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121 commits
0.1.0 ... main

Author SHA1 Message Date
f1d89d2abf Update version to 0.5.0
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2023-12-06 12:00:59 +07:00
8fa547be1c Reduce the explosion animation time to 0.5 2023-12-06 11:57:28 +07:00
d6d1c66eb6 Update explosion animation for area damage 2023-12-06 11:56:52 +07:00
9a9fdbde4e Add animation effect to area damage
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2023-12-05 22:29:34 +07:00
25d1dadded Add object to locate base 2023-12-05 21:20:31 +07:00
d4f1847f3b Update version to 0.4.0
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2023-11-19 21:15:40 +07:00
214cddded0 Add mark to the enemy spawn point 2023-11-19 21:01:37 +07:00
018d017255 Add visual effects to slow effects on railgun v3 special abilities 2023-11-19 18:11:07 +07:00
a281d40bf5 Add animation when the enemy die 2023-11-19 17:49:32 +07:00
bc72c1ef01 Disable loop for dead animation 2023-11-19 17:26:54 +07:00
9501104d53 Add dead animation to enemies 2023-11-19 17:13:58 +07:00
c2e571b70f Add version to about page 2023-11-19 16:49:51 +07:00
e0e0841758 Update link
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2023-11-15 16:09:09 +07:00
4600c279c7 Fix AppCenter link 2023-11-15 16:03:28 +07:00
bed5d875a8 Fix trailer embed size
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2023-11-15 12:39:02 +07:00
9164dea2e5 Add download to README
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2023-11-15 12:37:09 +07:00
9f63e8e152 Add trailer to README 2023-11-15 12:30:35 +07:00
946f211330 Add settings feature
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2023-11-14 22:02:05 +07:00
02a8c38300 Remove exit button on web platform
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2023-10-29 15:16:45 +07:00
637bb0a376 Add initial time scale 2023-10-29 15:07:22 +07:00
88b4495d9a Add debug mode 2023-10-29 14:56:40 +07:00
9834279628 Add FastForward feature 2023-10-29 14:26:02 +07:00
60d6960e9b Update preset config
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2023-10-27 21:07:36 +07:00
078dafc9ef Adjust enemy, tower, and stage
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2023-10-27 16:49:21 +07:00
dd9aa93861 Add more tower placement n stage 4 2023-10-27 16:48:55 +07:00
632ea115f6 Add max range to enemy healthbar 2023-10-27 16:48:38 +07:00
ca7b169c3c Add more tower placement in stage 6 2023-10-27 14:24:37 +07:00
9ea1fbdc1f Change stage button text fontsize 2023-10-27 14:20:44 +07:00
16c0cc31d8 Remove some dots from how to play
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2023-10-26 01:47:14 +07:00
bf51874a78 Change victory sound effect volume from -30 dB to 1dB
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2023-10-26 01:03:54 +07:00
0829cc5589 Change defeat sound effect volume from -30 dB to 1dB 2023-10-26 01:03:35 +07:00
452bef82f2 Remove unused files 2023-10-26 01:02:51 +07:00
b814529d2e Update How to Play UI 2023-10-26 01:00:50 +07:00
19f7097d60 Update Tower Menu UI 2023-10-25 23:40:40 +07:00
9a0ce5d90b Update Pause Menu UI 2023-10-25 23:25:42 +07:00
