rework filtering spawn egg and tile entity nbt config (#6613) 2022-12-27 18:59:15 -08:00
SoSeDiK
49f3ef443a Expose pre-collision moving velocity to VehicleBlockCollisionEvent (#8457) 2022-12-28 00:56:19 +02:00
TreyRuffy
a0d9d433a3 Player Flying Fall Damage API (#5357) 2022-12-27 13:41:59 -07:00
Jake Potrebic
7c42959fb0 Updated Upstream (Bukkit/CraftBukkit) (#8714)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aef9b6d2 PR-800: Add support for NoteBlock sounds in Skulls

CraftBukkit Changes:
ae8f5fc02 PR-1125: Add support for NoteBlock sounds in Skulls
0a1c89e4b SPIGOT-7212: Allow negative firework power
909a246af SPIGOT-7211: generateTree() with Consumer or Predicate is broken
c810c3ed8 Increase outdated build delay
2022-12-26 09:53:35 -08:00
Jake Potrebic
d4d31bb847 Fix (again) Player#getPlayerProfile no such method error (#8722) 2022-12-26 04:34:23 -08:00
Owen1212055
e794bcecbd Respect SpigotConfig logCommands & fix stopDancing() NPE (#8715) 2022-12-25 23:22:08 -05:00
Jake Potrebic
99fb11f7ea Use team display name for quit message (#7127) 2022-12-25 08:57:54 -08:00
Owen1212055
5297d99a4e Tadpole lock API (#8297) 2022-12-23 15:50:32 -05:00
aerulion
6b4dfb9627 Add EntityPushedByEntityEvent (#7704) 2022-12-23 20:59:11 +01:00
TehBrian
0ece030a7d fix ArmorStandMeta not applying false flags (#8632) 2022-12-23 12:30:42 -05:00
Noah van der Aa
b8a1f20c8d Add config option for spider worldborder climbing (#6448)
Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com>
2022-12-23 17:51:24 +01:00
Noah van der Aa
c2bee2c705 Expose signed message in chat events (#8694) 2022-12-23 16:54:04 +01:00
Jake Potrebic
424df4f743 Deprecate ProjectileCollideEvent (#8678)
replaced by ProjectileHitEvent
propagated the cancellation of the legacy event
to the modern one
2022-12-22 21:20:44 -08:00
Lulu13022002
3ee986cc2d Avoid to spam the transform event for hoglin->zoglin conversion (#8712) 2022-12-22 23:39:07 +01:00
Nassim Jahnke
583c8afcd8 Fix buffer-joins-to-world patch 2022-12-21 22:55:42 +01:00
Jake Potrebic
b28618e07c Fix OfflinePlayer#getPlayerProfile returning deprecated type (#8543) 2022-12-20 10:56:33 -08:00
Jake Potrebic
d20d36a172 Add exploded block state to BlockExplodeEvent (#6818) 2022-12-19 21:09:51 -08:00
Nassim Jahnke
37a96734c7 Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00
Lulu13022002
03dad8f20a Add missing EntityChangeBlockEvent (#8696)
* Add missing EntityChangeBlockEvent

* Fix duplicate empty bottle when canceled for creative player

* Use native update impl instead of craftbukkit -> nms
2022-12-17 19:20:14 +01:00
Jake Potrebic
3394f6b808 Improve PortalEvents (#8679) 2022-12-17 09:36:02 -08:00
Jason Penilla
efaf778680 Fix reobf issue in previous commit 2022-12-17 00:46:46 -07:00
Jason Penilla
1de7f28233 ChatProcessor fixes (#8690)
Fixes handling for `ForwardingAudience.Single` and passes the signed message to non-native `Audience` types
2022-12-16 23:05:48 -07:00
Jake Potrebic
968a3ee539 Don't call lock check event if the block entity doesn't exist (#8687) 2022-12-16 13:31:51 -08:00
Jake Potrebic
deb2116724 Fix metrics reporting unknown paper version (#8683)
Co-authored-by: BillyGalbreath <Blake.Galbreath@GMail.com>
2022-12-16 09:37:06 -08:00
Jake Potrebic
deea75d745 Fix Player#chat for 1.19.3 (#8684) 2022-12-16 09:15:21 -08:00
Jake Potrebic
4567f41500 Updated Upstream (CraftBukkit) (#8680)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds
585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
2022-12-15 17:16:34 -08:00
Jakub Žáček
fab251199d Add Sneaking API for Entities (#8485) 2022-12-15 20:43:14 +01:00
Jake Potrebic
b5ab281c29 Deprecate TargetBlock/EntityInfo and assocated methods (#7381) 2022-12-15 09:10:03 -08:00
Jake Potrebic
9eb6b1db93 Add BlockLockCheckEvent (#7840) 2022-12-15 08:49:49 -08:00
Nassim Jahnke
dd2051ae52 Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00
Jake Potrebic
e28eb9ab05 Fix explosion yield with new gamerules (#8674) 2022-12-14 20:01:31 -08:00
Jake Potrebic
74e9dbfa19 Improve some logging and errors (#8673) 2022-12-14 19:54:43 -08:00
Jake Potrebic
96d7b7b6e4 Add more breakNaturally functionality (#7379) 2022-12-14 19:37:16 -08:00
Jake Potrebic
437103e45e Fix inconsistencies in dispense events regarding stack size (#8653)
* Fix inconsistencies in dispense events regarding stack size

