Commit graph

3331 commits

Author SHA1 Message Date
BillyGalbreath
431acee6c7 SkeletonHorse Additions 2018-07-27 22:36:17 -05:00
Riley Park
f55cc79973 Allow disabling armour stand ticking 2018-08-15 01:26:03 -07:00
BillyGalbreath
d50ba0d9d0 PlayerLaunchProjectileEvent 2018-07-21 03:10:50 -05:00
BillyGalbreath
c3ab659a8a PlayerElytraBoostEvent 2018-07-21 01:59:53 -05:00
BillyGalbreath
d8cc2cf7e6 EnderDragon Events 2018-07-21 01:51:05 -05:00
Aikar
aec70dca41 Entity#getChunk API
Get the chunk the entity is currently registered to
2018-07-04 02:25:48 -04:00
BillyGalbreath
aa4a072807 Allow setting the vex's summoner 2018-10-06 21:47:09 -05:00
Aikar
6d3de60244 InventoryCloseEvent Reason API
Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
2018-07-03 21:52:52 -04:00
Brokkonaut
f8562d67ca Add World.getEntity(UUID) API 2018-07-03 16:07:16 +02:00
Aikar
c8a0abe8fd RangedEntity API
Allows you to determine if an entity is capable of ranged attacks,
and to perform an attack.
2018-06-26 21:34:40 -04:00
Aikar
77334adf24 LivingEntity Active Item API
API relating to items being actively used by a LivingEntity
such as a bow or eating food.

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2018-06-29 00:19:19 -04:00
Aikar
fe1b88829d ItemStack API additions for quantity/flags/lore 2018-06-22 22:59:18 -04:00
Aikar
9624ed131b Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.

Co-authored-by: Esoteric Enderman <90862990+EsotericEnderman@users.noreply.github.com>
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2017-12-19 16:24:42 -05:00
Brokkonaut
e95376162f Add entity knockback events
- EntityKnockbackEvent
- EntityPushedByEntityAttackEvent
- EntityKnockbackByEntityEvent

Co-authored-by: aerulion <aerulion@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2018-06-18 15:40:39 +02:00
Aikar
2533372193 PlayerReadyArrowEvent
Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
2018-06-18 01:09:27 -04:00
BillyGalbreath
85e9ea4189 Add "getNearbyXXX" methods to Location 2018-06-18 00:41:46 -05:00
Aikar
2961c3844c EntityShootBowEvent consumeArrow and getArrowItem API
Adds ability to get what arrow was shot, and control if it should be consumed.
2013-06-15 19:52:04 -04:00
BillyGalbreath
e7267acf84 Make shield blocking delay configurable 2018-06-16 01:17:39 -05:00
Shane Freeder
5cc8f5a0e6 Add EntityTeleportEndGatewayEvent 2018-06-09 13:08:21 +01:00
Aikar
b513a8369d ItemStack#getMaxItemUseDuration
Allows you to determine how long it takes to use a usable/consumable item
2018-06-05 22:59:50 -04:00
Aikar
a4ea7eef0b WitchReadyPotionEvent
Control what potion the witch readies to use
2018-06-05 22:47:08 -04:00
Aikar
bf8735b85b PotionEffect clone methods 2018-06-03 04:10:13 -04:00
Aikar
0432bbd3a8 Location.toBlockLocation/toCenterLocation()
Convert location objects to their block coordinates, or the center of the block
2018-05-24 21:01:13 -04:00
Aikar
9970e9dfde WitchThrowPotionEvent
Fired when a witch throws a potion at a player
2018-05-16 20:39:09 -04:00
Aikar
045c3d85fe WitchConsumePotionEvent
Fires when a witch consumes the potion in their hand
2018-05-16 20:26:16 -04:00
Aikar
4be5a9c1a7 EndermanAttackPlayerEvent
Allow control over whether or not an enderman aggros a player.

This allows you to override/extend the pumpkin/stare logic.
2018-05-01 20:17:44 -04:00
Aikar
2a57740d34 Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.

This adds a new Builder API which is much friendlier to use.
2017-08-29 23:58:48 -04:00
Aikar
623c56ab78 Location.isChunkLoaded() API 2018-04-30 19:27:31 -04:00
Aikar
f8d5489645 Additional world.getNearbyEntities API's
Provides more methods to get nearby entities, and filter by types and predicates
2018-04-30 17:55:28 -04:00
Aikar
228f9bab1c Enderman.teleportRandomly()
Ability to trigger the vanilla "teleport randomly" mechanic of an enderman.
2018-04-30 13:29:15 -04:00
Aikar
1281d5b384 EndermanEscapeEvent
Fires an event anytime an enderman intends to teleport away from the player