8ba1836aef Update Defeat UI 2023-10-25 23:16:00 +07:00
7836ffd5c9 Update Victory UI 2023-10-25 23:15:05 +07:00
024a514316 Add background music to Select Stage 2023-10-25 23:14:53 +07:00
c1b39cfbd7 Update Select Stage UI 2023-10-25 23:09:47 +07:00
503f8166eb Add background music to Main Menu 2023-10-25 22:41:56 +07:00
fb2b6b96af Update Main Menu UI 2023-10-25 22:35:29 +07:00
8b3c27912d Update About UI 2023-10-25 22:21:01 +07:00
eb37415c2f Enable loop for background music 2023-10-25 20:10:03 +07:00
f86d6295d5 Clear some components after defeat
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2023-10-25 17:50:03 +07:00
dd3ed03212 Clear some components after victory 2023-10-25 17:45:18 +07:00
51ab348485 Remove unused file 2023-10-25 17:39:50 +07:00
8a819611d6 Add hover interaction to pause menu 2023-10-25 17:25:36 +07:00
e811a33464 Add hover interaction to pause button 2023-10-25 17:19:35 +07:00
b636c39334 Add hover interaction to placement 2023-10-25 17:06:59 +07:00
cf2c677cce Rename from bullet_1 to bullet 2023-10-25 16:52:24 +07:00
763ccf22e2 Add theme to tower healthbar 2023-10-25 16:47:44 +07:00
be6792d53f Change wooden sign to snowman 2023-10-25 16:31:24 +07:00
774bee4769 Change tower shoot volume from -40 dB to 1 dB 2023-10-25 16:27:45 +07:00
9a47991ddb Change backsound volume from -40 dB to 1 dB 2023-10-25 16:24:30 +07:00
4e8f3b6bc9 Change speed type from int to float for more precision 2023-10-25 16:19:02 +07:00
eae9ea6a87 Remove unused scene
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2023-10-21 23:45:28 +07:00
7cd0c2ced2 Fix bug on unlock next stage 2023-10-21 23:42:53 +07:00
5bc8989892 Add sound effect to Defeat UI 2023-10-21 23:35:50 +07:00
75a899d41c Add sound effect to Victory UI 2023-10-21 23:29:42 +07:00
f9bdd46250 Add sound effect to railgun 1-3 2023-10-21 23:21:06 +07:00
807103c2a6 Add new bullet for railgun 2023-10-21 23:14:27 +07:00
1374ee3bb3 Add sound effect to cannon 1-3 2023-10-21 22:45:51 +07:00
9ab2105242 Add background music to stage 1-6 2023-10-21 22:33:03 +07:00
7ee5d44b76 Change logo
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2023-10-21 13:13:09 +07:00
c0b012ae84 Add Slow Effect Ability to Railgun V3
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2023-10-21 01:52:37 +07:00
223441e957 Add Area Damage Ability to Cannon V3 2023-10-21 00:59:00 +07:00
98b66a0647 Merge branch 'main' of https://gitlab.com/moepoi/frontier-of-hell
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2023-10-21 00:23:25 +07:00
a85c69313b Add Save & Load Game Data 2023-10-21 00:23:10 +07:00
d9a43b64da Change Asset for Tower Placement 2023-10-20 22:12:17 +07:00
f8e4e586fd Change LICENSE from BSD 3-Clause License to GNU GPLv3
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2023-10-20 14:03:41 +00:00
a60a34b8d2 Add README
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2023-10-20 20:02:52 +07:00
2dd49a23b1 Disable Itch Io Deploy on Gitlab CI
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2023-10-20 17:32:47 +07:00
73c3e5be8c Disable Gitlab Pages Deploy on Gitlab CI
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2023-10-20 16:45:48 +07:00