The javadocs for BlockDispenseEvent suggest the ItemStack is a single
item which is being dispensed. Before this fix, sometimes it was the whole
stack before a single item had been taken. This fixes that so the stack size
is always 1.

* Ensure stack size is correct in minecart and armor dispense behaviors
2022-12-14 13:05:11 -08:00
Jake Potrebic
a4112a5c50 Updated Upstream (Bukkit/CraftBukkit) (#8663)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f50ad1f8 PR-798: Add PrepareGrindstoneEvent and refactor related events to use PrepareInventoryResultEvent
0cac7963 SPIGOT-7204: Add TeleportCause#DISMOUNT
b4dd47b0 SPIGOT-7202: Deprecate removed door effects

CraftBukkit Changes:
ab1586c2f PR-1123: Add PrepareGrindstoneEvent
b402824ea SPIGOT-7204: Add TeleportCause#DISMOUNT
06a6a1012 PR-1121: Add unit test for spawn egg meta
c18668be3 SPIGOT-7192: Call PlayerInteractEvent with Action.LEFT_CLICK_AIR if the entity interacted is hidden to the player
47124f639 Increase outdated build delay
645993470 SPIGOT-7201: Spawner ItemMeta not working as expected
2022-12-13 21:03:57 -08:00
Jake Potrebic
e849888abb Fix fire charge not being consumed igniting a creeper (#8652) 2022-12-13 09:23:05 -08:00
SoSeDiK
45821f2511 Fix locateNearestBiome nullability check (#8662) 2022-12-13 17:01:54 +02:00
Jake Potrebic
2c4d034313 Fix items equipped on AbstractHorse losing NBT (#8647)
* Fix items equipped on AbstractHorse losing NBT

* squash later mc fix into vanilla patch
2022-12-11 15:22:56 -08:00
Jake Potrebic
e74fb06010 Deprecate isPreview method in decorate events (#8645) 2022-12-11 09:55:39 -08:00
Jason Penilla
cf2bb8381b [ci skip] Remove non-functioning patch 2022-12-10 21:40:18 -07:00
Jake Potrebic
09c45d4cab Fix empty effect clouds from lingering potions (#8641) 2022-12-10 14:52:37 -08:00
Lulu13022002
8b951a41ae Don't show particles when splash events are canceled (#8637) 2022-12-10 22:27:36 +01:00
Jake Potrebic
f976ec6b19 Fix MapLike Codec missing key 'selector' (#8634)
* Fix MapLike Codec missing key 'selector'