You may cancel this, enabling ranged attacks to damage the enderman for example.
2018-04-30 13:14:30 -04:00
Aikar
92482f8e92 Add Ban Methods to Player Objects
Allows a more logical API for banning players.

player.banPlayer("Breaking the rules");
2018-04-28 10:28:50 -04:00
Mark Vainomaa
a97f03a018 Add openSign method to HumanEntity 2018-04-01 02:28:43 +03:00
Minecrell
16b17bdc68 Add legacy ping support to PaperServerListPingEvent
Add a new method to StatusClient check if the client is a legacy
client that does not support all of the features provided in the
event.
2017-10-11 19:30:20 +02:00
Aikar
635e3fa1fa getPlayerUniqueId API
Gets the unique ID of the player currently known as the specified player name
In Offline Mode, will return an Offline UUID

This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
2018-03-22 01:39:28 -04:00
Aikar
4447307899 Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in.
2018-03-18 12:28:55 -04:00
Minecrell
2eaa723e96 Add extended PaperServerListPingEvent
Add a new event that extends the original ServerListPingEvent
and allows full control of the response sent to the client.
2017-10-11 15:55:38 +02:00
Aikar
bb5e4dd0eb Add more fields to AsyncPreLoginEvent
Co-authored-by: Connor Linfoot <connorlinfoot@me.com>
Co-authored-by: MCMDEV <john-m.1@gmx.de>
2018-03-18 11:43:30 -04:00
Aikar
4198da1e99 Tameable#getOwnerUniqueId API
This is faster if all you need is the UUID, as .getOwner() will cause
an OfflinePlayer to be loaded from disk.
2018-02-24 00:55:52 -05:00
Aikar
f229e2c798 Optimize Hoppers 2018-01-18 01:00:27 -05:00
Zach Brown
0347d9b819 Add ArmorStand Item Meta
This is adds basic item meta for armor stands. It does not add all
possible metadata however.

There are armor, hand, and equipment types, as well as position data
that can also be added here. This initial addition should serve a
starting point for future additions in this area.
2018-01-27 17:06:24 -05:00
Aikar
bfdd7ccc77 Fill Profile Property Events
Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
to fill in textures for example.

If Mojang API does need to be hit, event fire so you can get the results.

This is useful for implementing a ProfileCache for Player Skulls
2018-01-02 00:31:08 -05:00
BillyGalbreath
6535733e66 Add PlayerAdvancementCriterionGrantEvent
Co-authored-by: The456gamer <the456gamer@the456gamer.dev>
2018-01-19 08:15:14 -06:00
Aikar
142b065979 Add setPlayerProfile API for Skulls
This allows you to create already filled textures on Skulls to avoid texture lookups
which commonly cause rate limit issues with Mojang API
2018-01-19 00:29:28 -05:00
Aikar
b1e4edb712 PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.

Also a highly more effecient way to blanket block spawns in a world
2018-01-14 17:31:37 -05:00
Aikar
d1f7f3a5ae PreCreatureSpawnEvent
Adds an event to fire before an Entity is created, so that plugins that need to cancel
CreatureSpawnEvent can do so from this event instead.

Cancelling CreatureSpawnEvent rapidly causes a lot of garbage collection and CPU waste
as it's done after the Entity object has been fully created.

Mob Limiting plugins and blanket "ban this type of monster" plugins should use this event
instead and save a lot of server resources.

See: https://github.com/PaperMC/Paper/issues/917
2018-01-14 16:59:43 -05:00
Aikar
8bfc474fb4 Ability to apply mending to XP API
This allows plugins that give players the ability to apply the experience
points to the Item Mending formula, which will repair an item instead
of giving the player experience points.

Both an API To standalone mend, and apply mending logic to .giveExp has been added.
2017-12-20 17:38:07 -05:00
Aikar
bb15855d47 ExperienceOrb merging/stacking API
Adds ExperienceOrbMergeEvent
Fired when the server is about to merge 2 experience orbs
Plugins can cancel this if they want to ensure experience orbs do not lose important
metadata such as spawn reason, or conditionally move data from source to target.

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2017-12-19 22:56:24 -05:00
Aikar
bef438ad25 PlayerPickupExperienceEvent
Allows plugins to cancel a player picking up an experience orb
2017-12-19 22:00:41 -05:00
Aikar
332152c40d Display warning on deprecated recipe API
Any plugin still using this API will result in the server saving an inconsistent UUID to player data files,
which then triggers warnings such as "Tried to load unrecognized recipe: bukkit:9e5b92f5-e549-4f47-b0a8-9f89390ed77b removed now."
on the players login.

Plugin authors need to define a key to keep it consistent between server restarts.
2017-12-09 12:40:25 -05:00