aa98c2ba77 Change tower placement in stage 5 2023-10-20 16:33:29 +07:00
b131cbee08 Add export_presets.cfg 2023-10-20 16:15:50 +07:00
d0cda92982 Fix Gitlab CI Typo 2023-10-20 16:10:27 +07:00
ba2e3c561d Update Gitlab CI 2023-10-20 16:01:49 +07:00
3285a1a302 Add Gitlab CI 2023-10-20 15:36:17 +07:00
015cfc9ea6 Fix Github CI 2023-10-20 15:31:16 +07:00
a44d7c87eb Add Godot CI 2023-10-20 15:23:58 +07:00
275e11722c Rewrite Enemy Spawn Script 2023-10-20 14:52:51 +07:00
9e975bb9bf Change Defeat UI functionality 2023-10-19 20:33:57 +07:00
2318b579fe Add functionality to Victory UI 2023-10-19 20:20:13 +07:00
e84c9f4996 Add countdown timer for each stage 2023-10-19 00:37:40 +07:00
1eb77ac6b8 Fix error when upgrading tower 2023-10-18 22:51:21 +07:00
9465faaf66 Show defeat scene if current health less than 1 2023-10-18 11:14:33 +07:00
4906768091 Add prefix _ for unused parameter 2023-10-18 11:10:07 +07:00
f2086f6360 Add button functionality to Main Menu, About, How to Play, Select Stage, Pause, and Defeat UI 2023-10-18 11:09:00 +07:00
d3ccdcc644 Remove unused file 2023-10-18 00:26:57 +07:00
c15f99696c Add Defeat UI 2023-10-18 00:26:00 +07:00
0585eba20c Add Victory UI 2023-10-18 00:22:16 +07:00
6fc774bb51 Add How to Play UI 2023-10-17 23:56:42 +07:00
45e6bd02b1 Add About UI 2023-10-17 23:44:17 +07:00
8fb5e8cd3e Add Select Stage UI 2023-10-17 23:35:45 +07:00
327eafc3c7 Add Main Menu UI 2023-10-17 23:18:12 +07:00
5503473e48 Fix bullets miss continuously 2023-10-17 00:12:44 +07:00
b8c0b6acac Add Stage 6 2023-10-15 23:04:13 +07:00
df9478ab48 Add Stage 5 2023-10-15 17:32:55 +07:00
668180f8ac Change tower placement position in Stage 4 2023-10-15 15:09:09 +07:00
23e7560083 Add Stage 4 2023-10-15 15:03:32 +07:00
5db895de1e Add Stage 3 2023-10-14 22:19:46 +07:00
dad5accaf0 Add Stage 2 2023-10-14 20:16:53 +07:00
450e2b686e Fix error to rebuild the tower 2023-10-09 08:01:58 +07:00
ffa52c30ca Cleanup code 2023-10-08 17:51:55 +07:00
16d0bc8d67 Remove unused file 2023-10-08 17:46:02 +07:00
91cc081a36 Add pause & resume feature 2023-10-08 17:45:25 +07:00
ececd2a489 Add .gdignore 2023-10-08 15:39:59 +07:00
475a8550b2 Update .gitignore 2023-10-08 15:39:34 +07:00
6821764ae0 Move bullet scene to config file 2023-10-07 23:17:45 +07:00
4c37508012 Add durability reduction for the tower 2023-10-07 23:13:45 +07:00
f0920ce37d Add resource reward after killing enemy 2023-10-07 22:39:23 +07:00
85c09ac63f Add health stats and functionality 2023-10-07 22:13:27 +07:00
2933207108 Add resource stats 2023-10-07 21:10:06 +07:00
dd21191eb3 Fix tower menu layout & Add game stats layout 2023-10-07 17:21:58 +07:00
06d2a6bb94 Remove unused file 2023-10-07 13:15:56 +07:00
5ca9c28a2e Remove unused functions 2023-10-07 00:36:59 +07:00
35f893ef3c Add enemies to config file 2023-10-07 00:34:25 +07:00
760caf8d48 Add more enemies 2023-10-07 00:26:12 +07:00
42daf02e72 Fix enemy direction 2023-10-07 00:02:54 +07:00
817680d377 Fix directory & file name 2023-10-06 22:47:24 +07:00
8158c96dad Optimize enemy script 2023-10-06 19:25:13 +07:00
177 changed files with 13457 additions and 625 deletions