* Make sure a new instance is created each time
2022-12-10 09:04:27 -08:00
Nassim Jahnke
a29f26bb86 [ci skip] Fix leaf'd patch names 2022-12-10 17:42:50 +01:00
Nassim Jahnke
169ac46b2b Readd BlockBehavior inlining patch 2022-12-10 17:24:01 +01:00
Lulu13022002
2f97008db9 Fix chunksnapshot biome getter (#8639) 2022-12-10 14:11:39 +01:00
Lulu13022002
ef47433fdb Add eating regain reason for Camels (#8638) 2022-12-10 14:07:35 +01:00
Owen1212055
e383b8e15d Rabbit API (#8627) 2022-12-09 19:56:13 -05:00
Jake Potrebic
ad6b5121b7 Properly identify golem spawn reason (#8635) 2022-12-09 16:37:03 -08:00
Jake Potrebic
7332b8c2c4 Readd improve/fix EntityTargetLivingEntityEvent (#8630) 2022-12-09 03:30:55 -08:00
Jake Potrebic
7c8a0e8e83 Add new 1.19.3 fires of EntityInsideBlockEvent (#8629) 2022-12-09 02:46:47 -08:00
Jake Potrebic
ff9d51df21 last instrument fix, I promise 2022-12-09 02:03:06 -08:00
Jake Potrebic
d1e41fdc47 couple more instrument/note fixes 2022-12-09 01:49:15 -08:00
Owen1212055
fcb3cfa2f5 Update adventure (#8625) 2022-12-09 04:11:28 -05:00
Jake Potrebic
5e31c8a26b fix method rename issue in Camel 2022-12-08 18:17:06 -08:00
Jason Penilla
449f63be8c Account for splash water bottles now extinguishing entities (#8622)
* Account for splash water bottles now extinguishing entities

* improvements and javadocs

* reorder patches

* rename event to WaterBottleSplashEvent

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2022-12-08 17:33:22 -07:00
Jake Potrebic
6b6282af03 fix a few structure seed configs 2022-12-08 12:15:18 -08:00
Jake Potrebic
759e2acf0e readd missing structure set seeds patch 2022-12-08 11:06:54 -08:00
Jake Potrebic
40bdabb571 properly handle xray bypass perm 2022-12-08 10:35:33 -08:00
Jake Potrebic
6f65677ca2 check now succeeds 2022-12-08 10:23:12 -08:00
Jake Potrebic
b344c04a4a fix some tests and DoNotUse violations 2022-12-08 09:06:14 -08:00
Nassim Jahnke
c29c901ae8 Readd fixes for SpawnReason API patch 2022-12-08 17:51:06 +01:00
Jake Potrebic
58a098403c fix ChatProcessor 2022-12-08 08:32:29 -08:00
Nassim Jahnke
461e31b4f8 Update Velocity modern forwarding reading 2022-12-08 12:16:44 +01:00
Nassim Jahnke
a95d2378e7 Fix bad AT 2022-12-08 12:00:10 +01:00
Nassim Jahnke
27fddd665d Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dea9ce0a SPIGOT-7198: Add Sittable interface to Camel

CraftBukkit Changes:
eecb4c0dc SPIGOT-7196: Exception loading alternate worlds
0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel
676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg
e85280e02 Handle missing SpawnEggs in MetaSpawnEgg

Spigot Changes:
d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
2022-12-08 11:53:14 +01:00
Jake Potrebic
06018dbedf fix some startup issues 2022-12-08 00:52:08 -08:00
Jake Potrebic
181b2c7e46 fix more compile issues 2022-12-07 22:11:20 -08:00
Jason Penilla
a0a9b9291a more compile fixes 2022-12-07 21:24:59 -07:00
Jason Penilla
6e1deb99aa compile fixes 2022-12-07 20:24:00 -07:00
Noah van der Aa
d654558a4e More 1.19.3 registry fun (#8618) 2022-12-08 00:49:41 +01:00
Owen1212055
3a5be0bbe7 Properly resend entities (#8617) 2022-12-07 18:11:44 -05:00
Nassim Jahnke
be2259ea83 Fix MCVersions 2022-12-07 23:29:30 +01:00
Noah van der Aa
8208e3d1c4 Add missing spawn eggs: Electric Boogaloo (#8616) 2022-12-07 23:10:51 +01:00
Nassim Jahnke
3d2c9cd064 Almost all patches 2022-12-07 23:05:32 +01:00
Nassim Jahnke
580e157417 More patchidy patched patch patches 2022-12-07 22:57:15 +01:00
Noah van der Aa
6513000165 Fix a handful of 1.19.3 compile issues (#8615) 2022-12-07 22:36:56 +01:00
Nassim Jahnke
bbd997db62 More patchidy patched patches 2022-12-07 22:35:34 +01:00
Nassim Jahnke
810c0219d9 More patchy patched patches 2022-12-07 22:05:01 +01:00
Nassim Jahnke
00dec09758 Patching patched patched patches 2022-12-07 21:16:54 +01:00
Nassim Jahnke
eac356d807 Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke
d4e6ee3d12 Moar, fix API 2022-12-07 19:52:24 +01:00
Nassim Jahnke
ee75b5dc2d Patching patches 2022-12-07 19:32:25 +01:00
Nassim Jahnke
b748ab8e70 Patches 2022-12-07 18:53:34 +01:00
Nassim Jahnke
d0386f21e8 First server patches 2022-12-07 18:08:55 +01:00
Nassim Jahnke
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Noah van der Aa
1ae3999c8f Limit pet look distance (#8612) 2022-12-06 19:10:58 +01:00
Shane Freeder
ec00900b8b Fix dumplisteners missing folder creation 2022-12-06 04:02:44 +00:00
Yannick Lamprecht
c57f86c7ab Player Entity Tracking Events (#4722) 2022-12-03 23:46:38 +01:00
Bjarne Koll
ce991b96eb Fully deserialise persistent anger post async load (#8560)
The modified patch prevents entity loading off the main thread when
entities are initially loaded.