2
.gdignore Normal file
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android
build

6
.gitignore vendored
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# Git
.git/
# VS Code
.vscode/
# Godot 4+ specific ignores
.godot/
addons/
@ -9,5 +12,4 @@ addons/
android/
# Build
build/
export_presets.cfg
build/

115
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image: barichello/godot-ci:4.1.2
# Cache imported assets between runs
cache:
key: import-assets
paths:
- .godot/imported/
stages:
- import-assets
- export
variables:
EXPORT_NAME: Frontier-of-Hell
# Open the editor to import assets in case the cache was empty or outdated
import-assets:
stage: import-assets
script:
- godot -v -e --quit --headless
linux:
stage: export
script:
- mkdir -v -p build/linux
- godot -v --export-release --headless "Linux/X11" ../build/linux/$EXPORT_NAME.x86_64
artifacts:
name: $EXPORT_NAME-$CI_JOB_NAME
paths:
- build/linux
windows:
stage: export
script:
- mkdir -v -p build/windows
- godot -v --export-release --headless "Windows Desktop" ../build/windows/$EXPORT_NAME.exe
artifacts:
name: $EXPORT_NAME-$CI_JOB_NAME
paths:
- build/windows
mac:
stage: export
script:
- mkdir -v -p build/mac
- godot -v --export-release --headless "Mac OSX" ../build/mac/$EXPORT_NAME.zip
artifacts:
name: $EXPORT_NAME-$CI_JOB_NAME
paths:
- build/mac
web:
stage: export
script:
- mkdir -v -p build/web
- godot -v --export-release --headless "HTML5" ../build/web/index.html
artifacts:
name: $EXPORT_NAME-$CI_JOB_NAME
paths:
- build/web
android:
stage: export
rules:
- if: $SECRET_RELEASE_KEYSTORE_BASE64
- if: $SECRET_RELEASE_KEYSTORE_USER
- if: $SECRET_RELEASE_KEYSTORE_PASSWORD
script:
- echo $SECRET_RELEASE_KEYSTORE_BASE64 | base64 --decode > /root/upload-keystore.jks
- mkdir -v -p build/android
- sed 's@keystore/release=".*"@keystore/release="'/root/upload-keystore.jks'"@g' -i export_presets.cfg
- sed 's@keystore/release_user=".*"@keystore/release_user="'$SECRET_RELEASE_KEYSTORE_USER'"@g' -i export_presets.cfg
- sed 's@keystore/release_password=".*"@keystore/release_password="'$SECRET_RELEASE_KEYSTORE_PASSWORD'"@g' -i export_presets.cfg
- godot -v --export-release --headless "Android" ../build/android/$EXPORT_NAME.apk
artifacts:
name: $EXPORT_NAME-$CI_JOB_NAME
paths:
- build/android
# GitLab Pages Deploy
# pages:
# stage: deploy
# dependencies:
# - web
# script:
# # This ensures the `pages` branch is available.
# - git fetch
# - git checkout pages
# - rm -f *.md
# - mv build/web/** ./public
# artifacts:
# paths:
# - public
# Itch.io Deploy
# itchio:linux:
# stage: deploy
# script:
# - butler push ./build/linux $ITCHIO_USERNAME/$ITCHIO_GAME:linux
# dependencies:
# - linux
# itchio:windows:
# stage: deploy
# script:
# - butler push ./build/windows $ITCHIO_USERNAME/$ITCHIO_GAME:windows
# dependencies:
# - windows
# itchio:macosx:
# stage: deploy
# script:
# - butler push ./build/mac $ITCHIO_USERNAME/$ITCHIO_GAME:mac
# dependencies:
# - mac

690
LICENSE
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@ -1,28 +1,674 @@
BSD 3-Clause License
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (c) 2023, Moe Poi ~
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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The licenses for most software and other practical works are designed
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 2023 Moe Poi ~
This program is free software: you can redistribute it and/or modify
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This program is distributed in the hope that it will be useful,
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
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<program> Copyright (C) 2023 Moe Poi ~
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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# Frontier of Hell
[![Build Status](https://drone.moe.team/api/badges/moepoi/Frontier-of-Hell/status.svg)](https://drone.moe.team/moepoi/Frontier-of-Hell)
[![pipeline status](https://gitlab.com/moepoi/frontier-of-hell/badges/main/pipeline.svg)](https://gitlab.com/moepoi/frontier-of-hell/-/commits/main)
<p align="center">
<a href="https://frontier-of-hell.moe.team">
<img src="https://telegra.ph/file/a918724e0cf06e890aeed.png" width="400" alt="Frontier of Hell">
</a>
</p>
## Description
[Frontier of Hell](https://git.moe.team/moepoi/Frontier-of-Hell) is a tower defense game that requires players to protect the base from enemy attacks at each stage. To defend the base, players can build and upgrade towers that will attack the enemies as they approach the base.
## Trailer
[![Watch the video](https://img.youtube.com/vi/IATxp1SUnLw/hqdefault.jpg)](https://www.youtube.com/embed/IATxp1SUnLw)
## Download
- Windows, Linux, Android : [Github Release](https://github.com/moepoi/Frontier-of-Hell/releases)
- Android : [ApkPure](https://apkpure.com/frontier-of-hell/dev.moepoi.frontierofhell) & [AppCenter](https://install.appcenter.ms/users/moepoi/apps/frontier-of-hell/distribution_groups/public)
## Contributors
- Michael William Jonathan / [@moepoi](https://github.com/moepoi)

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debug/export_console_wrapper=1
binary_format/embed_pck=true
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""

View file

@ -11,17 +11,27 @@ config_version=5
[application]
config/name="Frontier of Hell"
run/main_scene="res://scenes/stages/stage 1/stage-1.tscn"
run/main_scene="res://scenes/ui/main_menu.tscn"
config/quit_on_go_back=false
config/features=PackedStringArray("4.1", "Mobile")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
boot_splash/image="res://assets/icons/logo.png"
config/icon="res://icon.svg"
boot_splash/fullsize=false
config/icon="res://assets/icons/logo.png"
boot_splash/minimum_display_time=3
[autoload]
Global="*res://scripts/global.gd"
[display]
window/stretch/mode="viewport"
[filesystem]
import/blender/enabled=false
[layer_names]
2d_physics/layer_1="Objects"

21
scenes/base/base.tscn Normal file
View file

@ -0,0 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://cikgeqqhctm7k"]
[ext_resource type="Texture2D" uid="uid://c0tosekulqglv" path="res://assets/icons/base.png" id="1_8p1wv"]
[ext_resource type="Script" path="res://scripts/base/base.gd" id="1_wqsa0"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_o06lk"]
radius = 14.0
height = 40.0
[node name="base" type="Area2D"]
script = ExtResource("1_wqsa0")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.05, 0.05)
texture = ExtResource("1_8p1wv")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_o06lk")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

View file

@ -1,17 +0,0 @@
extends Area2D
const right = Vector2.RIGHT
@export var speed : int = 200
@export var damage : int = 20
func _physics_process(delta):
var movement = right.rotated(rotation) * speed * delta
global_position += movement
func _on_VisibilityNotifier2D_screen_exited():
queue_free()
func _on_Bullet_body_entered(body):
if body.is_in_group("Enemy"):
body.hit(damage)
queue_free()

View file

@ -0,0 +1,96 @@
[gd_scene load_steps=14 format=3 uid="uid://dqa80ptcc8p70"]
[ext_resource type="Script" path="res://scripts/bullets/bullet.gd" id="1_lacqw"]
[ext_resource type="Texture2D" uid="uid://c57taqe4k3mi2" path="res://assets/spritesheets/bullet-1.png" id="2_o8iut"]
[ext_resource type="Texture2D" uid="uid://b8fdtvgaq5bo6" path="res://assets/spritesheets/explosion.png" id="3_wtt2i"]
[sub_resource type="CircleShape2D" id="CircleShape2D_3cgpo"]
radius = 6.0
[sub_resource type="CircleShape2D" id="CircleShape2D_dyohr"]
radius = 88.0511
[sub_resource type="AtlasTexture" id="AtlasTexture_5sdcd"]
atlas = ExtResource("3_wtt2i")
region = Rect2(0, 0, 1428, 2000)
[sub_resource type="AtlasTexture" id="AtlasTexture_5uq50"]
atlas = ExtResource("3_wtt2i")
region = Rect2(1428, 0, 1428, 2000)
[sub_resource type="AtlasTexture" id="AtlasTexture_8w3i0"]
atlas = ExtResource("3_wtt2i")
region = Rect2(2856, 0, 1428, 2000)
[sub_resource type="AtlasTexture" id="AtlasTexture_vq42n"]
atlas = ExtResource("3_wtt2i")
region = Rect2(4284, 0, 1428, 2000)
[sub_resource type="AtlasTexture" id="AtlasTexture_r0vwq"]
atlas = ExtResource("3_wtt2i")
region = Rect2(5712, 0, 1428, 2000)
[sub_resource type="AtlasTexture" id="AtlasTexture_011v7"]
atlas = ExtResource("3_wtt2i")
region = Rect2(7140, 0, 1428, 2000)
[sub_resource type="AtlasTexture" id="AtlasTexture_viipg"]
atlas = ExtResource("3_wtt2i")
region = Rect2(8568, 0, 1428, 2000)
[sub_resource type="SpriteFrames" id="SpriteFrames_88q0q"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_5sdcd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_5uq50")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8w3i0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vq42n")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_r0vwq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_011v7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_viipg")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="bullet" type="Area2D"]
script = ExtResource("1_lacqw")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_o8iut")
hframes = 2
frame = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_3cgpo")
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_dyohr")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
visible = false
scale = Vector2(0.15, 0.15)
sprite_frames = SubResource("SpriteFrames_88q0q")
[connection signal="body_entered" from="." to="." method="_on_Bullet_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]