However, the initial loading of an entity is not the only time the
Entity#readAdditionalSaveData method is called. Commands like /data also
invoke the method (through Entity#load) to update an entities data
without completely re-creating it.

This however breaks with the current patch, as the patch moves parts of
the entity lookup for persistent anger deserialisation into the first
tick of an entity (which obviously is only called once and hence not
re-run when an already ticking entity is modified as laid out above).

This change actively runs the now split logic for deserialisation again
if the entity has already ticked its first tick. This way, initial
deserialisation is still split into one off thread and the first tick
parts, but following main thread deserialisations can happen completely
inside Entity#readAdditionalSaveData is called.
2022-12-02 18:09:41 +01:00
Jake Potrebic
b9401e6d3c Sync offhand slot in menus (#7341) 2022-12-01 13:01:49 -08:00
Jason Penilla
5756691b5a Fix whitespace error in recent patch 2022-11-28 11:10:26 -07:00
Lulu13022002
08bcef4859 Handle legacy quirk in the console formatter (#8434) 2022-11-28 14:41:29 +01:00
Denery
2402c125aa Fix preemptive connection dropping during shutdown process (#8546) 2022-11-27 20:20:31 +03:00
sandtechnology
e9b9c0b332 Fix packet duplicating at some points (#8566)
Due to the weakly consistent of ConcurrentLinkedQueue iterator, at some points, packet will be resent twice times or more, causing some weird behaviors (e.g. kicked for illegal movement since the same ClientboundPlayerPositionPacket was sent two times). This changes for the patch add a flag for marking if the packet was consumed to prevent such issue and ensure consistently of the packet queue.
2022-11-28 00:36:35 +08:00
Jason Penilla
59d8df6cba Add /paper dumplisteners tofile and increase detail of command output (#8592) 2022-11-26 10:36:11 -07:00
Ján Villim
25196237b1 Added ability to control player's insomnia and phantoms spawning (#6500) 2022-11-26 17:59:04 +01:00
Owen1212055
91869b8753 Schoolable Fish API (#7089) 2022-11-25 21:21:40 -05:00
SoSeDiK
c30dcbbc4c Allow using degrees for ArmorStand rotations (#7847) 2022-11-26 03:42:30 +02:00
Noah van der Aa
0d81f1e394 Friction API (#6611) 2022-11-26 01:23:12 +01:00
Jake Potrebic
06be0d0b4d Add displayName methods for advancements (#8584) 2022-11-24 23:05:48 -08:00
Jake Potrebic
26993f7801 ItemStack damage API (#7801) 2022-11-24 22:52:00 -08:00
Jake Potrebic
59db8e8bc9 Fix async entity add due to fungus trees (#7626) 2022-11-24 22:32:29 -08:00
Jake Potrebic
86b0932a3b Fixes potential issues arising from optimizing getPlayerByUUID (#8585) 2022-11-24 22:22:19 -08:00
Amy
9cbb983d0d Fix chest relooting mechanics (#8580) 2022-11-24 23:21:40 +00:00
Warrior
7f4f5f8f3b Add /paper dumplisteners command (#8507)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
2022-11-23 23:28:38 +01:00
Lulu13022002
3375abab49 More vanilla friendly methods to update trades (#8478) 2022-11-23 22:38:49 +01:00
Jake Potrebic
48d31a56e9 Add api to resolve components (#7648) 2022-11-22 20:53:50 -08:00
Shane Freeder
3c0aa837c1 Fix Varint21FrameDecoder cached length buf usage 2022-11-22 17:50:31 +00:00
Lulu13022002
944be7b031 Avoid a cubed max search distance for POIs (#8576)
The max search distance used to get the closest Poi data on X/Z axis is cubed
instead of squared (one time in the parameter and another time in the function)
for almost all search.
Generally this has been hidden by another check that already does a pre