View file

@ -1,23 +1,29 @@
[gd_scene load_steps=4 format=3 uid="uid://dqa80ptcc8p70"]
[gd_scene load_steps=4 format=3 uid="uid://qv7jjmyhnrbo"]
[ext_resource type="Script" path="res://scenes/bullets/bullet-1.gd" id="1_tbola"]
[ext_resource type="Texture2D" uid="uid://c57taqe4k3mi2" path="res://assets/spritesheets/bullet-1.png" id="2_r8hed"]
[ext_resource type="Script" path="res://scripts/bullets/bullet.gd" id="1_s3jq4"]
[ext_resource type="Texture2D" uid="uid://cd4drctpn8lgs" path="res://assets/spritesheets/bullet-2.png" id="2_tr7nr"]
[sub_resource type="CircleShape2D" id="CircleShape2D_3cgpo"]
radius = 6.0
[node name="bullet-2" type="Area2D"]
script = ExtResource("1_tbola")
[node name="bullet" type="Area2D"]
script = ExtResource("1_s3jq4")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_r8hed")
position = Vector2(-2, -15)
rotation = -0.508211
scale = Vector2(0.05, 0.05)
texture = ExtResource("2_tr7nr")
hframes = 2
frame = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(18, -1)
shape = SubResource("CircleShape2D_3cgpo")
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
position = Vector2(3, -1.5)
scale = Vector2(2.2, 1.25)
[connection signal="body_entered" from="." to="." method="_on_Bullet_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]

313
scenes/enemies/cyclops.tscn Normal file
View file

@ -0,0 +1,313 @@
[gd_scene load_steps=37 format=3 uid="uid://dxqjsq73hbgd1"]
[ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_vqyfw"]
[ext_resource type="Texture2D" uid="uid://cxkvhb7olncvm" path="res://assets/spritesheets/enemies/cyclops.png" id="2_tsimi"]
[sub_resource type="AtlasTexture" id="AtlasTexture_02emm"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 2048, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_4nowt"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ieobi"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_vu33q"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_5yr04"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_0vqdg"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_lr853"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_jyf0d"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ol8b7"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 0, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_8gjvo"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_wkd5o"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_3onui"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_spk7q"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_7ssd3"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_nspin"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_rrkc6"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_lffse"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 4096, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_fe0q1"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ll1ic"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_2b7r7"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_2nfkt"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_8fp8o"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_lxlv8"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_qpspw"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_i5q0p"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 6144, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_oloxg"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_j6ekq"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ky0gu"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_yrfms"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_sphuq"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_vned8"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ftvcv"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 7680, 512, 512)
[sub_resource type="SpriteFrames" id="SpriteFrames_2gjkv"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_02emm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4nowt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ieobi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vu33q")
}],
"loop": true,
"name": &"back",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_5yr04")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_0vqdg")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_lr853")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jyf0d")
}],
"loop": false,
"name": &"back_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ol8b7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8gjvo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wkd5o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3onui")
}],
"loop": true,
"name": &"front",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_spk7q")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7ssd3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_nspin")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_rrkc6")
}],
"loop": false,
"name": &"front_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lffse")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fe0q1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ll1ic")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_2b7r7")
}],
"loop": true,
"name": &"left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_2nfkt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8fp8o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_lxlv8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qpspw")
}],
"loop": false,
"name": &"left_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_i5q0p")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_oloxg")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_j6ekq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ky0gu")
}],
"loop": true,
"name": &"right",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_yrfms")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_sphuq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vned8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ftvcv")
}],
"loop": false,
"name": &"right_dead",
"speed": 5.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"]
radius = 21.0065
height = 42.013
[node name="Enemy" type="PathFollow2D"]
rotation = 0.00699289
rotates = false
loop = false
script = ExtResource("1_vqyfw")
[node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"]
position = Vector2(9.15527e-05, 0.00012207)
scale = Vector2(0.09, 0.089)
sprite_frames = SubResource("SpriteFrames_2gjkv")
animation = &"back"
autoplay = "right"
[node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"]
position = Vector2(-0.992983, 1.00696)
shape = SubResource("CapsuleShape2D_5hy1j")
[node name="HealthBar" type="ProgressBar" parent="EnemyBody"]
modulate = Color(0.431373, 0.815686, 0, 1)
offset_left = -15.1814
offset_top = -25.8945
offset_right = 86.8186
offset_bottom = 1.10553
scale = Vector2(0.3, 0.3)
show_percentage = false
[node name="SlowTimer" type="Timer" parent="EnemyBody"]
one_shot = true
[node name="DeadTimer" type="Timer" parent="EnemyBody"]
wait_time = 3.0
one_shot = true
[connection signal="timeout" from="EnemyBody/SlowTimer" to="." method="_on_slow_timer_timeout"]
[connection signal="timeout" from="EnemyBody/DeadTimer" to="." method="_on_dead_timer_timeout"]

313
scenes/enemies/demon.tscn Normal file
View file

@ -0,0 +1,313 @@
[gd_scene load_steps=37 format=3 uid="uid://btaiqm84ygubk"]
[ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_7h4t3"]
[ext_resource type="Texture2D" uid="uid://dfdhwhurk5fbm" path="res://assets/spritesheets/enemies/demon.png" id="2_kwsco"]
[sub_resource type="AtlasTexture" id="AtlasTexture_10024"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 2048, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_00dy0"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_culrj"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_0vaxq"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_0f7aw"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_xqlv7"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_hpbcb"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_erk8i"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_3mqix"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 0, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_wfj0a"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_t8isr"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_xmbaf"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_nuuhh"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_uefol"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_grx1m"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_gcbhh"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_de3hb"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 4096, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_wbpcu"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_vtwgm"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_klw0b"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_hot4g"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_kag5r"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_yyv1e"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_8djft"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_8x1s8"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 6144, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_4ma7v"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_s61h2"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_h1ctc"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_8j0ad"]
atlas = ExtResource("2_kwsco")
region = Rect2(0, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_y41wk"]
atlas = ExtResource("2_kwsco")
region = Rect2(512, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_biudf"]
atlas = ExtResource("2_kwsco")
region = Rect2(1024, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_mwimp"]
atlas = ExtResource("2_kwsco")
region = Rect2(1536, 7680, 512, 512)
[sub_resource type="SpriteFrames" id="SpriteFrames_nh3e1"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_10024")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_00dy0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_culrj")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_0vaxq")
}],
"loop": true,
"name": &"back",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_0f7aw")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_xqlv7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hpbcb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_erk8i")
}],
"loop": false,
"name": &"back_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_3mqix")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wfj0a")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_t8isr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_xmbaf")
}],
"loop": true,
"name": &"front",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_nuuhh")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_uefol")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_grx1m")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gcbhh")
}],
"loop": false,
"name": &"front_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_de3hb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wbpcu")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vtwgm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_klw0b")
}],
"loop": true,
"name": &"left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_hot4g")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kag5r")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_yyv1e")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8djft")
}],
"loop": false,
"name": &"left_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_8x1s8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4ma7v")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_s61h2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_h1ctc")
}],
"loop": true,
"name": &"right",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_8j0ad")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_y41wk")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_biudf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mwimp")
}],
"loop": false,
"name": &"right_dead",
"speed": 5.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"]
radius = 21.0065
height = 42.013
[node name="Enemy" type="PathFollow2D"]
rotation = 0.00699289
rotates = false
loop = false
script = ExtResource("1_7h4t3")
[node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"]
position = Vector2(9.15527e-05, 0.00012207)
scale = Vector2(0.09, 0.089)
sprite_frames = SubResource("SpriteFrames_nh3e1")
animation = &"back_dead"
autoplay = "right"
[node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"]
position = Vector2(-0.992983, 1.00696)
shape = SubResource("CapsuleShape2D_5hy1j")
[node name="HealthBar" type="ProgressBar" parent="EnemyBody"]
modulate = Color(0.431373, 0.815686, 0, 1)
offset_left = -15.1814
offset_top = -25.8945
offset_right = 86.8186
offset_bottom = 1.10553
scale = Vector2(0.3, 0.3)
show_percentage = false
[node name="SlowTimer" type="Timer" parent="EnemyBody"]
one_shot = true
[node name="DeadTimer" type="Timer" parent="EnemyBody"]
wait_time = 3.0
one_shot = true
[connection signal="timeout" from="EnemyBody/SlowTimer" to="." method="_on_slow_timer_timeout"]
[connection signal="timeout" from="EnemyBody/DeadTimer" to="." method="_on_dead_timer_timeout"]