distance check between the poi pos and the source pos for individual
component but the issue still happens for diagonal distance search.
Discovered by Samsuik
2022-11-21 16:02:21 +01:00
Jakub Žáček
b36d2af7d5 Add Player Warden Warning API (#8470) 2022-11-20 19:53:58 +01:00
Jake Potrebic
b121c04895 Moving ATs from the at file to individual patches (#8573) 2022-11-19 15:53:20 -08:00
Noah van der Aa
14d69488ad Strip coordinates from lodestone compasses (#8561) 2022-11-19 22:41:09 +01:00
Owen1212055
0bb4b6ead5 Add more collision code skipping logic (#7581) 2022-11-19 16:14:19 -05:00
Lulu13022002
f07cda9bb9 Sync chunk load command improvements (#8554) 2022-11-19 20:10:13 +01:00
William Blake Galbreath
7ad5dcb810 Fix MC-179072 (#8421) 2022-11-19 12:23:31 -06:00
Melncat
da7eb6b942 Fix MC-121048 (#8429)
This moves the setHealth call to below the recordDamage call to prevent
recordDamage from clearing the CombatTracker, since recordDamage will
clear the CombatTracker if the entity is dead. This fixes death messages
such as the "doomed to fall" messages.
2022-11-18 20:04:52 -08:00
Lulu13022002
72369d4f40 Reorder bukkit damage source entity for explosion (#8553) 2022-11-19 03:14:52 +01:00
Jake Potrebic
a81c97eafe Fix/improve Affects Spawning API (#7329) 2022-11-15 11:15:01 -08:00
Jake Potrebic
f93eb6e135 update yarn param mappings (#8563) 2022-11-12 12:57:41 -08:00
braindead
97cb10205d fix MC-252817 (green map markers do not dissappear) (#8545) 2022-11-12 14:16:25 -05:00
Jake Potrebic
1221fdbc95 ensure reset EnderDragon boss event name (#8562) 2022-11-12 10:34:14 -08:00
Owen1212055
af85b6071c Cleanup reputation API + back with an EnumMap instead of array (#8258)
Resolves: #7142
2022-11-12 12:41:22 -05:00
Noah van der Aa
da071ba78f Show exception when headless JRE detection is triggered (#8559) 2022-11-12 13:09:54 +01:00
Owen1212055
36d8f327e8 Add PrePlayerAttackEntityEvent (#8369)
Allows you to cancel player event attacking, preventing things like attack sounds from being played.
2022-11-09 22:05:58 -05:00
Jake Potrebic
ac7f94e4cf Updated Upstream (CraftBukkit) (#8548) 2022-11-09 16:05:46 -08:00
Shane Freeder
435cc8ebd8 Cleanup misc import from last commit 2022-11-06 22:46:23 +00:00
Shane Freeder
f5e9a14a25 Prevent compass from loading chunks 2022-11-06 22:37:34 +00:00
Owen1212055
0ea0d39edf Properly resend entities (#7041) 2022-11-05 14:50:16 -04:00
Jason Penilla
d8be0e795b Update Commodore modifications (#8542)
* Handle ldc insn for getOriginalOrRewrite in Commodore

* Remove fastutil rewrite

It's no longer relocated upstream
2022-11-04 22:16:57 -07:00
Jake Potrebic
2f0e0c5f2b Fix Advancement#getDisplay() api break (#8541) 2022-11-04 15:59:15 -07:00
Jake Potrebic
a5e916fc00 Remove old redundant fix (#8530) 2022-11-03 14:03:31 -07:00
Lulu13022002
4400eb6600 Call PlayerLaunchProjectileEvent for trident (#8027) 2022-11-03 19:43:50 +01:00
Shane Freeder
857ece0812 Fix setting difficulity inside of API (Fixes #8533)
Vanilla moved some logic around setting the world difficulty which
was not adopted for inside of upstream properly, this addresses another
such case
2022-11-01 18:29:52 +00:00
Jason Penilla
bfdafa934b Build updates 2022-10-31 15:25:30 -07:00
Denery
ffceefa32f Fix EntityCombustEvent cancellation issues (#8529) 2022-10-31 19:31:40 +03:00
Jake Potrebic
13442cd5c9 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8515)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a4de097 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of