View file

@ -0,0 +1,313 @@
[gd_scene load_steps=37 format=3 uid="uid://bajs6ngory3qo"]
[ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_00y7u"]
[ext_resource type="Texture2D" uid="uid://d1q5q70hng32n" path="res://assets/spritesheets/enemies/demon-boar.png" id="2_jti63"]
[sub_resource type="AtlasTexture" id="AtlasTexture_lpyls"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 2048, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_860ph"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_dabs2"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ntvbs"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_s2ruk"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_afysb"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_dytdt"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_3skrt"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 3584, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_7uatc"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 0, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ray5k"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_tbpvq"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_1y7jo"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_hfpvx"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_61kik"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ub2md"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_jskih"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 1536, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_0bdj2"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 4096, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_hkv0q"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_jtpsr"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_11ju7"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_wjxql"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_g8t4f"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_uguyf"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_akp2h"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 5632, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_hhppb"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 6144, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_fehrm"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_rnp8l"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_52nyu"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ic7nf"]
atlas = ExtResource("2_jti63")
region = Rect2(0, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_o5i6e"]
atlas = ExtResource("2_jti63")
region = Rect2(512, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_drpyn"]
atlas = ExtResource("2_jti63")
region = Rect2(1024, 7680, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_868x7"]
atlas = ExtResource("2_jti63")
region = Rect2(1536, 7680, 512, 512)
[sub_resource type="SpriteFrames" id="SpriteFrames_ny71s"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lpyls")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_860ph")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dabs2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ntvbs")
}],
"loop": true,
"name": &"back",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_s2ruk")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_afysb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dytdt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3skrt")
}],
"loop": false,
"name": &"back_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_7uatc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ray5k")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_tbpvq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1y7jo")
}],
"loop": true,
"name": &"front",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_hfpvx")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_61kik")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ub2md")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jskih")
}],
"loop": false,
"name": &"front_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_0bdj2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hkv0q")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jtpsr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_11ju7")
}],
"loop": true,
"name": &"left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_wjxql")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_g8t4f")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_uguyf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_akp2h")
}],
"loop": false,
"name": &"left_dead",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_hhppb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fehrm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_rnp8l")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_52nyu")
}],
"loop": true,
"name": &"right",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ic7nf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_o5i6e")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_drpyn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_868x7")
}],
"loop": false,
"name": &"right_dead",
"speed": 5.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"]
radius = 21.0065
height = 42.013
[node name="Enemy" type="PathFollow2D"]
rotation = 0.00699289
rotates = false
loop = false
script = ExtResource("1_00y7u")
[node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"]
position = Vector2(9.15527e-05, 0.00012207)
scale = Vector2(0.09, 0.089)
sprite_frames = SubResource("SpriteFrames_ny71s")
animation = &"back_dead"
autoplay = "right"
[node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"]
position = Vector2(-0.992983, 1.00696)
shape = SubResource("CapsuleShape2D_5hy1j")
[node name="HealthBar" type="ProgressBar" parent="EnemyBody"]
modulate = Color(0.431373, 0.815686, 0, 1)
offset_left = -15.1814
offset_top = -25.8945
offset_right = 86.8186
offset_bottom = 1.10553
scale = Vector2(0.3, 0.3)
show_percentage = false
[node name="SlowTimer" type="Timer" parent="EnemyBody"]
one_shot = true
[node name="DeadTimer" type="Timer" parent="EnemyBody"]
wait_time = 3.0
one_shot = true
[connection signal="timeout" from="EnemyBody/SlowTimer" to="." method="_on_slow_timer_timeout"]
[connection signal="timeout" from="EnemyBody/DeadTimer" to="." method="_on_dead_timer_timeout"]

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