CraftBukkit Changes:
f43634ae4 SPIGOT-7170: Cannot set slots in custom smithing inventory
48f3a2258 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
30e31b4d1 SPIGOT-7177: Certain blocks don't call BlockCanBuildEvent
982364797 SPIGOT-7174: Avoid adding air to CraftMetaBundle

Spigot Changes:
6198b5ae PR-122: Add missing parentheses to pumpkin and melon growth modifier
1aec3fc1 Rebuild patches
2022-10-30 19:44:25 -07:00
Noah van der Aa
f40ba18fd0 Fix pumpkin growth modifier (#8517) 2022-10-30 13:27:37 +01:00
William Blake Galbreath
d786bfda5c Fix MC-147659 (#8423) 2022-10-27 19:53:16 -05:00
Jason Penilla
3b7ad4bb6f Make CommandSyntaxException implement ComponentMessageThrowable (#8513) 2022-10-27 10:10:28 -07:00
Jason Penilla
731f32f889 Fix EntityArgument suggestion permissions to align with EntitySelector#checkPermissions (#8511) 2022-10-26 18:31:55 -07:00
Jake Potrebic
f8cf06b774 Track projectile source for fireworks from dispensers (#8044) 2022-10-26 17:44:28 -07:00
Jake Potrebic
219d159e4d Fix a bunch more forceDrops for dropping items (#8095) 2022-10-26 17:32:03 -07:00
Noah van der Aa
f84fb32dc5 Add allow server listing & text filtering client options (#7595) 2022-10-27 01:09:03 +02:00
Lulu13022002
0af5c64201 Fix new block data in EntityChangeBlockEvent for silverfish when mobGriefing isn't enabled (#8099) 2022-10-27 00:05:15 +02:00
Spottedleaf
1e44e31be7 Add dirty flag to chunk tick lists
For whatever reason, vanilla does not mark the chunk as
dirty when changing its tick lists.

We also have it return dirty if the time since the last
save has changed, since it would affect the tick offsets
in the ticklist.
2022-10-24 19:48:19 -07:00
Spottedleaf
11bb97e66c Fix incorrect handling of mustNotSave
CB used the dirty flag to construct the chunk unload event,
but then sets mustNotSave to the inverted value of the event
after calling the event without considering that the chunk may
actually be brought up to loaded status again later. Then, CB
overrides the isUnsaved method of LevelChunk to additionally
use mustNotSave.

Thus, if the chunk is not marked dirty when unloading, the
mustNotSave value will be set to true. Then, once the chunk
is reloaded and edited the dirty flag will be set. However,
when unloading the chunk finally, the isUnsaved method
will return false due to mustNotSave being true. Thus, the
chunk will never be saved.

To fix these issues, no longer make mustNotSave override
isUnsaved and always set the save flag for the chunk unload
event.

This issue started popping up recently due to the recent
change to mark chunks as not dirty after saving them, which
increased the chance of the save issue occurring in the first
place.
2022-10-24 19:23:46 -07:00
Jason Penilla
b9481cae74 Move classes added to net.minecraft.server to paper packages (#8500) 2022-10-24 12:43:46 -07:00
evan
95bd943ca3 Only limit global sounds to same world if limiting radius (#8499) 2022-10-23 13:52:40 -05:00
Jake Potrebic
bac7ba4c5a Updated Upstream (Bukkit/Spigot) (#8445) 2022-10-23 10:41:34 -07:00
Spottedleaf
0aa7d1a07f Mark chunks as saved after saving them
Prevents re-saving them again later.
2022-10-23 09:09:18 -07:00
Owen1212055
646d59a575 Ignore impossible spawn tick (#8493)
Co-authored-by: dannyball710 <dannyball710@gmail.com>
2022-10-23 00:45:07 -04:00
Owen1212055
c1aac9ca35 Don't fire EntityToggleSitEvent on deserialization & reorder some api patches (#8495) 2022-10-22 22:55:28 -04:00
Owen1212055
fc19cbd800 Add Moving Piston API (#7019) 2022-10-22 20:37:37 -04:00
uku
9e743bccff Add config setting for grindstone overstacking (#8156) 2022-10-23 01:25:17 +02:00
vytskalt
201ba4d328 Add fire-tick-delay option (#8037) 2022-10-23 01:57:09 +03:00